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Course Review - Lecture 12 - Next Generation User Interfaces (4018166FNR)

Course Review - Lecture 12 - Next Generation User Interfaces (4018166FNR)

This lecture forms part of a course on Next Generation User Interfaces given at the Vrije Universiteit Brussel.

Beat Signer
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May 23, 2023
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  1. 2 December 2005
    Next Generation User Interfaces
    Course Review
    Prof. Beat Signer
    Department of Computer Science
    Vrije Universiteit Brussel
    beatsigner.com

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  2. Beat Signer - Department of Computer Science - [email protected] 2
    May 23, 2022
    Course Summary
    1. Introduction
    ▪ history of human-computer interaction
    - analogue computers, direct manipulation, mouse, desktop metaphor,
    innovative forms of interaction
    ▪ interface types
    ▪ natural user interfaces
    2. Interaction Design
    ▪ interaction design process (lifecycle model)
    - establish requirements, design alternatives, prototyping, evaluation
    ▪ usability and user experience goals
    ▪ design principles
    ▪ examples of good and poor design
    ▪ interaction design approaches
    - e.g. user-centred design

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  3. Beat Signer - Department of Computer Science - [email protected] 3
    May 23, 2022
    Course Summary …
    3. Requirements Analysis, Prototyping and Evaluation
    ▪ types of requirements
    - functional requirements, data requirements, environmental requirements, …
    ▪ different forms of data gathering and analysis for requirements
    - interviews, focus groups, direct observation, …
    ▪ prototyping
    - low fidelity vs. high fidelity
    - vertical vs.horizontal
    ▪ types of evaluation
    - controlled vs.natural setting
    ▪ DECIDE evaluation framework
    ▪ usability testing and field studies
    ▪ inspections and analytics
    ▪ GOMS model, keystroke level model and Fitts’s law

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  4. Beat Signer - Department of Computer Science - [email protected] 4
    May 23, 2022
    Course Summary …
    4. Information Architectures
    ▪ personal information management
    ▪ memory types
    ▪ PIM systems
    ▪ RSL metamodel, cross-media PIM and MindXpres
    ▪ paper: Towards Cross-Media Information Spaces and Architectures
    5. Multimodal Interaction
    ▪ human senses
    ▪ Bolt's "Put-that-there"
    ▪ multimodal fusion and fission
    ▪ ten myths of multimodal interaction
    ▪ CASE model and CARE properties

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  5. Beat Signer - Department of Computer Science - [email protected] 5
    May 23, 2022
    Course Summary …
    6. Pen-based Interaction
    ▪ history and affordances of pen and paper
    ▪ digital pen and paper solutions
    ▪ iPaper research
    ▪ innovative hardware and materials
    - printed electronics, AR headsets, …
    7. Interactive Tabletops and Surfaces
    ▪ multi-user tabletop interfaces
    ▪ enabling technologies and frameworks
    - resistive, surface capacitive and projected capacitive touch panels, SAW
    ▪ applications

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  6. Beat Signer - Department of Computer Science - [email protected] 6
    May 23, 2022
    Course Summary …
    8. Gesture-based Interaction
    ▪ gesture types
    - semiotic, ergotic and epistemic gestures
    ▪ gesture recognition devices
    ▪ gesture design guidelines
    ▪ gesture spotting and recognition solutions
    ▪ paper: Gestural Interfaces: A Step Backward In Usability
    9. Tangible, Embedded and Embodied Interaction
    ▪ history of graspable and tangible user interfaces
    ▪ applications
    ▪ tangible bits and radical atoms
    ▪ tangible holograms (TangHo) and dynamic data physicalisation
    ▪ paper: Radical Atoms: Beyond Tangible Bits, Toward
    Transformable Materials

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  7. Beat Signer - Department of Computer Science - [email protected] 7
    May 23, 2022
    Course Summary …
    10.Virtual and Augmented Reality
    ▪ technologies
    - large screen, BOOM, CAVE, head-mounted display
    ▪ VR navigation and interaction techniques
    ▪ augmented reality techniques
    - magic lens, magic mirror, magic eyeglass, optical/video see-trough HMDs
    ▪ applications
    11.Implicit Human-Computer Interaction
    ▪ context
    ▪ intelligibility
    ▪ affective computing
    ▪ emotion classification models
    ▪ emotion recognition modalities

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  8. Beat Signer - Department of Computer Science - [email protected] 8
    May 23, 2022
    Exam
    ▪ Exams will take place on June 19/20, 2023
    ▪ Oral exam in English (20 mins slot)
    ▪ covers content of lectures and exercises
    ▪ counts 40% for the overall grade
    ▪ 5 mins questions about the assignment
    ▪ 15 mins questions about the course content (no preparation time)
    ▪ You will have to register for a specific examination slot
    ▪ Overall grade = oral exam (40%) + assignment (60%)
    ▪ students have some flexibility in distributing the grades for the
    assignment (±2 points)
    - by default all team members get the same grade for assignment
    - send us an email before June 5, 2023 if you want to change the distribution

