A survey of contemporary 3D printed art. Describes various ways artists are creating the digital forms including traditional CAD, haptic technologies, self-coded software, and 3D scanning.
develop my pieces sculpturally… I tried all kinds of traditional mediums…but none of them had the spontaneity and intricacy I was looking for.” Permutation Prime by Joshua Harker
tools, my own software processes and algorithms that can give me results that other people don’t have access to — and create my own visual language.” software created with Processing by Matthew Plummer Fernandez
Matthew Plummer Fernandez Sophie Kahn Jorge Lopes dos Santos Smithsonian Institute Artist resources sculptCADrapidartists.com 3Dprintshow.com Many thanks to CODAME Presentation by Kristen Turner