Our job is not to create the user experience. It is our job to make it good.” The Hipper Element http://thehipperelement.com/post/71886924188/daily-ux-crash-course-1-of-31
problems and aim at finding a pleasurable, seductive, inspiring solution. The results of that work should always be measurable through metrics describing user behaviour.” UX Design for Startups https://www.uxpin.com/studio/ebooks/ux-design-for-startups/ A scientific method (no, really)
what’s possible, we might do a research session to understand user needs. Then when we have an idea we might put together paper prototypes, or really lo fi digital prototypes that maybe are more smoke and mirrors than real code, just to get people’s reactions. That helps test assumptions. And from there, once we are starting to develop higher refined ideas, we put real working prototypes in front of users to get reactions. Once we understand how they respond we’ll build it out, then we might do an AB test shared with something like 50% of users, and that way we can see the difference in user experiences. If it looks positive then we will roll it out to everybody.” Experience design and prototyping the Airbnb way: Q&A with Katie Dill https://www.justinmind.com/ blog/experience-design-and-prototyping-the-airbnb-way-qa-with-katie-dill/ Airbnb
UX Changes In Years https:// www.fastcodesign.com/3057113/facebooks-product-design-director-explains-one-of-its-biggest-ux- changes-in-years • Reactions should be universally understood. • Reactions should be widely used and expressive. • Reactions should be an extension of the Like button • Reactions should not make existing behavior more difficult.
yet” (9 out of 10 times means: “We will never need a designer until we will fail”) “We will use a theme” “Someone I know will help us” (aka: “Someone” = “My nephew”)
to” Dare to create real teams and skip workaholism* * How To Deal With Workaholism On Web Teams https://www.smashingmagazine.com/2014/01/ dealing-with-workaholism-on-web-teams/