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Designing UX Development
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Kazuhiro Mizushima
December 17, 2012
Design
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Designing UX Development
UX Developer の人材運用の現実と求められる理想の運用方法
ならびに、それを実現する為の立ち振舞い その1
Kazuhiro Mizushima
December 17, 2012
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Transcript
,-BCגࣜձࣾ։ൃ੍࡞ຊ෦ୈޒ։ൃ੍࡞෦ 7P2OIUUQWPROHJUIVCDPN Designing UX Development ΑΓΑ͍6*69Λఏڙ͢Δ ৫ͱख๏ͷσβΠϯ ͋Δ͍৫ઓུ
What’s this ? z6*69΄͛;͕zͳΔݞॻ͖͕ ૿͍͑ͯΔࡢࠓ ͦ͏ͨ͠ਓࡐΛඞཁͱ͞ΕΔ ؾӡ͕ߴ·͍ͬͯΔ͚ΕͲ ࣮ࡍͲ͏ͳͷΑʁͲ͏͏ͷ͕ ຊʹ͍͍ͷΑʁͱ͍͏
Agenda • Ideal & Real - ཧͱݱ࣮ • Where is
“Experience” ? - ͦΕͦ͏ͱ • UX = System >>= Culture - ͦͦ • Developer’s Sadness - ͜Ε͕ͭΒ͍ • Positioning - ͜͏͋Δ͖ • Aiming for Victory - ͜͏͍ͨ͠ • How should it begin - Ͳ͏͢ΕΑ͍͔ • Homework - ͠Ύ͍ͩ͘
Ideal & Real wʮ6*69ͷ࣭ΛߴΊΕʜʯ w ച্্͕͕ΔΘ͚Ͱͳ͍ w ผͷҼࢠͷํ͕େ͖͘ಇ͘ w ʮλʔήοτʹϚονͨ͠ϚʔέςΟϯάʯ
w ʮϥΠόϧͷෆࡏϥΠόϧʹର͢Δ༏Ґʯ w ʮ6*ʹର͢Δ׳ΕʯͰ࣌ؒతʹղܾ͞Εͯ͠·͏ࣄ w ͕ॖ͞ΕΔΘ͚Ͱͳ͍ w ݪཧతʹؔͳ͍ w త֬ͳίϯηϓτϫʔΫͰखΓ͕ݮΔˠॖ͋Γ͏Δ w Լखͳӡ༻࣍ୈͰٯʹ͕͔͔࣌ؒΓ͏Δ
Ideal & Real wʮ6*69ͷઐ͕͍Εʜʯ w λεΫΛҰͰ͖ΔΘ͚Ͱͳ͍ w λεΫෳͷྖҬʹލ͗ɺৗʹผͷઐͷڠྗ͕ཁΔ w ҰͰ͖ΔλεΫʮίϯηϓτϫʔΫʯ͘Β͍
