Upgrade to PRO for Only $50/Year—Limited-Time Offer! 🔥
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
ExampleOfTilemap2D
Search
Cova8bitdots
October 26, 2022
Technology
0
150
ExampleOfTilemap2D
Tilemap2Dでのゲーム制作の注意点と事例紹介です
Cova8bitdots
October 26, 2022
Tweet
Share
More Decks by Cova8bitdots
See All by Cova8bitdots
Latest_Information_of_CICD_for_UnityAppWithAppleVisionPro
cova8bitdots
0
84
HandGestureTool for AppleVisionPro
cova8bitdots
0
120
NinjaGazeTyping 制作秘話
cova8bitdots
0
340
UnityとGoogleCloudFunction を連携して社内サービスを作った話
cova8bitdots
0
190
Unity-chan.Terrastal!!
cova8bitdots
0
440
unity_lt_2021_Dec.pdf
cova8bitdots
0
880
HowToUseAudioMixer
cova8bitdots
0
160
TrapOfSpriteAtlas
cova8bitdots
0
5.3k
StudyUnityFromAnti-pattern
cova8bitdots
0
2.5k
Other Decks in Technology
See All in Technology
進化の早すぎる生成 AI と向き合う
satohjohn
0
480
経営から紐解くデータマネジメント
pacocat
9
1.8k
「え?!それ今ではHTMLだけでできるの!?」驚きの進化を遂げたモダンHTML
riyaamemiya
9
3.4k
私のRails開発環境
yahonda
0
170
AI エージェント活用のベストプラクティスと今後の課題
asei
2
440
Modern Data Stack大好きマンが語るSnowflakeの魅力
sagara
0
240
OpenShiftのBGPサポート - MetalLB+FRR-k8s編
orimanabu
0
130
生成AI・AIエージェント時代、データサイエンティストは何をする人なのか?そして、今学生であるあなたは何を学ぶべきか?
kuri8ive
0
150
TROCCO 2025年の進化をデモで振り返る
__allllllllez__
0
270
AI開発の定着を推進するために揃えるべき前提
suguruooki
1
470
AI駆動開発によるDDDの実践
dip_tech
PRO
0
220
DGX SparkでローカルLLMをLangChainで動かした話
ruzia
1
230
Featured
See All Featured
Easily Structure & Communicate Ideas using Wireframe
afnizarnur
194
17k
JavaScript: Past, Present, and Future - NDC Porto 2020
reverentgeek
52
5.7k
Building an army of robots
kneath
306
46k
Chrome DevTools: State of the Union 2024 - Debugging React & Beyond
addyosmani
9
1k
How GitHub (no longer) Works
holman
316
140k
For a Future-Friendly Web
brad_frost
180
10k
jQuery: Nuts, Bolts and Bling
dougneiner
65
8k
The Web Performance Landscape in 2024 [PerfNow 2024]
