Moore<I, A>) } Moore<Action, View> ≅ (View, Action -> Moore<Action, View>) ≅ νX. (View, Action -> X) // ࠷େෆಈ νX.F<X> = ∃S. (S, (S -> F<S>)) ≅ ∃S. (S, (S -> (View, Action -> S))) ≅ ∃S. (S, S -> View, S -> Action -> S) ≅ ∃S. (initialState: S, reducer: S -> Action -> S, render: S -> View) ϜʔΞɾϚγϯ ೖྗʹґଘ͠ͳ͍ঢ়ଶػց ৗʹग़ྗՄೳͳ"ͱ ೖྗ*͔Βࣗͷঢ়ଶભҠͷ
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