w ۀ͕ਐΉΘ͚Ͱͳ͍ w Ή͠Ζશͯʹ͓͍ͯʮ݉ʯʹͳͬͯ͠·͏ w ৗʹʮͲ͔ͬͪͭͣʯΛݒ೦͞ΕΔଘࡏ w ʮݟ௨͠ͷྑ͍ܭըʜʯʹͳΒͳ͍ w Ή͠ΖʮϨϏϡʔʹΑΔ࠶ߟʯ্εέδϡʔϦϯά w ࠷ޙ·ͰϦςΠΫΛड͚ೖΕΔ֮ޛ͕ཁΔ
Where is “Experience” ? F I U Interface User Function
Product / Service Input Output Interaction C Society Commune
Where is “Experience” ? F I U Interface User Function
Product / Service Input Output Interaction C Society Commune User Interface User Experience
UX = System >>= Culture wϋʔυΣΞɺιϑτΣΞΘͣ wϓϩμΫταʔϏεΛఏڙ͠ wϢʔβʔจԽݍͷதͰར༻͞Ε wϢʔβʔ͕zମݧɾମײz͢ΔϞϊ w͔ͩΒ69%FWFMPQFSશ෦Δ
w ͨͩɺʮ69ɺ69ʯͬͯݺΜͰͯʮମݧɺମݧʯͬͯݺΜͰͯɺ ᐆດ͗͢Δ͠ɺήγϡλϧτ่յ͢Δ͠ɺͿͬͪΌ͚ʮ69ͷઐՈ Ͱ͢ʢυϠإʣʯΈ͍ͨͳਓɺ͖Β͍ͩ͠৴༻Ͱ͖ͳ͍
UX = System >>= Culture w69ઃܭͯ͠࠶ݱੑ͕ʮແ͍ʯ w ઃܭɺઃఆͨ͠ͱ͜ΖͰϢʔβʔʹ ඞͣʹମݧͤ͞ΒΕΔͷͰͳ͍ ͦΓΌͦ͏ͩ
w ײ͡ํ͍ํϢʔβʔͷࣗ༝Ώ͑ʹ ઃܭऀ݁ہʮ͋Μͳ͜ͱ͍͍ͳɺͰ͖ͨΒ͍͍ͳʯ ͷϨϕϧΛ͑ΒΕͳ͍
Developer’s Sadness w69ͷҼࢠʮશ෦Ε͔ͬͯʁʯ w ΤϯδχΞϦϯά1SPHSBN4ZTUFN w σβΠχϯά$PODFQU(6*-BZPVU w ελΠϦϯά4UZMF*NBHF%FDPSBUJPO w
ϚʔέςΟϯά3FTFBSDI1SPNPUJPO
Developer’s Sadness w ʮΘ͔ͬͨΑશ෦Ε͍͍ΜͰ͠ΐ ʯ w σΟςʔϧʹਂ͘खΛೖΕΔώϚͳ͠ w ख͔ͣΛຒΊΔ͚ͩͰ࣌ؒΛ৯ΘΕΔ w
ࡴ͞Εͯͦͦͷ69Λݟ͢ώϚͳ͠ w ؾ͕͍ͭͨΒग़དྷ͕ѱ͍Ϟϊʹ w ͜ΕɺΑ͘ܦݧͨ͠͠ɺͬͯͬͯΔͱ࣮֬ʹ͜͏ͳΔ
Developer’s Sadness w ʮσΟϨΫγϣϯʹప͢Δ͔Β ࡉ͔͍ͷ֤͓ࣗئ͍ʯ w ϝϯόʔʮޱ͚ͩͷϧηʔͷ্ͷλϯίϒͩͳʜʯ w ্࢘ʮօؤு͚ͬͯͨͲ݁ہΩϛԿͬͯͨͷʁʯ w