tammyeverts
12
960
Code Review Best Practice
trishagee
73
19k
The Myth of the Modular Monolith - Day 2 Keynote - Rails World 2024
eileencodes
26
3.2k
StorybookのUI Testing Handbookを読んだ
zakiyama
31
6.4k
Raft: Consensus for Rubyists
vanstee
140
7.2k
Transcript
ήʔϜʹ͓͚Δ Tilemap׆༻๏
Speaker հ Who am I @8bitdots աڈͷొஃࢿྉ SpeakerDeck https://speakerdeck.com/cova8bitdots UnityLearningMaterial
https://qr.paps.jp/v5JsCE
What's Graf fi ty Graf fi ty, Inc. εϚϗ͚ARγϡʔςΟϯάότϧ ɹɹɹɹɹɹʮLeap
Triggerʯӡ༻/։ൃ CEDEC2021 Ͱฐࣾ σΟϨΫλʔ͕ొஃ͠·ͨ͠ IUUQTDFEFDDFTBPSKQTFTTJPO EFUBJMTBEDF IUUQTDFEJMDFTBPSKQDFEJM@TFTTJPOTWJFX
͡Ίʹ What’s Tilemap? ɾUnity2017͔Βಋೖ͞Εͨػೳ ɾϚοϓνοϓͱݺΕΔύʔπΛஔ͢Δ͜ͱͰεςʔδͳͲΛઃܭͰ͖ΔγεςϜ
͍ํʹ͍ͭͯ ͡Ίʹ جຊతͳ͍ํ!3ZPUB.VSPIPTIJ͞Μͷ 6OJUZ5JMFNBQղઆγϦʔζͷ2JJUBهࣄΛ͝ཡ͍ͩ͘͞ IUUQTRJJUBDPN3ZPUB.VSPIPTIJJUFNTDDEECFCGEFE
Scriptable Tile ࠓճ ɾTilemapͷػೳͷͻͱͭ ɾScriptͰঢ়گʹԠͨ͡දࣔ͢ΔλΠϧΛมߋՄೳͳΈ ɹex)ಓ࿏ɿྡλΠϧͰมߋ https://docs.unity3d.com/Manual/Tilemap-ScriptableTiles-Example.html
Scriptable Tile ࠓճ ɾTileFlags ΛͰLockTransform ʹνΣοΫΛೖΕͳ͍ͱ͍͚ͳ͍ ɹhttps://docs.unity3d.com/ScriptReference/Tilemaps.TileFlags.html ɹɾެࣜͷ `set
by brushes or the user` ͷ෦͕શ͘Θ͔Βͳ͔ͬͨ ɹɾLockTransform Λ͍Εͳ͍ͱʮScriptͰࢦఆͨ͠ํɾදࣔʯͱ ɹɹTilemap γεςϜଆͷඳըॲཧ͕ڝ߹ͯ͠ҙਤ͢Δ͖ʹͳΒͳ͍͕࣌͋Δ
2DγϡʔλʔʹԠ༻ ࠓճ ɾגࣜձࣾϛϥςΟϒ༷ఏڙΞϓϦMirrativͰ ɹϓϨΠՄೳͳLiveήʔϜͷҰͭ ɾ෦ΛԚͯ͘͠ΔఢΛ͠ͳ͕Β͓আͯ͠៉ྷʹ͍ͯ͘͠ ɹݟԼΖ͠ܕ2Dγϡʔλʔ ɾ࠷େ3ਓ·ͰͷϚϧνϓϨΠՄೳ
ϓϨΠಈը(Ωϟϓνϟ) ࠓճ
ScriptableTile ͷ͍ॴ ࠓճ ɾʮྡλΠϧͰมΘΔʯͱ͍͏Πϝʔδ ɹˠεςʔδഎܠɺಓ࿏ͳͲ͕Ұൠత ɾScriptableTile ʮಈతʹΓସΘΔʯͷ͕ϙΠϯτ ɹˠഎܠҎ֎ͷಈతཁૉʹ͑Δ ɹˠఢ͕ੜ͢ΔԚΕʹԠ༻
༨ஊͰ͕͢ ͪͳΈʹ ຊήʔϜ ɾWebGL ΛεϚϗ্Ͱಈ࡞͍ͤͯ͞Δ ɹʢެࣜʹαϙʔτର֎ڥʣ ɾAddressables ͍ͬͯΔ ɹɾগͳ͍WebGL
+ Addressables ͷήʔϜ։ൃࣄྫ ɾUniRx/ UniTaskόϦόϦ࠾༻ ɹɾͪͳΈʹWebGLͰྫ֎Λు͘ͱࢮ͵ ɹɾྫ֎Λు͚ΔΑ͏ʹ͢ΔͱύϑΥʔϚϯε͕ܶతʹԼ ɾ͓ͦΒ͘ੈքॳͷWebGL+εϚϗήʔϜͰ ɹΠϯλϥΫςΟϒϛϡʔδοΫ࣮ ɹɾٳܜΤϦΞͱότϧΤϦΞͰVertical Remix ͯ͠·͢
Tilemap2Dͷ͍ॴ ·ͱΊ 1. ؆୯ʹഎܠɾεςʔδ࡞͕Մೳ 2. Scriptable Tile ͰಈతදࣔՄೳ • Ұൠతʹεςʔδഎܠ
• ͨͩදݱ࣍ୈͰແݶͷՄೳੑ͕͋Δ 3. APIΛ͑TileͷಈతੜɾআՄೳ