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MOBILE DEVELOPMENT with HTML, CSS and JS

MOBILE DEVELOPMENT with HTML, CSS and JS

Sperasoft talks about several important aspects of MOBILE DEVELOPMENT with HTML, CSS and JS

Sperasoft

August 21, 2014
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  1. STANDARD WEB Server Rendering Server saves all the data Working

    offline is no possible That would be a common sense Client is the most resting component of the system
  2. WHY IT DOESN’T REALLY WORK Work offline is not possible

    Every effort requires costly requests from server We handle a huge amount of assets
  3. SERVER SIDE FIRST Server knows the device Server generates required

    content This is not a stand-alone solution
  4. BREAKPOINTS • EASILY LAYS IN A FAMILIAR GRID • EASY

    TO DEVELOP MOBILE APPS • MOBILE APPLICATIONS AS LOGICAL CONTINUATION • MOBILE WEB DEVELOPMENT UI • TOUCHES • SWIPES • BARS
  5. UI FRAMEWORKS • IONIC • BOOTSTRAP • KENDO UI JS

    FRAMEWORKS • JQUERY UI • ANGULARJS • EMBERJS CONTAINERS • NATIVE CAPABILITIES • FULLY ATTACHED BROWSER • PUSH NOTIFICATIONS • IOS WIDGETS • WORKS WITHOUT INTERNET • APACHE CORDOVA • TITANIUM • SENCHA
  6. PHONEGAP VS CORDOVA • Webkit vs Google Chrome DEPENDENCIES •

    Needs RUBY PYTHON • Needs MS VISUALSTUDIO
  7. ANDROID • IntillijIDEA • Open SDK • Simple Debug IOS

    • OS X • Xcode • No Documentation • Debug is a pain! WINDOWS PHONE • Windows 8 • Hyper-V • Debuggin is Difficult • Emulator is Virtual