This was a guest lecture I did at Reykjavik University in the fall of 2015. The slides are quite dry, and less polished than I'd like, they were written during crunch time at Takumi :-)
smallest possible units • Small tests are fast, rarely break and are run often • Large tests with many “moving parts” are slower and tend to break more often due to external factors: • network issues • race conditions • random / rare factors
concise and testable code • It took me ~8 years to understand the role of tests • You can go far without ever TDD-ing • When in doubt, alternate between coding and testing • Think of test code as the code which exposes the clarity, or lack thereof, of your real code
up with a huge suite of tests asserting minor interactions with a huge mock: no • Think of TDD-ing and RG-refactoring like weightlifting: • They build core strength which comes in handy during everyday life, improves your performance in your activity of choice and reduces the chance of injury. • (if done correctly!)
shared development/staging environments • When done for large scale systems, rollout is usually slow and easily abortable • Great for development velocity, challenging for service reliability