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SER431 Lecture 09

SER431 Lecture 09

Advanced Graphics
Quiz 03 (Planar reflections)
(201809)

B546a9b97d993392e4b22b74b99b91fe?s=128

Javier Gonzalez

September 13, 2018
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  1. jgs SER 431 Advanced Graphics Lecture 09: Quiz 03 (planar

    reflections) Javier Gonzalez-Sanchez javiergs@asu.edu PERALTA 230U Office Hours: By appointment
  2. Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 1 jgs

    One Last Thing void display(void) { glEnable(GL_CULL_FACE); // checks all the faces that are front facing towards // the viewer and renders those while discarding all // the faces that are back facing // Improve performance also! glDisable(GL_CULL_FACE); }
  3. Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 2 jgs

    Test Yourselves § Test 1. Add reflections to your game. For instance, add a mirror or a table with a reflective surface § Test 2. Add a menu that allows enable/disable reflections
  4. jgs Quiz 03

  5. Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 4 jgs

    Fog and Reflection (Part A)
  6. Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 5 jgs

    Fog and Reflection (Part B)
  7. jgs SER431 Advanced Graphics Javier Gonzalez-Sanchez javiergs@asu.edu Fall 2018 Disclaimer.

    These slides can only be used as study material for the class SER431 at ASU. They cannot be distributed or used for another purpose.