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The Power of the User Experience

The Power of the User Experience

You’re an expert at using user interfaces. But turning that expertise around to create applications that deliver great user experiences (UX) is something else – something that requires a different way of thinking about what an application is and how applications should be built. As a user, you can tell when development teams haven’t fully mastered this new paradigm when you find yourself frustrated (or even defeated) by some application on your computer or phone. As a developer, you want to know what will let you create an effective UX. This session shows why you still meet applications with UIs that don’t work and how Internet-based companies use the UX design process to create applications that redefine industries…industries like the one SWIFT is in.

Peter Vogel

August 03, 2017
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Transcript

  1. Hi, I’m Peter Vogel  Compulsive reader  MBA 

    Former head of IT for an international heavy-equipment manufacturer  Independent consultant: PH&V Information Services  30+ years helping organizations leverage software  20 years without a job  UX designer (UXPA)  Application architect (MCSA)  Technical writer/editor (STC)  Instructor/Instructional designer 3
  2. The Three Inputs  Who’s using it? What do they

    value?  What are they trying to achieve? When/where are they doing it?  How do they think about the process? What makes sense to them?
  3. To put it another way How is a user interface

    like a joke? “If you have to explain it, it wasn’t very good”
  4. The first input: Personas Efficiency (cost/time vs. value provided) Richness

    Accessible anywhere Values “Vacations are very important to my family.” “A well-planned, active vacation is a great one.” Quotes Other 27 years old Mother (two children) Rock climber Department supervisor Post-secondary degree Technology-savvy Adventurous Family-oriented Attributes/Attitudes Budget Including whole family Boring Chaos Pain Points
  5. Tools of the Trade: Scenarios (stories, journeys) After getting home

    from work, having dinner, and driving the kids to their friends’ homes and activities, Martha grabs her laptop and sits in front of the TV to start planning her family’s vacation. The kids are off from school in mid-June, but her husband has to be at work all of August, so July looks best. They’ve done local vacations (within one or two days’ driving distance from home) the last couple of years, and the budget would support flying the family somewhere this year. Martha thinks she’ll start looking at where they could go in the American Southwest. She starts putting together a plan for vacation of a week to 10 days. Martha looks at rafting down the Colorado River for three or four days, but that’s handled through a lottery—there’s no guarantee that her family would be picked (it’s also expensive). While she’s looking, she realizes that she missed an important part of the TV show she and her husband are watching and, after checking with her husband, rolls the DVR back to that part. Martha looks at other camping/hiking locations in the vicinity of the Grand Canyon. During a break between shows, her husband brings them coffee and looks at some locations with her. Within a couple of hours, Martha…
  6. Appointments • Lunch with Ahib on Thursday at 12:00 •

    Lunch with Martha on Tuesday at 12:00 • Lunch with Terry on Monday at 12:00 • Marketing design on Friday at 2:00 •Team meeting on Monday at 9:00 Tools of the Trade: Mental Models • Tuesday 12:00: lunch with Martha • Thursday 12:00: lunch with Ahib • Friday 2:00: Marketing design • Monday 9:00: team meeting • Monday 12:00: lunch with Terry Monday Tuesday Wednesday Thursday Friday Team Terry Martha Ahib Marketing
  7. We just needed three things: • Something that looks like

    our UI • Some tasks • A tester (someone from a cohort)
  8. If you’re a developer: Adopt a process Work domain analysis

    UI (and non-UI) testing Functional Design Software Design Implement Interaction Design UI Software Design Implement UI Prototyping Formative Evaluation Development Production B O H B O H B O H A Go live
  9. To put it another way: It’s a team sport Define

    the personas Write the scenarios Test mental models Build with recognizable components Do usability testing/experiments