100; //ྻͷ PVector[] location = new PVector[NUM]; //ҐஔͷϕΫτϧͷྻ PVector[] velocity = new PVector[NUM]; //ͷϕΫτϧͷྻ</p> ! void setup() { size(640, 480); //640x480pixelͷը໘Λੜ frameRate(60); //ϑϨʔϜϨʔτ stroke(63, 191, 255); //ઢͷ৭ fill(0, 127, 255, 127); //ృΓͷ৭ for (int i = 0; i < NUM; i++) { //ྻͷ͚ͩ܁Γฦ͠ location[i] = new PVector(random(width), random(height)); //ҐஔͷϕΫτϧ velocity[i] = new PVector(random(-4, 4), random(-4, 4)); //ͷϕΫτϧ } }