Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
たかがレーザー、されどレーザー。
Search
Kenji Iguchi
February 11, 2021
Programming
2
280
たかがレーザー、されどレーザー。
VRアプリやゲームのユーザーインターフェースの中で欠かせないレーザーポインター。その実装時に陥りがちな落とし穴についての小ネタです。
Kenji Iguchi
February 11, 2021
Tweet
Share
More Decks by Kenji Iguchi
See All by Kenji Iguchi
ローカライズと(ローカライズについて話す時の)言語の壁 / Localization and the language barrier... on talking about localization
heistak
6
4.1k
使おうディープリンク:日常的に使うVRのために / Deep-linking into everyday VR
heistak
2
1.5k
Oculus Platformのつかいかた
heistak
3
1.6k
Other Decks in Programming
See All in Programming
Method Swizzlingを行うライブラリにおけるマルチモジュール設計
yoshikma
0
110
Debugging: All you need to know (for simultaneous interpreting)
jmatsu
2
430
Rubyのobject_id
qnighy
6
1.3k
Ebitengineの1vs1ゲーム WebRTCの活用
ponyo877
0
370
LR で JSON パーサーを作る / Coding LR JSON Parser
junk0612
2
180
A New Era of Testing
mannodermaus
2
150
Lessons by WebAssembly app in production on CDN Edge Computing Service
tetsuharuohzeki
0
130
Kotlin 2.0が与えるAndroid開発の進化
masayukisuda
1
260
Jakarta EE meets AI
ivargrimstad
0
310
Web技術を駆使してユーザーの画面を「録画」する
yukukotani
13
6.5k
Ruby Parser progress report 2024
yui_knk
2
200
私のEbitengineの第一歩
qt_luigi
0
440
Featured
See All Featured
A better future with KSS
kneath
235
17k
How to Think Like a Performance Engineer
csswizardry
16
940
A designer walks into a library…
pauljervisheath
201
24k
Web Components: a chance to create the future
zenorocha
308
41k
Optimizing for Happiness
mojombo
375
69k
GraphQLとの向き合い方2022年版
quramy
43
13k
Fireside Chat
paigeccino
31
2.9k
Raft: Consensus for Rubyists
vanstee
135
6.5k
Design by the Numbers
sachag
277
19k
Refactoring Trust on Your Teams (GOTO; Chicago 2020)
rmw
29
2.6k
How to Create Impact in a Changing Tech Landscape [PerfNow 2023]
tammyeverts
43
2k
What the flash - Photography Introduction
edds
67
11k
Transcript
2021/02/11 - KENJI IGUCHI VRΞϓϦUIͷࡉ͔͍ ͔͕ͨϨʔβʔɺ ͞ΕͲϨʔβʔɻ Photo by David
Trawin CC-BY-SA
KENJI IGUCHI - TWITTER: @NEEDLE • Ҫޱ ݈࣏ Twitter: @needle
ϑϦʔϥϯεVRίϯαϧςΟϯάɾΤϯδχΞϦϯά ݩ OculusຊνʔϜ (2014-2018) • ओʹOculus Quest͚ϦϦʔεͷ͓ख͍ͳͲɻ VRΞυόΠεɺަবɺӳޠνΣοΫɾ༁ɾࣥචɺίʔυ࣮ɺetc, etc. • ϗʔϜελʔVRɺ౦ژΫϩϊεɺVARKɺͱ߳ਏྉVRɺϦτϧΟονΞΧσϛΞVRɺ ALTDEUS: Beyond ChronosɺόʔνϟϧΩϟετ(Quest൛)ɺXRKaigiɺetc. • ͓ؾܰʹ͓͕͚͍ͩ͘͞ʂ ࣗݾհ
KENJI IGUCHI - TWITTER: @NEEDLE ϨʔβʔϙΠϯλʔɺͲ͏࣮͢Δʁ
KENJI IGUCHI - TWITTER: @NEEDLE •ίϯτϩʔϥʔͷҐஔ͔Β ϨΠΩϟετΛඈͯ͠ UIཁૉʹিಥͨ͠Β
ͦ͜·ͰઢΛҾ͘ ϨʔβʔϙΠϯλʔɺͲ͏࣮͢Δʁ
None
None
ϘλϯͱϘλϯͷ伱ؒʹUIཁૉ͕ແ͍ͷͰ Ϩʔβʔ͕Ͳ͜·Ͱ৳ͼ͍ͯͬͯ͠·͏
ϘλϯͱϘλϯͷ伱ؒʹUIཁૉ͕ແ͍ͷͰ Ϩʔβʔ͕Ͳ͜·Ͱ৳ͼ͍ͯͬͯ͠·͏
ϘλϯͱϘλϯͷ伱ؒʹUIཁૉ͕ແ͍ͷͰ Ϩʔβʔ͕Ͳ͜·Ͱ৳ͼ͍ͯͬͯ͠·͏ ͔ͭɺ͜͜ͰUIͷඳըॱΛڧ੍͍ͯ͠ΔͨΊɺਂҧ͕ى͖͍ͯΔ ʢϨʔβʔͷԞʹӅΕΔ͖Ϙλϯ͕खલʹݟ͓͑ͯΓɺԕۙײ͕ໃ६͍ͯ͠Δʣ
ղܾ๏ɿUI͕ஔ͞ΕΔΤϦΞશମʹ িಥఆΛͨͤΔ Ϩʔβʔͷ͞ΧʔιϧҐஔͷԞߦ͖͕ ٸܹʹมಈ͠ͳ͍ͷͰɺݟࣦΘͳ͍
KENJI IGUCHI - TWITTER: @NEEDLE • UIཁૉ͕શ͘ແ͍ํΛ͍ͯΔ࣌ϨʔβʔΛग़͞ͳ͍ • ίϯτϩʔϥʔΛࣗʹ͚͍ͯΔ࣌ϨʔβʔΛग़͞ͳ͍
ઌڪාରࡦ • LineRendererͷΛؙ͘͢Δ UnityσϑΥϧτͰ࢛֯͘ͿͭΓͳͷͰݟӫ͕͑ѱ͍ɻEnd Cap VerticesͰઃఆՄೳ • ࠨӈͷखͲͪΒ͔ΒͷϨʔβʔͰಉ࣌ʹૢ࡞Մೳʹ͢Δ ࣮͕໘͕ͩɺͲͪΒͷख͕ΞΫςΟϒͳͷ͔ΛϢʔβʔ͕ҙࣝ͢Δඞཁ͕ͳ͘ͳΔ ͦͷଞ͍Ζ͍Ζ Ϣʔβʔʹ͍͞͠Ϩʔβʔͷྀ