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Intro to Sketch @PartechShaker

Ironhack Paris
September 05, 2017

Intro to Sketch @PartechShaker

Intro to UX Design, prototyping and Sketch

Ironhack Paris

September 05, 2017
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  1. How education works How technology works ★ Solo mode ★

    Top-down ★ Absolute rating ★ Closed environment ★ Non-divergent thinking ★ Linear ✓ Collaborative mode ✓ Bottom-up ✓ Relative rating ✓ Open environment ✓ Divergent thinking ✓ On-demand
  2. Take the master degree Who the hell said we needed

    5 years to be a master of something?
  3. Learn to design UX/UI DESIGN FULL TIME 8+1 weeks 5

    days/week Next session starting: October 23rd, 2017 Next session ending: December 15th, 2017
  4. Students’ placement We assist students in finding the best job

    opportunities Career coaching Job preparation Network We help students to prepare their digital presence. They have expert advice throughout the bootcamp. Your final project will be supervised by industry experts often looking to hire. We sat in interviews after the course during the Hiring Week. Delve into the community through our workshops. Join us for the most important Meetups in each city.
  5. …or have launched their own company « Since graduating from

    Ironhack, I have created three digital products. The last one, Gemssy, is a website and mobile development platform. We are now 6 people working in the company - mostly Ironhackers like me. So I am more than very satisfied with what I got from my Ironhack experience! :) » Tabi Vicuna CEO @Gemssy Stanford alumni
  6. « The real problem with the interface is that it

    is an interface. Interfaces get in the way. I don’t want to focus energies on an interface. I want to focus on the job… » Donald Norman The Design of Everyday Things
  7. User experience is The process of enhancing the end-user satisfaction

    by improving the usability, accessibility and pleasure provided in the interaction between the end-user and a given product or service
  8. Empathy for the end user Empathic design is the process

    of developing an understanding of users, not just their overt needs, but of their constraints, practices, problem-solving approaches, contexts, and the interrelations between people as a whole
  9. The 3 key questions WHO are the end-users? WHAT are

    their challenges or pain-points? HOW to solve them?
  10. Interaction Design IxD is the design of the interaction between

    users and products. Most often when people talk about interaction design, the products tend to be software products like apps or websites. The goal of interaction design is to create products that enable the user to achieve their objective(s) in the best way possible.
  11. Solution for Windows users ✓ Set up a VM ✓

    Improve laptop configuration ✓ Run MacOS X ✓ Install Sketch 3 ✓ Install Lunacy (read) ✓ Install Avocode (create)
  12. Get started 1 2 3 Download Sketch at www.sketchapp.com Go

    through the tutorial www.sketchapp.com/learn Install shortcuts with www.sketchshortcuts.com 4 Go to Preferences/General and turn on « Pixel fit when resizing layers »
  13. Explore the community • SKETCH COMMUNITY - https://sketchapp.com/community/ • SKETCH

    APP RESOURCES - http:// www.sketchappsources.com/ • DESIGN + SKETCH - https://medium.com/sketch-app- sources • SKETCH TIPS - http://www.sketchtips.info/ • GITHUB PLUGIN DIRECTORY - https://github.com/ sketchplugins/plugin-directory • UI TILES: https://pixelbuddha.net/ui-tiles/