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  9. Beat Signer - Department of Computer Science - [email protected] 9
    May 23, 2022
    Exam …
    ▪ Submission of the assignment, source code and
    video via email to Maxim ([email protected])
    ▪ deadline: May 28, 24:00 (UTC+1)
    ▪ The exam will cover all the content presented in the
    lectures as well as any additional information from the
    exercise sessions
    ▪ includes the videos shown in some of the lectures
    ▪ Make sure that you understand the basic concepts
    ▪ however, we might ask questions at any level of detail to evaluate
    your knowledge
    ▪ Make sure that you can report about any aspects of the
    assignment

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  10. Beat Signer - Department of Computer Science - [email protected] 10
    May 23, 2022
    Exam …
    ▪ Remember to read the following three papers as
    they form part of the course material
    ▪ B. Signer, Towards Cross-Media Information Spaces and
    Architectures, Proceedings of the 13th International Conference
    on Research Challenges in Information Science (RCIS 2019),
    Brussels, Belgium, May 2019
    - https://beatsigner.com/publications/towards-cross-media-information-spaces-
    and-architectures.pdf
    ▪ D.A. Norman and J. Nielsen, Gestural Interfaces: A Step
    Backward In Usability, interactions, 17(5), September 2010
    - https://doi.org/10.1145/1836216.1836228
    ▪ H. Ishii, D. Lakatos, L. Bonanni and J.-B. Labrune, Radical Atoms:
    Beyond Tangible Bits, Toward Transformable Materials,
    interactions, 19(1), January 2012
    - https://doi.org/10.1145/2065327.2065337

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  11. Beat Signer - Department of Computer Science - [email protected] 11
    May 23, 2022
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    Next Generation User Interfaces @WISE

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  12. Beat Signer - Department of Computer Science - [email protected] 12
    May 23, 2022
    Prof. Dr. Beat Signer
    Cross-MediaTechnology, Interac-
    tive Paper, Data Physicalisation
    Dr. Audrey Sanctorum
    User-defined XDI and IoT Inter-
    action, Human-AI Interaction
    CISA
    Human-Machine &
    Human-Information
    Interaction
    Information
    Systems &
    Management
    Information
    Visualisation
    & Navigation
    WEB & INFORMATION
    SYSTEMS ENGINEERING
    CROSS-MEDIA INFORMATION SPACES
    AND ARCHITECTURES (CISA)
    Maxim Van de Wynckel
    Hybrid Positioning, Implicit
    Human-Computer Interaction
    Yoshi Malaise
    Technology-enhanced Learning,
    Content-driven Presentations

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  13. Beat Signer - Department of Computer Science - [email protected] 13
    May 23, 2022
    WEB & INFORMATION
    SYSTEMS ENGINEERING
    CISA
    Human-Machine &
    Human-Information
    Interaction
    Information
    Systems &
    Management
    Information
    Visualisation
    & Navigation
    CROSS-MEDIA INFORMATION SPACES
    AND ARCHITECTURES (CISA)
    Ekene Attoh
    IoT Middleware, Context-aware
    Computing, Implicit HCI
    Isaac Valadez
    Knowledge Physicalisation and
    Augmentation, Tangible UIs
    Xuyao Zhang
    Extensible Platform for Dynamic
    Data Physicalisation
    Ingela Rossing
    Dynamic Data Physicalisation
    Framework and Guidelines

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  14. Beat Signer - Department of Computer Science - [email protected] 14
    May 23, 2022
    WEB & INFORMATION
    SYSTEMS ENGINEERING
    CISA
    Human-Machine &
    Human-Information
    Interaction
    Information
    Systems &
    Management
    Information
    Visualisation
    & Navigation
    CROSS-MEDIA INFORMATION SPACES
    AND ARCHITECTURES (CISA)
    Arun Sojan
    Physicalisation for Digital Twins
    Piet Van Der Paelt
    Julia-based Framework for
    Simulation and Optimisation
    Evan Cole
    Technology-enhanced Learning,
    Study Lenses
    Migdeily Cantera
    End-User Development, Mixed
    Reality IoT UIs, Intelligibility

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  15. Beat Signer - Department of Computer Science - [email protected] 15
    May 23, 2022
    Are You Interested in a Thesis?
    ▪ Various possibilities for BA, MA and PhD theses
    ▪ Data Physicalisation
    - extensible dynamic data physicalisation platform and framework
    ▪ Innovative Mixed Reality Interfaces
    - augmented realty board, museum guides, …
    ▪ Personal Information Management (PIM)
    ▪ Technology-enhanced Learning
    ▪ End-User Development and Human-AI Interaction
    ▪ Hybrid Positioning and Implicit Human-Computer Interaction
    ▪ Smart Environments and Cross-Domain Internet of Things (IoT)
    ▪ Next Generation Presentation Solutions (e.g. MindXpres)
    ▪ ...
    ▪ Do you have your own ideas? Come along to discuss them ...
    - https://wise.vub.ac.be/thesis-proposals

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  16. Beat Signer - Department of Computer Science - [email protected] 16
    May 23, 2022
    Video: Microsoft Productivity Vision (2015)

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  17. Beat Signer - Department of Computer Science - [email protected] 17
    May 23, 2022
    References
    ▪ Microsoft Productivity Future Vision (2015)
    ▪ https://www.youtube.com/watch?v=w-tFdreZB94

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  18. 2 December 2005
    Next Generation User Interfaces
    The End
    Good Luck with the Exam!

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