Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Re: エラーと警告でコードをデザインする
Search
Yuka Ezura
March 22, 2017
Programming
2
1k
Re: エラーと警告でコードをデザインする
Yuka Ezura
March 22, 2017
Tweet
Share
More Decks by Yuka Ezura
See All by Yuka Ezura
Mastering share sheet preview
ezura
4
1.4k
SF Symbols
ezura
9
1.4k
気遣いの iOS プログラミング
ezura
11
3.7k
Secret Swift tour
ezura
7
3k
Swift Album ver.4.1
ezura
3
1.5k
Swift と Kotlin
ezura
4
2.9k
哲学とSwiftの発表
ezura
5
620
アプリが動いたその先へ (iOS アプリ開発編)
ezura
1
1.1k
Blending Kotlin's culture into Swift
ezura
1
1.3k
Other Decks in Programming
See All in Programming
ELYZA_Findy AI Engineering Summit登壇資料_AIコーディング時代に「ちゃんと」やること_toB LLMプロダクト開発舞台裏_20251216
elyza
2
920
2年のAppleウォレットパス開発の振り返り
muno92
PRO
0
180
Kotlin Multiplatform Meetup - Compose Multiplatform 외부 의존성 아키텍처 설계부터 운영까지
wisemuji
0
160
.NET Conf 2025 の興味のあるセッ ションを復習した / dotnet conf 2025 quick recap for backend engineer
tomohisa
0
110
perlをWebAssembly上で動かすと何が嬉しいの??? / Where does Perl-on-Wasm actually make sense?
mackee
0
290
Go コードベースの構成と AI コンテキスト定義
andpad
0
150
Basic Architectures
denyspoltorak
0
160
Context is King? 〜Verifiability時代とコンテキスト設計 / Beyond "Context is King"
rkaga
10
1.5k
Implementation Patterns
denyspoltorak
0
140
[AI Engineering Summit Tokyo 2025] LLMは計画業務のゲームチェンジャーか? 最適化業務における活⽤の可能性と限界
terryu16
2
220
リリース時」テストから「デイリー実行」へ!開発マネージャが取り組んだ、レガシー自動テストのモダン化戦略
goataka
0
160
Spinner 軸ズレ現象を調べたらレンダリング深淵に飲まれた #レバテックMeetup
bengo4com
1
210
Featured
See All Featured
Leveraging LLMs for student feedback in introductory data science courses - posit::conf(2025)
minecr
0
100
Thoughts on Productivity
jonyablonski
73
5k
Bioeconomy Workshop: Dr. Julius Ecuru, Opportunities for a Bioeconomy in West Africa
akademiya2063
PRO
0
37
DevOps and Value Stream Thinking: Enabling flow, efficiency and business value
helenjbeal
1
76
How to Create Impact in a Changing Tech Landscape [PerfNow 2023]
tammyeverts
55
3.2k
Google's AI Overviews - The New Search
badams
0
890
Neural Spatial Audio Processing for Sound Field Analysis and Control
skoyamalab
0
140
Imperfection Machines: The Place of Print at Facebook
scottboms
269
13k
Designing Dashboards & Data Visualisations in Web Apps
destraynor
231
54k
Utilizing Notion as your number one productivity tool
mfonobong
2
190
Designing for Performance
lara
610
70k
A Guide to Academic Writing Using Generative AI - A Workshop
ks91
PRO
0
170
Transcript
Re: ΤϥʔͱܯࠂͰ ίʔυΛσβΠϯ͢Δ 2017/3/22 ezura
ςετ ։ൃମ੍ɾڥ ઃܭࢥɾཧ ݴޠʹΑΔ αϙʔτ j j j j ϜϲεϮϥᩆᕥ
