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今更聞けない?Struct と class の使い分け方
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Elvis Shi
February 08, 2017
Programming
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今更聞けない?Struct と class の使い分け方
Elvis Shi
February 08, 2017
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Transcript
Struct ͱ Class ͷ͍͚ํ ࠓߋฉ͚ͳ͍ʁ
Who am I? MAGES. Inc. Game Div. (5pb.Games) iOS Developer
@loveeʢܙྤʣ ͷΞγελϯτP←!!!!
class struct vs
struct class ܕ ܕ ࢀরܕ ܧঝ ෆՄ Մೳ deinit ͳ͠
͋Γ
struct class ܕ ܕ ࢀরܕ ܧঝ ෆՄ Մೳ deinit ͳ͠
͋Γ ๏ ੜίετ͍ ๏ ॥ࢀর͕ͳ͍ ๏ εϨουηʔϑ ๏ ॲཧ͕୯७Ͱ͔Γ͍͢ ๏ etc…
͏શ෦ struct ͓͏ͥʂ ʢUIView ͱ͔͔Βܧঝ͢ΔͷҎ֎ʣ
struct Player { let name: String // ໊લɺมߋෆՄ var level
= 1 // ͦͷଞॾʑ init(name: String) { self.name = name } mutating func levelUp() { level += 1 } } var player = Player(name: "ྋ෩੨༿") { didSet { // ηʔϒσʔλ } } player.levelUp() // didSet ͕ݺΕͯϢʔβσʔλ͕ηʔϒ͞ΕΔ
struct Player { let name: String // ໊લɺมߋෆՄ var level
= 1 // ͦͷଞॾʑ init(name: String) { self.name = name } mutating func levelUp() { level += 1 } } var player = Player(name: "ྋ෩੨༿") { didSet { // ηʔϒσʔλ } } player.levelUp() // didSet ͕ݺΕͯϢʔβσʔλ͕ηʔϒ͞ΕΔ
struct Player { let name: String // ໊લɺมߋෆՄ var level
= 1 // ͦͷଞॾʑ init(name: String) { self.name = name } mutating func levelUp() { level += 1 } } var player = Player(name: "ྋ෩੨༿") { didSet { // ηʔϒσʔλ } } player.levelUp() // didSet ͕ݺΕͯϢʔβσʔλ͕ηʔϒ͞ΕΔ player = Player(name: "ࡩͶͶ") // ϩδοΫΤϥʔɿఆͰ͋Δ player.name ͕มΘͬͯ͠·͏
struct Player { let name: String // ໊લɺมߋෆՄ var level
= 1 // ͦͷଞॾʑ init(name: String) { self.name = name } mutating func levelUp() { level += 1 } } var player = Player(name: "ྋ෩੨༿") { didSet { // ηʔϒσʔλ } } player.levelUp() // didSet ͕ݺΕͯϢʔβσʔλ͕ηʔϒ͞ΕΔ player = Player(name: "ࡩͶͶ") // ϩδοΫΤϥʔɿఆͰ͋Δ player.name ͕มΘͬͯ͠·͏ 㨍㩆㏔׳⑉㌈ר挵㓱ש؆קŎ
Γ struct ͱ class ͪΌΜͱ͍͚·͠ΐ͏
switch instance { case is Data: useStruct() case is Object:
useClass() case _: fatalError("ͪΌΜͱߟ͑Ζʂ") } 嗒嵿䥥鰛㏰❔鰘鰟 &CVC鰙1DLGEV鰑鰹 鱣鱈鱻痓鰉鰴鰛鯵鰹
true false ೖ࣌ʹσʔλͷίϐʔͱͯ͠ ೖ͞ΕΔͷ͕͓͔͍͠ class struct ಉҰൺֱʢ===ʣʹҙຯ͕͋Δ ʮϥΠϑαΠΫϧʯ͕ߟ͑ΒΕ Δ நతͳʮຊମʯ͕ߟ͑ΒΕΔ
protocol LoverBecomable { } struct Human { var name: String
var item: String? var lover: LoverBecomable? init(name: String) { self.name = name } } extension Human: LoverBecomable { } var ktanaka = Human(name: "ాதݡ࣏") var maki = Human(name: "ਅඣ") ktanaka.lover = maki maki.item = "Bikini" (ktanaka.lover as? Human)?.item // nil ktanaka.lover === maki // Error: Binary operator '===' cannot be applied
protocol LoverBecomable { } struct Human { var name: String
var item: String? var lover: LoverBecomable? init(name: String) { self.name = name } } extension Human: LoverBecomable { } var ktanaka = Human(name: "ాதݡ࣏") var maki = Human(name: "ਅඣ") ktanaka.lover = maki maki.item = "Bikini" (ktanaka.lover as? Human)?.item // nil ktanaka.lover === maki // Error: Binary operator '===' cannot be applied ㌬↛؋
protocol LoverBecomable { } struct Human { var name: String
var item: String? var lover: LoverBecomable? init(name: String) { self.name = name } } extension Human: LoverBecomable { } var ktanaka = Human(name: "ాதݡ࣏") var maki = Human(name: "ਅඣ") ktanaka.lover = maki maki.item = "Bikini" (ktanaka.lover as? Human)?.item // nil ktanaka.lover === maki // Error: Binary operator '===' cannot be applied
true false ೖ࣌ʹσʔλͷίϐʔͱͯ͠ ೖ͞ΕΔͷ͕͓͔͍͠ class struct ಉҰൺֱʢ===ʣʹҙຯ͕͋Δ ʮϥΠϑαΠΫϧʯ͕ߟ͑ΒΕ Δ நతͳʮຊମʯ͕ߟ͑ΒΕΔ