͜͜ΒΜͷ༕ᓔΑ͋͘ΔσΟϨΫλʔ Ϛωʔδϟʔͷ൵ѩͱಉ͡ w ࣮69%FWFMPQFSͷҰ൪ਖ਼͍͠ਓࡐӡ༻ͷํ
Positioning w69ઃܭɾ։ൃγϯάϧίϯόοτ Ͱग़དྷΔࣄ͡Όͳ͍ w ػೳʹؔΘΔશͯΛҎͬͯॳΊͯ ʮૂ͍௨Γʹମݧͯ͘͠ΕΔ͔ʜʯ ͱ͍͏Ϟϊ w ͭ·Γશ෦ͷ໘ΛݟΕΔٕೳͱܙΛ ඞཁͱ͢Δ͠ɺൃشͰ͖Δঢ়گ͕ٻΊΒΕΔ
Positioning wʮઓઢʹཱͭσΟϨΫλʔʯ w ਐߦɾௐͷσΟϨΫγϣϯͰͳ͍ w ϓϩμΫτͷzग़དྷzΛઐΒࠪ͢ΔσΟϨΫλʔ w ͍͟ͱͳͬͨΒͦΕͧΕͷલઢʹೖΕΔ εΩϧͱ͕ࣝඞཁ w
͔͍ͭ͠͠·Ͱલઢʹ͍ͨΒ͍͚ͳ͍ w ελΠϦετผཁһʹ͖͢
Aiming for Victory wʮઓઢʹཱͭσΟϨΫλʔʯͱͯ͠ ӡ༻ͯ͠Β͏ͨΊʹ w ԿݴΘͣͬͯΔͱ ʮΤϯδχΞͷλεΫ͛ΒΕΔศརͳσβΠφʔ͞Μʯ ͱ͍ͯ͠௵͞ΕΔ w
ʮσΟϨΫλʔ اը͕݉Ͱ͍͍ͩΖʯʹͳΓ͕ͪ w ʮਓख͕Γͳ͍͔Β։ൃσβΠϯग़དྷΔਓΛͱΓ͋͑ͣ ɹz69σβΠφʔzͱ͍͏͜ͱͰશ෦Βͤ·ͨ͠ʯ ʮΤϯδχΞϦϯάͷ߹Θ͔ͬͯ͘ΕΔσβΠφʔʹ શ෦ͭͭ͡·߹ΘͤͯΒ͍·ͨ͠ʯ ͕େͷਅ૬ͩͬͨΓ͢Δ
Aiming for Victory w·ͣ৫తʹೝΊΒΕΔΑ͏ʹ wརӹΛग़ͯ͠ظॖͪ͠Ό͏ wˢ͖ͬ͞ച্ʹߩݙ͠ͳ͍ͱ͔ ݴͬͨ͡ΌΜʂ wˢظͷॖʹߩݙ͠ͳ͍ͱ ݴͬͨ͡ΌΜʂ w·͊ฉ͍͍ͯͩ͘͞Α
Aiming for Victory w69%FWFMPQFSΛνʔϜʹೖΕͯ w %FTJHO1SJODJQMFT σβΠϯݪཧ ΛఆΊͤ͞Δ w
పఈͨ͠ίϯηϓτϫʔΫΛͤ͞Δ w Ұ؏ͨ͠ίϯηϓτͷݩͰͷ σβΠϯϫʔΫΤϯδχΞϦϯά w ϚʔέςΟϯάͷਫ਼্ खૣ͍ελΠϦϯάɺϦςΠΫ ૂ͑ͳ͍Θ͚Ͱͳ͍ΑͶʁ w ࣄۀओʹ͜͜Ͱೲಘ͍ͯͨͩ͘͠
Aiming for Victory w69%FWFMPQFS͕νʔϜʹ͍Δ͜ͱͰ w ϝϯόʔ͕ʮ͍͍κʙ͜Εʯͬͯࢥͬͯ͘ΕΔΑ͏ʹ %FWFMPQFS͕ಇ͘ w ্ʮ໘ΈΔ෦ ࣭ͷߴ͞ͱ͔
͕ݮͬͯخ͍͠ʯ ͱࢥͬͯΒ͑ΔΑ͏ʹಇ͘ w σΟϨΫλʔ͕ʮਐߦͷѲͱܭըௐ͚ͩʹͳͬͯ ॿ͔ΔΘʙʯͱָʹͳΔΑ͏ʹಇ͘ w ੜʑ͍͠ϋφγͰ͢Ͷʂʂʂ
How should it begin? w ී௨ʹͬͯΔͱ ʮ։ൃσβΠϯͰ͖ͪΌ͏ศརʯ ʹ͞Εͯ͠·͏͜ͱલड़ͨ͠ w ͜Ε·Ͱ69%FWFMPQFS͕ډͳ͔ͬͨॴͰ
