Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Oh, you're so random
Search
Vicent Martí
March 25, 2012
Programming
2.7k
14
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Oh, you're so random
Randomness and pink ponies in Codemotion Rome 2012
Vicent Martí
March 25, 2012
More Decks by Vicent Martí
See All by Vicent Martí
Unicorns Die With Bullets Made of Glitter
tanoku
6
610
Threedee Tales From Urban Bohemia
tanoku
3
920
My Mom told me that Git doesn't scale
tanoku
28
2.2k
Intergalactic Javascript Robots from Outer Space
tanoku
273
27k
Ruby is Unlike a Banana
tanoku
97
11k
A talk about libgit2
tanoku
11
1.7k
Other Decks in Programming
See All in Programming
TSKaigi Night Talks 2026_TypeScriptでサプライチェーンの整合性を型に閉じ込める
geekplus_tech
0
420
Signal Forms: Details & Live Coding @enterJS 2026 in Mannheim
manfredsteyer
PRO
0
210
TAKTでAI駆動開発の品質を設計する
j5ik2o
7
1.6k
ADKを使って簡単にAIエージェントを作ってみよう
k1mu21
0
290
The ROI of Quarkus for Spring Boot Applications
hollycummins
0
150
LaravelLive Japan の裏方のすべて — 第188回 PHP勉強会@東京 (2026-06-24)
suguruooki
2
140
PHPで使える日時の表現と、その知り方 #frontend_phpcon_do
o0h
PRO
0
280
エンジニアにデザインハーネスを 〜デザインプロセスを規定するためのハーネス〜 / Design harness from an engineer's perspective
rkaga
2
550
jQueryをバージョンアップする前に使いたいjQuery Migrate
matsuo_atsushi
0
630
Snowflake Summitでの新機能 CoCo / CoWork / snowflake-summit-2026-overall-what-new-coco
tatsuhiro
1
210
The Bowling Game- From Imperative to Functional Programming - Part 1
philipschwarz
PRO
0
210
ECSアプリログをFireLensでコスト削減しようとしたけど諦めた話 in Fargate×Node.js
akihisaikeda
2
4.2k
Featured
See All Featured
世界の人気アプリ100個を分析して見えたペイウォール設計の心得
akihiro_kokubo
PRO
72
40k
My Coaching Mixtape
mlcsv
0
160
Breaking role norms: Why Content Design is so much more than writing copy - Taylor Woolridge
uxyall
0
340
ReactJS: Keep Simple. Everything can be a component!
pedronauck
666
130k
Product Roadmaps are Hard
iamctodd
55
12k
Let's Do A Bunch of Simple Stuff to Make Websites Faster
chriscoyier
508
140k
Context Engineering - Making Every Token Count
addyosmani
9
1k
Being A Developer After 40
akosma
91
590k
Music & Morning Musume
bryan
47
7.3k
CoffeeScript is Beautiful & I Never Want to Write Plain JavaScript Again
sstephenson
162
16k
Discover your Explorer Soul
emna__ayadi
2
1.2k
Bootstrapping a Software Product
garrettdimon
PRO
307
120k
Transcript
None
select a random element
select a random element ‘tis one is ok.
None
None
Information Theory
hard TOPIC Information Theory
hard TOPIC dumb SPEAKER + Information Theory
0≤H(X)≤1 where X is a discrete random variable
0≤H(X)≤1 where X is a discrete random variable unpredictable
0≤H(X)≤1 where X is a discrete random variable unpredictable always
the same
None
ask a question.
None
bool is_random(char *bytes, size_t n) { }
bool is_random(char *bytes, size_t n) { } AGHHH
UNIFORM distribution
UNIFORM distribution
select a random element array[rand() % array.size]
select a random element array[rand() % array.size] UNIFORM distribution
select a random element array[rand() % array.size] UNIFORM distribution
select a random element array[rand() % array.size] UNIFORM distribution AGHHH
This is how you kill the RANDOM pnrg array
This is how you kill the RANDOM a pnrg array
This is how you kill the RANDOM a pnrg array
This is how you kill the RANDOM a a pnrg
array
This is how you kill the RANDOM a a pnrg
array
This is how you kill the RANDOM a a a
pnrg array
This is how you kill the RANDOM a a a
pnrg array
This is how you kill the RANDOM a a a
pnrg array
This is how you kill the RANDOM a a a
b pnrg array
This is how you kill the RANDOM a a a
b pnrg array
This is how you kill the RANDOM a a a
b b pnrg array
This is how you kill the RANDOM a a a
b b pnrg array
This is how you kill the RANDOM a a a
b b pnrg array
This is how you kill the RANDOM a a a
b b pnrg array
how to FIX:
how to FIX: 1. Random is hard
how to FIX: 1. Random is hard 2. Run away
how to FIX: 1. Random is hard 2. Run away
Math.random() // between 0.0 and 1.0 Javascript
how to FIX: 1. Random is hard 2. Run away
how to FIX: 1. Random is hard 2. Run away
prng.rand(5..9) #=> one of [5, 6, 7, 8, 9] prng.rand(5...9) #=> one of [5, 6, 7, 8] Ruby
Good.
Good. (but I don’t care)
None
“PRNGs and Hash functions are in the same family of
algorithms”
None
hash tables out of nowhere!
hash tables out of nowhere! O(1)
hash tables out of nowhere! O(1) uniform
pathological average data set: O(1)
pathological average data set: O(1)
pathological average data set: O(1) O(n)
ONE fix
ONE fix INT_MAX % size == 0
collide make them
collide make them • Brute force
collide make them • Brute force • MITM
collide make them • Brute force • MITM • Equivalent
substrings
collide make them • Brute force • MITM • Equivalent
substrings
collide make them • Brute force • MITM • Equivalent
substrings
collide make them • Brute force • MITM • Equivalent
substrings
collide make them • Brute force • MITM • Equivalent
substrings
collide make them • Brute force • MITM • Equivalent
substrings
problem & that’s a
problem & that’s a painful comparisons
problem & that’s a painful comparisons ~700ms responses
MANY fixes
MANY fixes (but only one is right)
MANY fixes (but only one is right) 1. Limiting request
size
this is bad and you should feel bad! MANY fixes
(but only one is right) 1. Limiting request size
MANY fixes (but only one is right) 2. Changing the
hash table
MANY fixes (but only one is right) 2. Changing the
hash table (no comment)
MANY fixes (but only one is right) 3. Bring back
the random
None
“Randomness is too important to be left to chance”
Thanks. “Randomness is too important to be left to chance”