Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Custom Group Activities
Search
Tachibana Kaoru
June 23, 2021
Technology
1.5k
3
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Custom Group Activities
Tachibana Kaoru
June 23, 2021
More Decks by Tachibana Kaoru
See All by Tachibana Kaoru
GeoLocationAnchor and MKTileOverlay
toyship
0
400
Synchronized iPhones, Again!
toyship
2
1.7k
ARKit4.pdf
toyship
1
2.3k
Custom Gesture Recognizer on iOS
toyship
3
1.5k
HEVC Video with Alpha Channel
toyship
1
1.3k
RealityKit & Reality Composer
toyship
3
690
ARKit3
toyship
4
7.6k
UIViewPropertyAnimator and Easing
toyship
2
1.2k
Synchronized iPhones!
toyship
3
5k
Other Decks in Technology
See All in Technology
Playwright × AI Agent でE2Eテストはどう変わるか AI駆動テストの可能性と実用検証の結果
taiga7543
2
860
AI時代の開発生産性は、個人技からチーム設計へ
moongift
PRO
5
2.6k
kaonavi Tech Night#1
kaonavi
0
170
AI Agent を本番環境へ―― Microsoft Foundry × Azure Serverless で作る Enterprise-Ready な基盤
shibayan
PRO
1
310
2年前に削除したPHPクラスが、 ある日突然決済をエラーにした
ykagano
1
820
発表と総括 / Presentations and Summary
ks91
PRO
0
200
書籍セキュアAPIについて
riiimparm
0
320
Claude Mythos、Fable...フロンティアAIの最新動向と企業のセキュリティ対策
flatt_security
0
130
AI工学特論: MLOps・継続的評価
asei
10
2.3k
「休む」重要さ
smt7174
6
1.7k
『モデル + ハーネス』で読み解く AIエージェント入門
oracle4engineer
PRO
2
180
_NIKKEI_Tech_Talk__勉強会は熱量では続かない___17回続いた輪読会の設計術.pdf
_awache
2
110
Featured
See All Featured
A brief & incomplete history of UX Design for the World Wide Web: 1989–2019
jct
2
430
Google's AI Overviews - The New Search
badams
0
1.1k
ReactJS: Keep Simple. Everything can be a component!
pedronauck
666
130k
Agile Actions for Facilitating Distributed Teams - ADO2019
mkilby
0
220
Docker and Python
trallard
47
4k
The Web Performance Landscape in 2024 [PerfNow 2024]
tammyeverts
12
1.2k
Agile that works and the tools we love
rasmusluckow
331
22k
Connecting the Dots Between Site Speed, User Experience & Your Business [WebExpo 2025]
tammyeverts
11
980
Highjacked: Video Game Concept Design
rkendrick25
PRO
1
410
How Software Deployment tools have changed in the past 20 years
geshan
0
34k
Dealing with People You Can't Stand - Big Design 2015
cassininazir
367
27k
Raft: Consensus for Rubyists
vanstee
141
7.6k
Transcript
Custom Group Activities @TachibanaKaoru 2021/06/23 #potatotips #74
ࣗݾհ @TachibanaKaoru Freelance iOS Engineer ࠓͷWWDCΧφμͰݟ͍ͯ·ͨ͠ɻ ࠓ·ͩؼࠃޙͷೋिִؒظؒதɻ
Custom Group Activitiesͱ FaceTimeͷηογϣϯΛͬͯΞϓϦಠࣗͷใΛΓͱΓ͢Δ͜ͱ͕ Ͱ͖ΔΈɻ αʔόʔΛ༻ҙͤͣʹήʔϜͷάϧʔϓରઓάϧʔϓ࡞ۀͳͲΛ࣮ ͢Δ͜ͱ͕Ͱ͖Δɻ iOS15͔Βαϙʔτ
None
None
None
None
How to implement Group Activities add entitlement (com.apple.developer.group-session) de fi
ne activity model prepareForActivation activate join
de fi ne activity model struct TextTogetherActivity: GroupActivity{ static let
activityIdentifier = "org.toyship.characters.text" } extension TextTogetherActivity{ var metadata: GroupActivityMetadata{ var data = GroupActivityMetadata() data.type = .generic data.title = "character" data.fallbackURL = URL(string: "") return data } }
prepareForActivation let myActivity = TextTogetherActivity() async { switch await myActivity.prepareForActivation()
{ case .activationDisabled: prepareStateLabel.text = "(disable)" case .activationPreferred: prepareStateLabel.text = "prepare OK" case .cancelled: prepareStateLabel.text = "cancelled" default: prepareStateLabel.text = "(unknown status)" } }
activate let myActivity = TextTogetherActivity() myActivity.activate()
join async{ for await session in TextTogetherActivity.sessions(){ switch session.state{ case
GroupSession<TextTogetherActivity>.State.joined: break case GroupSession<TextTogetherActivity>.State.waiting: session.join() default: break } } }
Group Activities Session FaceTime session Group Activities session
Group Activities Session FaceTime session ActivityΛ ࡞ͬͯ activate ͢Δ Group
Activities session FactTimeͷsession͕͋Δঢ়ଶͰactivateΛ͢ΔͱɺଞͷࢀՃ ऀʹԻͰ௨͞Ε·͢ɻ
Group Activities Session FaceTime session Group Activities session join APIͰjoinΛݺͿલʹɺsystem
UIͰɺ ʮΞϓϦ໊ʯʹࢀՃ͠·͔͢ʁͱ͍ ͏μΠΞϩάʹOK͢Δඞཁ͋Γɻ
System UI Dialog Here!