https://speakerdeck.com/ezura/eratojing-gao-de-kodowodezainsuru-chi- tohuang-falselun-wu-qu ΤϥʔͱܯࠂͰίʔυΛσβΠϯ͢Δ NFUIPEṺ΅ᲇͩᘡᔀ͞ᩆ͖ͩͥͺΤ θϸϖΩϰᙉͽݕᒕͫΝ
લఏ struct Object { var name: String var something: Any
func common() { /* do something */ } func method1() { /* do something */ } func method2() { /* do something */ } }
method1 Λ࣮ߦ͔ͯ͠ΒͷΈ method2 Λ࣮ߦՄೳ (ҧΛίϯύΠϧ࣌ʹݕ) Mission1 // OK object.method1().method2() //
Error object.method2()
method1, method2 Λ࣮ߦޙͷ ΠϯελϯεͷΈҾͱͯ͠ड͚औΔؔ (ҧΛίϯύΠϧ࣌ʹݕ) Mission2 // OK accept(object.method1().method2()) //
Error accept(object.method2())
࣮
࣮ͷ֓೦ਤ instance Init state instance State1 instance State2 func method1
func method2
struct Object<State> { var name: String var something: Any func
common() { /* do something */ } }
extension Object where State: Init { func method1() -> Object<State1>
{ /* do something */ } } extension Object where State: State1 { func method2() -> Object<State2> { /* do something */ } } func accept(_ object: Object<State2>) { /* do something */ }
࣮ͷ֓೦ਤ instance Init state instance State1 instance State2 func method1
func method2 Object<Init> Object<State1> Object<State2>
ཧΘ͔ͬͨʂ ࣮ʹམͱ͠ࠐΜͰΈΑ͏
extension Object where State: Init { func method1() -> Object<State2>
{ let object = Object<State2>(…) // Object ͷϓϩύςΟΛҾ͖ܧ͗ return object } }
ܕύϥϝʔλ͕ҧ͏Πϯελϯε (= ҟͳΔܕ) ͷؒͰͲ͏ͬͯσʔλΛҾ͖ܧ͝͏…
Object<Init> ͔Β Object<State1> σʔλΛҾ͖ܧ͙ʹʁʁ new.name = self.name new.something =
self.something struct Container { var name: String var something: Any }
ΩϟετͰ͖ΔΑʂ ۽୩͞Μ
Object<Init> ͔Β Object<State1> extension Object where State: Init {
func method1() -> Object<State2> { let object = unsafeBitCast(self, to: Object<State2>.self) // do something return object } } Object<Init> ͔Β Object<State1> Cast
࣮Ͱ͖ͨʂ ͍উखͲ͏͔ͳʁʁ
let object = Object<Init>(name: "sample", something: "something") <Init> ͷ໌͕ࣔඞཁ… (´ɾωɾʆ)
ίϯύΠϥʹ͑ͯΈΑ͏
extension Object where State: Init { init(name: String, something: Any)
{ self.name = name self.something = something } } State ͕ Init ͷͱ͖ͷΈ ίϯετϥΫλΛએݴ
let object = Object(name: "sample", something: "something") <Init> ͷ໌͕ࣔෆཁ :
͜Ε͕ՄೳͱͳΔ͕݅͋Γ·ׂ͕͢Ѫ͠·͢ (͕݅ἧ͍ͬͯͳ͍߹ɺίϯύΠϧΤϥʔ)
ͱͬͯ៉ྷʹͳΓ·ͨ͠ʂʂ ٩( 'ω' )و
https://gist.github.com/ezura/ e71db2b0471285061f9700809f92f2b1 ίʔυ
ࢀর • ۽୩ͱ៸໘͕ϓϩάϥϛϯάίʔυͷ͔Βௌ͑ͯ͘͜ ΔʹࣖΛָ͚ͯ͠ΉϥδΦ #9, #14 http://mookmookradio.com/a0005/ • where Ͱͷܕਪͷఏএऀͷํͷ
gist https://gist.github.com/tarunon/ d7071689ab55e29bd367a44833687aa3 • ΤϥʔͱܯࠂͰίʔυΛσβΠϯ͢Δ https://speakerdeck.com/ezura/eratojing-gao-de- kodowodezainsuru-chi-tohuang-falselun-wu-qu