The slides for a presentation of key takeaways from Information Architecture Summit 2012 in New Orleans. Presented at Deloitte Digital | Übermind on April 17, 2012.
Sprint 0 Sprint 1 Sprint 2 Sprint N Launch Wireframes Wireframes Wireframes Research Study Paper Prototype Usability Study Usability Study Usability Study Baseline Usability Study Discovery Sketches Usability Findings Report Navigation Schema User Flows Baseline Analytics Study Analytics Findings Report Content Audit Content Inventory Content Map Content Strategy Plan Analytics Study Usability Findings Report Analytics Findings Report Finalized Wireframes Deck Post Launch Personas & User Stories Usability Study Wireframes Interaction Design Usability Analytics Information Architecture Content Strategy User Research Sprint 0 Sprint 1 Sprint 2 Sprint N Launch Wireframes Wireframes Wireframes Research Study Paper Prototype Usability Study Usability Study Usability Study Baseline Usability Study Discovery Sketches Usability Findings Report Navigation Schema User Flows Baseline Analytics Study Analytics Findings Report Content Audit Content Inventory Content Map Content Strategy Plan Analytics Study Usability Findings Report Analytics Findings Report Finalized Wireframes Deck Post Launch Personas & User Stories Usability Study Wireframes Interaction Design Usability Analytics Information Architecture Content Strategy User Research Sprint 0 Sprint 1 Sprint 2 Sprint N Launch Wireframes Wireframes Wireframes Research Study Paper Prototype Usability Study Usability Study Usability Study Baseline Usability Study Discovery Sketches Usability Findings Report Navigation Schema User Flows Baseline Analytics Study Analytics Findings Report Content Audit Content Inventory Content Map Content Strategy Plan Analytics Study Usability Findings Report Analytics Findings Report Finalized Wireframes Deck Post Launch Personas & User Stories Usability Study Wireframes Interaction Design Usability Analytics Information Architecture Content Strategy User Research Sprint 0 Sprint 1 Sprint 2 Sprint N Launch Wireframes Wireframes Wireframes Research Study Paper Prototype Usability Study Usability Study Usability Study Baseline Usability Study Discovery Sketches Usability Findings Report Navigation Schema User Flows Baseline Analytics Study Analytics Findings Report Content Audit Content Inventory Content Map Content Strategy Plan Analytics Study Usability Findings Report Analytics Findings Report Finalized Wireframes Deck Post Launch Personas & User Stories Usability Study Wireframes Interaction Design Sprint 0 Sprint 1 Sprint 2 Sprint N Launch Wireframes Wireframes Wireframes Discovery Finalized Wireframes Deck Post Launch Wireframes PROPOSED UX PROCESS
Sprint 0 Sprint 1 Sprint 2 Sprint N Launch Wireframes Wireframes Wireframes Research Study Paper Prototype Usability Study Usability Study Usability Study Baseline Usability Study Discovery Sketches Usability Findings Report Navigation Schema User Flows Baseline Analytics Study Analytics Findings Report Content Audit Content Inventory Content Map Content Strategy Plan Analytics Study Usability Findings Report Analytics Findings Report Finalized Wireframes Deck Post Launch Personas & User Stories Usability Study Wireframes
Sprint 0 Sprint 1 Sprint 2 Sprint N Launch Wireframes Wireframes Wireframes Research Study Paper Prototype Usability Study Usability Study Usability Study Baseline Usability Study Discovery Sketches Usability Findings Report Navigation Schema User Flows Baseline Analytics Study Analytics Findings Report Content Audit Content Inventory Content Map Content Strategy Plan Analytics Study Usability Findings Report Analytics Findings Report Finalized Wireframes Deck Post Launch Personas & User Stories Usability Study Wireframes Interaction Design Usability Analytics Information Architecture Content Strategy User Research Sprint 0 Sprint 1 Sprint 2 Sprint N Launch Wireframes Wireframes Wireframes Research Study Paper Prototype Usability Study Usability Study Usability Study Baseline Usability Study Discovery Sketches Usability Findings Report Navigation Schema User Flows Baseline Analytics Study Analytics Findings Report Content Audit Content Inventory Content Map Content Strategy Plan Analytics Study Usability Findings Report Analytics Findings Report Finalized Wireframes Deck Post Launch Personas & User Stories Usability Study Wireframes
and distracted Myth #2: Mobile = Less Adapted from Myths of Mobile Context, Josh Clark @ IAS12 Myth #3: Complexity is a dirty word Myth #4: Extra taps are evil
website Adapted from Myths of Mobile Context, Josh Clark @ IAS12 Myth #1: Mobile users are rushed and distracted Myth #2: Mobile = Less Myth #3: Complexity is a dirty word Myth #4: Extra taps are evil Myth #6: Mobile is about apps
website Adapted from Myths of Mobile Context, Josh Clark @ IAS12 Myth #1: Mobile users are rushed and distracted Myth #2: Mobile = Less Myth #3: Complexity is a dirty word Myth #4: Extra taps are evil Myth #6: Mobile is about apps Myth #7: Content & API are for database nerds
& surrounding channels? Mindset What is the user there to do? Social how does the presence of others affect the users’ goals? Adapted from Beyond Channels, Emily Weingart @ IAS12
& surrounding channels? Mindset What is the user there to do? Social how does the presence of others affect the users’ goals? Adapted from Beyond Channels, Emily Weingart @ IAS12
& surrounding channels? Mindset What is the user there to do? Social how does the presence of others affect the users’ goals? Adapted from Beyond Channels, Emily Weingart @ IAS12
& surrounding channels? Mindset What is the user there to do? Social how does the presence of others affect the users’ goals? Adapted from Beyond Channels, Emily Weingart @ IAS12
YOU PUT WATER INTO A BOTTLE, IT BECOMES THE BOTTLE. YOU PUT IT IN A TEAPOT, IT BECOMES THE TEAPOT.” Yoinked from Myths of Mobile Context, Josh Clark @ IAS12
THAT CAN BE USED ACROSS A VARIETY OF CHANNELS, PLATFORMS, AND CONTEXTS -- BECAUSE IT WAS PLANNED THAT WAY FROM THE START.” –Karen McGrane, Adapting Ourselves to Adaptive Content
respond to presentation and context Adapted from Adap(ng Ourselves to Adap(ve Content, Karen McGrane @ IAS12 Future-proof content write for the “chunk” create content for re-use from the start