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Charlii Parker - The Why, When and How of including people with disability in the design process.

Charlii Parker - The Why, When and How of including people with disability in the design process.

UX Australia 2021 DAY 2

Allow me to take you on a journey exploring the Why, When and How of including people with disability (PWD) in design practices. Not as an unexpected overhead, or “nice to have”, but as business as usual.

uxaustralia
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August 25, 2021
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  1. The Why, When and How
    of including People with Disability in
    the Design Process
    UX Australia 2021
    Charlii Parker
    Digital Accessibility Consultant/Intopia Connect Co-ordinator
    @Intopia
    25 August 2021

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  3. What Drives Accessibility?
    Access
    It’s law
    Market share
    Social Responsibility
    To provide access for all
    Fear of litigation
    Capturing the disability dollar
    It’s the right thing to do

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  4. What Drives Design?
    Satisfaction
    Efficiency
    Effectiveness
    Technical
    Accessibility
    Satisfaction with experience
    Time on task
    Accuracy and completeness
    WCAG Compliance
    High
    Low
    Level of accessibility

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  5. Technical testing verifies that each function of the software
    application operates in conformance with the requirement
    specification.

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  6. Nothing
    About US
    Without
    US

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  7. Outcomes
    Innovation
    Empathy
    Insights
    Usability
    Drives Improvement
    Builds understanding
    Builds comprehension
    Better products for all

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  9. Inception

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  10. Cost of fixing issues increases during
    the project lifecycle

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  12. Personas
    https://www.gov.uk/government/publications/understanding-disabilities-and-impai
    rments-user-profiles
    Claudi
    a
    Ro
    n

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  13. Focus Groups

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  14. Designs and wireframes

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  15. Built Product

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  17. Know your user
    Build a
    relationship
    with disability
    organisations
    1
    Include people
    with disability
    in your regular
    test cycle
    2
    Understand
    disability
    etiquette
    3
    Include a simple
    and accessible
    feedback
    mechanism
    4

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  18. Things to consider:
    technical proficiency
    software and hardware usage
    (e.g. PC versus mobile)
    congenital versus acquired
    disability
    age

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  19. The session
    Allow more time
    for usability
    sessions with
    people
    with disability
    01
    Allow users to
    bring their own
    devices if possible
    02
    Have an assistive
    technology
    specialist at the
    session
    03
    Consider testing in
    their environment
    versus your office
    04
    Consider how users
    will get to your
    session
    05
    Pay your users for
    their time and
    travel
    06

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  20. Wrap Up
    •Consider accessibility early
    •Don’t rely on one persons experience
    •Allow users to bring their own devices
    •Allow extra time for task completion
    •Known usability issues are often more of a
    problem for people with disabilities

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  21. Let’s chat
    @Intopia Intopia intopia.digital [email protected]
    Charlii Parker
    Email: [email protected]
    LinkedIn: https://www.linkedin.com/in/charlii-parker-931b1b65/

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