Let's write a game in Scala Native, for Playdate (https://play.date)!
It's a tiny console with very limited hardware and a 1-bit black&white screen. Having a well-documented C API, it's a perfect candidate for playing with using Scala Native! What could go wrong...
Turns out, it's quite challenging, especially for someone mostly working in the safe haven of the JVM.
In this talk, I'll share with you:
- What I've learned about Scala Native as part of this journey
- Problems I've stumbled upon on my way to run SN on an unsupported platform
- A demo on the actual device.