Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 1 jgs One Last Thing void display(void) { glEnable(GL_CULL_FACE); // checks all the faces that are front facing towards // the viewer and renders those while discarding all // the faces that are back facing // Improve performance also! glDisable(GL_CULL_FACE); }
Javier Gonzalez-Sanchez | SER431 | Fall 2018 | 2 jgs Test Yourselves § Test 1. Add reflections to your game. For instance, add a mirror or a table with a reflective surface § Test 2. Add a menu that allows enable/disable reflections
jgs SER431 Advanced Graphics Javier Gonzalez-Sanchez [email protected] Fall 2018 Disclaimer. These slides can only be used as study material for the class SER431 at ASU. They cannot be distributed or used for another purpose.