as a positive state involving mental, community action physical and social well-being. While this definition is widely accepted, the precise interpretation of well-being is unclear. Towards developing WHO’s agenda on well-being (p.7) https://www.who.int/publications/i/item/9789240039384 (ウェルビーイングの定義は曖昧である。)
Addiction Across Different Age Groups (p.2, figure2.) https://news-ins-saison.dga.jp/topics/down2.php?id=9002486&attach_id=1414&seq=1 n Yes No age 15-19 106 93.4% 6.6% 20-29 209 85.6% 14.4% 30-39 209 77.1% 23.0% 40-49 209 60.8% 39.2% 50-59 212 49.5% 50.5% 60- 96 36.5% 63.5% Q. Do you ever find yourself so absorbed in your smartphone that you lose track of time? / スマホに夢中になり時間を忘れることはありますか。
means being in a good state. デジタル技術のデザインはウェルビーイングに大きな影響を与える。 us Digital technology design impacts well-being. デザイナーはウェルビーイング的なゴールを設定することで貢献できる。 ²s Designers can contribute by defining a well-being goal for their users.