Group Activities Session FaceTime session Group Activities session join
Group Activities Session FaceTime session Group Activities session
Session timeline prepareForActivation prepareForActivation activate join session owner (system UI
Ͱ OK)
How to send and receive messages de fi ne message
model send message receive message
de fi ne message model struct ShareText: Codable{ let id:
UUID var name: String var position: CGPoint = CGPoint(x: 0, y: 0) var red: CGFloat = 1.0 var green: CGFloat = 1.0 var blue: CGFloat = 1.0 var alpha: CGFloat = 1.0 }
send message let messenger = GroupSessionMessenger(session: session) let newData =
ShareText(id: UUID(), name: "Hello") messenger.send(newData, completion: {error in // check error })
receive message async{ for await session in TextTogetherActivity.sessions(){ let messenger
= GroupSessionMessenger(session: session) let task: Task.Handle = detach { [weak self] in for await (message, _ ) in messenger.messages(of: ShareText.self){ await self?.checkReceivedText(message) } } tasks.insert(task) } }
Session information ηογϣϯʹࢀՃ͍ͯ͠Δਓ֬ೝՄೳ ͨͩ͠ɺਓ૿ݮͷ௨ͳͲൃੜ͠ͳ͍ ηογϣϯʹࢀՃ͍ͯ͠ΔਓͷใʢFaceTimeΞΧϯτ໊ͳͲʣऔಘͰ ͖ͳ͍ɻ ૹड৴ϝοηʔδʹɺࢀՃऀͷIDʢಗ໊IDʣՃ͞Ε͍ͯΔ͕ɺͦΕҎ্ ͷใͳ͍ͨΊɺඞཁͳ߹ʹɺૹड৴ϝοηʔδʹؚΊͨ΄͏͕Α͍ɻ
Pros and Cons ηογϣϯΛཧ͢Δඞཁ͕ʢ͋·Γʣͳ͍ αʔόʔߏஙͷඞཁ͕ͳ͍
Pros and Cons FaceTimeͷΞΧϯτ͕ඞཁ iOS15͕ඞཁ ࢀՃऀͷใ͕खʹೖΒͳ͍
delay on Group Activities ݱ࣌ͰɺηογϣϯΛషΔͷ·Ͱ͕͔͔࣌ؒΔ͜ͱ͕͋Δ ϝοηʔδૹड৴࣌ͷԆ΄ͱΜͲײ͡ͳ͍͕ɺࢀՃਓωοτ ϫʔΫڥʹେ͖͘ґଘ͢ΔͱࢥΘΕΔ FaceTimeͷάϧʔϓ௨࠷େ32ਓ͕ͩɺGroup ActivitiesͰԿਓ·Ͱ αϙʔτ͢Δͷ͔ෆ໌ɻ
Environment Tips ಉ͡FaceTimeΞΧϯτʴෳͷσόΠεͰFaceTime SessionΛ࡞ͬͯ ͏·͍͔͘ͳ͍߹͕͋Δɻ WWDCͷϓϨθϯͰ͏·͍͍ͬͯ͘ΔΑ͏ʹݟ͑·͕ͨ͠ɺखݩͰ ͏·͍͖͘·ͤΜͰͨ͠ɻ ։ൃ༻ʹผFaceTimeΞΧϯτΛ༻ҙͨ͠ํ͕҆શɻ
Environment Tips Group ActivitiesରԠΞϓϦͷTestFlightͰͷɺݱ࣌Ͱαϙʔτ ͞Ε͍ͯ·ͤΜɻ Group ActivitiesͷΞϓϦͰɺGroupAcͰඞཁͳ com.apple.developer.group-sessionͷcode signing entitlement͕ඞཁͰ
͕͢ɺͦΕΛద༻͢ΔͱiTunes connectͰͷΞοϓϩʔυ࣌ʹΤϥʔ͕ ൃੜ͠·͢ɻ
·ͱΊ Custom ActivitiesɺάϧʔϓηογϣϯΛ؆୯ʹ࣮Ͱ͖Δͷ͕ັྗ తɻ ͨͩ͠ɺ։ൃڥΛ༻ҙ͢Δͷ͕গ͠େม͔ɻ iOS15͕ෳ͋ͬͨΒࢼͯ͠Έ·͠ΐ͏ɻ