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Designing slides for developers

A7100969143eaac527fc93233801f447?s=47 Simon van Dyk
February 14, 2015

Designing slides for developers

As a developer you're probably going to have to present something, sometime, to someone. Why not use some simple hacks to pimp out your content, and deliver a striking message.

A7100969143eaac527fc93233801f447?s=128

Simon van Dyk

February 14, 2015
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  1. DESIGNING SLIDES FOR DEVELOPERS The good, the bad and the

    ugly
  2. None
  3. SOFTWARE

  4. I don’t care It doesn’t matter

  5. It just needs to be cohesive

  6. COLOURS

  7. None
  8. None
  9. PROVEN T O W O R K ON PRETTY MUCH

    ANYTHING
  10. DESIGNING SLIDES FOR DEVELOPERS The good, the bad and the

    ugly DESIGNING SLIDES FOR DEVELOPERS The good, the bad and the ugly DESIGNING SLIDES FOR DEVELOPERS The good, the bad and the ugly DESIGNING SLIDES FOR DEVELOPERS The good, the bad and the ugly
  11. TYPE

  12. You can’t go too big

  13. less with text, > MORE

  14. You need to be a cyborg to read this

  15. You can’t use too much contrast

  16. Keep quiet, the donkeys are doing the deed

  17. Keep quiet, the walruses are doing the deed

  18. This slide demonstrates the no move rule

  19. This slide demonstrates attention to detail

  20. YOUR TYPE FORMS PART OF VISUAL HIERARCHY THE

  21. class LinetagsSummaryStatusQuery def initialize(linetags, account) @linetags = linetags @account =

    account end def query linetags.pmap(20) { |linetag| LinetagSummaryStatusQuery.new(linetag, account).query } end private attr_reader :linetags, :account end
  22. class LinetagsSummaryStatusQuery def initialize(linetags, account) @linetags = linetags @account =

    account end def query linetags.pmap(20) { |linetag| LinetagSummaryStatusQuery.new(linetag, account).query } end private attr_reader :linetags, :account end
  23. IMAGES

  24. use them

  25. \o/ | / \ Heeeeeey man, I’m churchill

  26. Churchill

  27. Churchill

  28. Churchill

  29. REPETITION

  30. Use ‘dividers’

  31. Dividers

  32. Content

  33. 1 - SOFTWARE 2 - COLOURS 3 - TYPE 4

    - IMAGES 5 - REPETITION RECAP
  34. Thank you!

  35. ! @ s i e f i @ s i

    g h m i n s i m o n @ p l a t f o r m 4 5 . c o m " # Q U E S T I O N S
  36. fin