History of Video Game Cataloging in U.S. Libraries.” Cataloging & Classification Quarterly 53: 135–56. • Kirsch, Breanne A. 2014. Games in Libraries: Essays on Using Play to Connect and Instruct. McFarland. • Worldcatでゲームを検索すると、「107,363 件」の資料がヒット(2020年11⽉1⽇時点) 図. Worldcatゲーム検索結果 (年・⾔語件数) 9
Week is an initiative run by volunteers from around the world to reconnect communities through their libraries around the educational, recreational, and social value of all types of games.” from Games in Libraries • 2008年"National Games Day“としてスタート • 2012年より”International Games Day” • 2017年より”International Games Week” 図. IGWロゴ from Games in Libraries 12
Inc, Cataloging Policy Committee, and Video Game RDA Best Practices Task Force. 2015. “Best Practices for Cataloging Video Games - Using RDA and MARC21.” 2015. • ビデオゲームをRDAで記述するためのガイドライン • “Work in Progress” 23
GroupとSeattle Interactive Media Museumが提案するビデオゲーム記述のた めのメタデータスキーマ • Jett, Jacob, Simone Sacchi, Jin Ha Lee, and Rachel Ivy Clarke. 2016. “A Conceptual Model for Video Games and Interactive Media.” Journal of the Association for Information Science and Technology 67 (3): 505–17. https://doi.org/10.1002/asi.23409. • Lee, Jin Ha, Rachel Ivy Clarke, and Andrew Perti. 2015. “Empirical Evaluation of Metadata for Video Games and Interactive Media.” Journal of the Association for Information Science and Technology 66 (12): 2609–25. https://doi.org/10.1002/asi.23357. 25