While learning what product to build, we talk to customers - a lot. And no matter how engaging we think we might be, evaluating processes and drilling into pain points can be a tedious and sometimes delicate process, for both you and the customer. Learn how to introduce gamestorming techniques to your product discovery to create a fun and innovative learning environment.
We dropped a discovery team in the midst of our annual user conference, had a lot of fun with our customers, and pushed the limits of how fast we could learn - 3 days, 100’s of customers - month’s worth of learning.