Understanding the realtime ecosystem

Understanding the realtime ecosystem

This talk was presented at ngVikingsConf, 2018 in Helsinki

03f41d96d545803e8bac115eb69e6aae?s=128

Srushtika Neelakantam

March 01, 2018
Tweet

Transcript

  1. 4.

    “ Anything that can be delivered in under 100 milliseconds

    is ‘realtime’. 4 Ashley Friedlein Chairman, Ably Realtime @Srushtika | @ngVikingsConf | 2018
  2. 16.

    Topic based Content based channels A B C I would

    like to have ‘A’ publishers subscribers subscribers I would like to have ‘XYZ’ publishers all data server server @Srushtika | @ngVikingsConf | 2018
  3. 23.

    What do we have? • Gaming and Gambling. • Events.

    • Chat and Social. • Data and Content. • Notifications and Alert. • Collaboration. Content credits: Ashley Friedlein, Chairman, Ably Realtime @Srushtika | @ngVikingsConf | 2018
  4. 24.

    24 What can we have? • Embedded chat. • Omnichannel

    and in-store. • Crowdsourcing. • Smart Automation and IoT. • Outdoor media. • Device to device/ Machine to machine. • Smart notifications. Content credits: Ashley Friedlein, Chairman, Ably Realtime @Srushtika | @ngVikingsConf | 2018
  5. 26.

    You can find me @Srushtika & n.srushtika@gmail.com Ably Realtime: https://ably.io

    Demo source code: https://github.com/Srushtika/realtime-voting Thanks!