" " " "
protocol LoverBecomable { } struct Human { var name: String
var item: String? var lover: LoverBecomable? init(name: String) { self.name = name } } extension Human: LoverBecomable { } var ktanaka = Human(name: "ాதݡ࣏") var maki = Human(name: "ਅඣ") ktanaka.lover = maki maki.item = "Bikini" (ktanaka.lover as? Human)?.item // nil ktanaka.lover === maki // Error: Binary operator '===' cannot be applied
protocol LoverBecomable: class { } class Human { var name:
String var item: String? weak var lover: LoverBecomable? init(name: String) { self.name = name } } extension Human: LoverBecomable { } let ktanaka = Human(name: "ాதݡ࣏") let maki = Human(name: "ਅඣ") ktanaka.lover = maki maki.item = "Bikini" (ktanaka.lover as? Human)?.item // Bikini ktanaka.lover === maki // true
class Human { // … var bankAccounts: [BankAccount] // …
} protocol BankAccountDelegate: class { func account(_ account: BankAccount, changePasswordTo newPassword: String) throws -> Int func account(_ account: BankAccount, transfer amount: Int, to receiver: Int) throws } class BankAccount { let id: Int private(set) var hashedPassword: Int private(set) weak var delegate: BankAccountDelegate? // init(id: Int, encryptedPassword: Int, delegate: BankAccountDelegate) { … } func changePassword(to newPassword: String) { do { guard let delegate = self.delegate else { throw NSError() } let newHashedPassword = try delegate.account(self, changePasswordTo: newPassword) self.hashedPassword = newHashedPassword print("ύεϫʔυมߋޭ") } catch { print("ύεϫʔυมߋࣦഊ") } } func transfer(_ amount: Int, to receiver: Int) { do { guard let delegate = self.delegate else { throw NSError() } try delegate.account(self, transfer: amount, to: receiver) print("ૹۚޭ") } catch { print("ૹࣦۚഊ") } } }
class Human { // … var bankAccounts: [BankAccount] // …
} protocol BankAccountDelegate: class { func account(_ account: BankAccount, changePasswordTo newPassword: String) throws -> Int func account(_ account: BankAccount, transfer amount: Int, to receiver: Int) throws } class BankAccount { // … func changePassword(to newPassword: String) { // … } func transfer(_ amount: Int, to receiver: Int) { do { guard let delegate = self.delegate else { throw NSError() } try delegate.account(self, transfor: amount, to: receiver) print("ૹۚޭ") } catch { print("ૹࣦۚഊ") } } } let tanakaAccount = someBank.issueAccount(password: "1234") ktanaka.bankAccounts.append(tanakaAccount) let amazonAccountID = someBank.issueAccount(password: "J7BJuGy8ks2T").id ktanaka.bankAccounts[0].transfer(1000, to: amazonAccountID) // ૹۚޭ maki.bankAccounts.append(ktanaka.bankAccounts[0]) maki.bankAccounts[0].transfer(100_000, to: amazonAccountID) // ૹۚޭ ktanaka.bankAccounts[0].changePassword(to: “5678") maki.bankAccounts[0].transfer(500_000, to: amazonAccountID) // ૹۚޭʂʁ
class Human { // … var bankAccounts: [BankAccount] // …
