デザインがもたらすウェルビーイングの可能性 / Design for Wellbeing: E...

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December 16, 2024

デザインがもたらすウェルビーイングの可能性 / Design for Wellbeing: Exploring the Possibilities

Session by :
Natsuha Nakane / Money Forward, Inc.
Spectrum Tokyo Festival 2024 Day 2 (2024/12/8)

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Spectrum Tokyo PRO

December 16, 2024
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  1. Spectrum Tokyo Festival 2024 Natsuha Nakane a designer that solves

    money problems an advocate for design that fosters well-being I am ...
  2. Spectrum Tokyo Festival 2024 Natsuha Nakane a designer that solves

    money problems an advocate for design that fosters well-being I am ...
  3. Spectrum Tokyo Festival 2024 Natsuha Nakane a designer that solves

    money problems an advocate for design that fosters well-being I am ...
  4. Spectrum Tokyo Festival 2024 Natsuha Nakane health is defined broadly

    as a positive state involving mental, community action physical and social well-being. While this definition is widely accepted, the precise interpretation of well-being is unclear. Towards developing WHO’s agenda on well-being (p.7) https://www.who.int/publications/i/item/9789240039384 (ウェルビーイングの定義は曖昧である。)
  5. Spectrum Tokyo Festival 2024 Natsuha Nakane Being in a good

    state as oneself その人としての「よい状態」 Well-being means...
  6. Spectrum Tokyo Festival 2024 Natsuha Nakane EF Well-being is 8

    3F Well-being is 8 2F Well-being is a personal. social. process. Key points
  7. Spectrum Tokyo Festival 2024 Natsuha Nakane Well-being can be... enjoyable

    career a network of friends financial stability sense of belonging regular exercise enough sleep balanced diet
  8. Spectrum Tokyo Festival 2024 Natsuha Nakane Being in a good

    state as oneself その人としての 「よい状態」 Well-being means...
  9. Spectrum Tokyo Festival 2024 Natsuha Nakane Why do I spend

    so much time on my smartphone? Am I letting it steal my valuable time? どうしてスマホを開きたくなってしまうのか。 スマホのせいで時間を無駄にしていないか。
  10. Spectrum Tokyo Festival 2024 Natsuha Nakane A Study on Smartphone

    Addiction Across Different Age Groups (p.2, figure2.) https://news-ins-saison.dga.jp/topics/down2.php?id=9002486&attach_id=1414&seq=1 n Yes No age 15-19 106 93.4% 6.6% 20-29 209 85.6% 14.4% 30-39 209 77.1% 23.0% 40-49 209 60.8% 39.2% 50-59 212 49.5% 50.5% 60- 96 36.5% 63.5% Q. Do you ever find yourself so absorbed in your smartphone that you lose track of time? / スマホに夢中になり時間を忘れることはありますか。
  11. Spectrum Tokyo Festival 2024 Natsuha Nakane Spectrum Tokyo Festival 2024

    Natsuha Nakane Why design for well-being? Because digital technology greatly influences well-being デジタル技術はウェルビーイングに大きな影響を与えるから。
  12. Spectrum Tokyo Festival 2024 Natsuha Nakane traditional KPI number of

    articles read by users well-being KPI number of articles users found truly helpful
  13. Spectrum Tokyo Festival 2024 Natsuha Nakane traditional KPI number of

    swipes well-being KPI number of meaningful, fulfilling connections users create
  14. Spectrum Tokyo Festival 2024 Natsuha Nakane Towards developing WHO’s agenda

    on well-being (p.16, figure2.) https://www.who.int/publications/i/item/9789240039384 Yes, but it will take time..
  15. Spectrum Tokyo Festival 2024 Natsuha Nakane KGI KPI KPI KPI

    KPI KPI Well-being Goal Led by the Design Team
  16. Spectrum Tokyo Festival 2024 Natsuha Nakane EF Well-being is 8

    3F Well-being is 8 2F Well-being is a personal. social. process. Key points
  17. Spectrum Tokyo Festival 2024 Natsuha Nakane Track the KPI that

    aligns with your well-being goal User Interviews Questionnaires
  18. Spectrum Tokyo Festival 2024 / Did you think the checklist

    will / No / Yes improve your spending habits? 家計改善チェックリスト 6/9 ゴールまであと少し!ここまできたら改善 の効果も出てくるはず! 家計を把握しよう まずは現在の家計の状況を正しく把握しましょう 家計が黒字か赤字か確認する 家計の内訳を確認する 家計改善チェックリスト 9:41
  19. Spectrum Tokyo Festival 2024 Natsuha Nakane Summary ウェルビーイングとは、その人としての「よい状態」である。 qs Well-being

    means being in a good state. デジタル技術のデザインはウェルビーイングに大きな影響を与える。 us Digital technology design impacts well-being. デザイナーはウェルビーイング的なゴールを設定することで貢献できる。 ²s Designers can contribute by defining a well-being goal for their users.