2016 Images used in these slides are used for educational purposes only and I claim no credit for any of the images. Images are copyright to its respectful owners.
the end-user of a program the others they work or communicate with Computer the machine program runs on split between clients & servers Interaction user tells the computer what they want computer communicates results
use this app/feature? - Do you have challenges with <activity>? - Would you prefer to <activity> on your mobile phone? - How would you design <feature>? - What feature would you like to have? - Is there a reason for not doing an <activity>?
use this app/feature? - Do you have challenges with <activity>? - Would you prefer to <activity> on your mobile phone? - How would you design <feature>? - What feature would you like to have? - Is there a reason for not doing an <activity>?
of future behaviour is current behaviour” - Tomer Sharon Don’t ask about the future, or the distant past Don’t ask for opinions Ask about recent behaviour (yesterday, earlier this week)
Gain insights on user intuitions and expectations Users don’t want to invest time to learn the application Take advantage of existing usability knowledge
Scenarios describe interaction of how the product or system would be used by personas in real life Uses cases describe a simple template for the one goal the user wants to do with your product (e.g., send email)
myself, I can tell you that our goal was never to upset anyone. I can understand why some people have concerns about it, and my co-authors and I are very sorry for the way the paper described the research and any anxiety it caused. In hindsight, the research benefits of the paper may not have justified all of this anxiety.” source: https://www.facebook.com/akramer/posts/10152987150867796