Space is a complex endeavor. In order to effectively control a spacecraft, astronauts have to undergo large amounts of training prior to a mission. And while running a mission, they work off of complex checklists and procedures for spacecraft operations. Today, the interfaces used to view and interact with these procedures still resemble paper checklists and documents. At NASA, we have been exploring using the Internet of Things (IoT) as a potential way to reduce errors, decrease crew training time, and move beyond the traditional procedure interfaces of the past.
The Internet of Things is a new field that could drastically change technology, user interactions, and product design as we know it. But in order to maximize this technology, we have to design compelling product experiences that use IoT’s full potential.
Presented by Steve Hillenius at UX Australia 2016