zࣄͷ୲zΛ͚ͯΒ͏ඞཁ͕͋Δ w ड͚ೖΕଶ͕ग़དྷͯͳ͔ͬͨΓɺ zͦΕzΛظ͞Εͯͳ͍ࣄଟʑ͋Γ ʮ͍ɺͬͯίʔυॻ͍ͯσβΠϯΕΑʯͬͯݴΘΕͳ͍Α͏ʹ
How should it begin? w ͦͷ ϫʔΩϯάϑϩʔͦͷͷΛ 69%FWFMPQFS͕վળͤ͞Δ w ࣗͷ৬Λ69ઃܭɾ։ൃͷରͱͯ͠ԋश
w ͜ΕࣗମνʔϜϝϯόʔʹͱͬͯɺ 69ઃܭɾ։ൃΛΑ͘ཧղͯ͠Β͏ػʹͳΔ w 69%FWFMPQFSʹͱͬͯྑ͍࿅शʹͳΔ w νʔϜͷੑ֨ͰೃછΉϫʔΫϑϩʔ͕ҧ͏ͷͰ ߹ͬͨΓํΛݟۃΊΔͷ͕ॏཁ
How should it begin? w ͦͷ اը͕࣋ͬͯΔ ϓϩμΫτͷʮҰ൪େࣄͳ͜ͱʯ Λ࠷େݶʹҾ͖ग़͢ w
ͨͿΜͨ͜͠ͱ͕ແ͔ͬͨͰ͋Ζ͏ %FTJHO1SJODJQMFTͷઃܭ w ͜Ε·Ͱʹແ͍ఔͷࠎଠͷ ίϯηϓτϫʔΫΛͬͯΈͤΔ w σβΠφʔָ͕Λײ͡ΕͨΒ͠Ίͨͷ
Homework w ࠓͷࣗͱνʔϜͷऔΓΈํΛ 69։ൃରͱͯ͠ੳ͢Δ wϢʔβʔࣗΛؚΊͨνʔϜϝΠτ wࣄͷΰʔϧԿ͔ͩͬͨͷ֬ೝ wࠓ๊͍͑ͯΔɾ՝Կ͔ ࣗΒͷΛߟղܾͰ͖ͣʹ ݟΒ͵Ϣʔβʔͷ69ͳΜ͔ߟ͑ΒΕΔΘ͚ͳ͍ͩΖ
ͱࣗʹݴ͍ฉ͔ͤΑ͏
Homework w ֎෦ཁҼʹґΒͳ͍ɺ॓ ͷ Λվળ͢ΔΞΠσΞΛग़͢ w ଞॴ༷ͷॴҝʹͯ͠Εָ͚ͩͲ Ұʹྑ͘ͳͬͨΓͤΜΑͶ
w ࣮ࡍʹϓϩμΫτग़ͨ࣌͠ʹ ʮzଞͷॴҝzͰ69͕࣮ݱ͠·ͤΜͰͨ͠ʯ ͱ͔͚ͳ͍ݴ͍༁Ͱ͖ͳ͍ΑͶ ࣮ࡍͷ69։ൃ֎෦ཁҼߟͱੳͷରͰ͋ͬͯɺ ઃܭࣗମ෦ཁҼΛͲ͏͢Δ͔͔͠ग़དྷ·ͤΜ ͱࣗʹݴ͍ฉ͔ͤΑ͏
Homework w ࠓ๊͑ͯΔҊ݅ͷ άϥϯυίϯηϓτΛ ͏ҰݴޠԽ͢Δ w άϥϯυίϯηϓτͬͯҊ֎ͬͯΔͱ͜Ζগͳ͍ ۀ͔ͭσβΠφʔઐ༻ελδΦ࣋ͬͯΔ େखϝʔΧʔ͘Β͍͔ͬͯ͠ͳ͍ͷͰ
w ॓ʢʣ͕͜Ε͚ͩͰղܾ͞ΕΔ͜ͱ͋Γ ࣮ࡍͷ69։ൃάϥϯυίϯηϓτ͔Β ͱࣗʹݴ͍ฉ͔ͤΑ͏
Homework - Hint wώΞϦϯάͯ͢ͷجຊ wҼՌؔͷࠜΛ୳Ε wʮ༷ʑͳʯΑΓʮҰͭͷಥഁޱʯ wγϯϓϧͰ͋Δ΄Ͳڧ͍ͱΔ͜ͱ Ҋ֎ʮ͓՛ࢠ৯ͳ͕Βࡶஊ͢Δ࣌ؒΛͭ͘ΔʯΈ͍ͨͳࢪࡦͰ ഥࢠൈ͚͢Δ͘Β্͍ख͘ߦͬͯ͠·͏͜ͱͩͬͯ͋ΔΑ
Next ΑΓΑ͍69Λఏڙ͢ΔͨΊʹ ԿΛΔ͖͔ What learn for UX Development ָ͓͠Έʹ