} protocol BankAccountDelegate: class { func account(_ account: BankAccount, changePasswordTo newPassword: String) throws -> Int func account(_ account: BankAccount, transfer amount: Int, to receiver: Int) throws } class BankAccount { // … func changePassword(to newPassword: String) { // … } func transfer(_ amount: Int, to receiver: Int) { do { guard let delegate = self.delegate else { throw NSError() } try delegate.account(self, transfor: amount, to: receiver) print("ૹۚޭ") } catch { print("ૹࣦۚഊ") } } } let tanakaAccount = someBank.issueAccount(password: "1234") ktanaka.bankAccounts.append(tanakaAccount) let amazonAccountID = someBank.issueAccount(password: "J7BJuGy8ks2T").id ktanaka.bankAccounts[0].transfer(1000, to: amazonAccountID) // ૹۚޭ maki.bankAccounts.append(ktanaka.bankAccounts[0]) maki.bankAccounts[0].transfer(100_000, to: amazonAccountID) // ૹۚޭ ktanaka.bankAccounts[0].changePassword(to: “5678") maki.bankAccounts[0].transfer(500_000, to: amazonAccountID) // ૹۚޭʂʁ ٤ٌڂڋٜ⯪㧕؊㏰❔؋
class Human { // … var bankAccounts: [BankAccount] // …
} protocol BankAccountDelegate: class { func account(_ account: BankAccount, changePasswordTo newPassword: String) throws -> Int func account(_ account: BankAccount, transfer amount: Int, to receiver: Int) throws } class BankAccount { // … func changePassword(to newPassword: String) { // … } func transfer(_ amount: Int, to receiver: Int) { do { guard let delegate = self.delegate else { throw NSError() } try delegate.account(self, transfor: amount, to: receiver) print("ૹۚޭ") } catch { print("ૹࣦۚഊ") } } } let tanakaAccount = someBank.issueAccount(password: "1234") ktanaka.bankAccounts.append(tanakaAccount) let amazonAccountID = someBank.issueAccount(password: "J7BJuGy8ks2T").id ktanaka.bankAccounts[0].transfer(1000, to: amazonAccountID) // ૹۚޭ maki.bankAccounts.append(ktanaka.bankAccounts[0]) maki.bankAccounts[0].transfer(100_000, to: amazonAccountID) // ૹۚޭ ktanaka.bankAccounts[0].changePassword(to: “5678") maki.bankAccounts[0].transfer(500_000, to: amazonAccountID) // ૹۚޭʂʁ
true false ೖ࣌ʹσʔλͷίϐʔͱͯ͠ ೖ͞ΕΔͷ͕͓͔͍͠ class struct ಉҰൺֱʢ===ʣʹҙຯ͕͋Δ ʮϥΠϑαΠΫϧʯ͕ߟ͑ΒΕ Δ நతͳʮຊମʯ͕ߟ͑ΒΕΔ
# # # #
class Human { // … var bankAccounts: [BankAccount] // …
} protocol BankAccountDelegate: class { func account(_ account: BankAccount, changePasswordTo newPassword: String) throws -> Int func account(_ account: BankAccount, transfer amount: Int, to receiver: Int) throws } class BankAccount { // … func changePassword(to newPassword: String) { // … } func transfer(_ amount: Int, to receiver: Int) { do { guard let delegate = self.delegate else { throw NSError() } try delegate.account(self, transfor: amount, to: receiver) print("ૹۚޭ") } catch { print("ૹࣦۚഊ") } } } let tanakaAccount = someBank.issueAccount(password: "1234") ktanaka.bankAccounts.append(tanakaAccount) let amazonAccountID = someBank.issueAccount(password: "J7BJuGy8ks2T").id ktanaka.bankAccounts[0].transfer(1000, to: amazonAccountID) // ૹۚޭ maki.bankAccounts.append(ktanaka.bankAccounts[0]) maki.bankAccounts[0].transfer(100_000, to: amazonAccountID) // ૹۚޭ ktanaka.bankAccounts[0].changePassword(to: “5678") maki.bankAccounts[0].transfer(500_000, to: amazonAccountID) // ૹۚޭʂʁ
class Human { // … var bankAccounts: [BankAccount] // …
} protocol BankAccountDelegate: class { func account(_ account: BankAccount, changePasswordTo newPassword: String) throws -> Int func account(_ account: BankAccount, transfer amount: Int, to receiver: Int) throws } struct BankAccount { // … func changePassword(to newPassword: String) { // … } func transfer(_ amount: Int, to receiver: Int) { do { guard let delegate = self.delegate else { throw NSError() } try delegate.account(self, transfor: amount, to: receiver) print("ૹۚޭ") } catch { print("ૹࣦۚഊ") } } } let tanakaAccount = someBank.issueAccount(password: "1234") ktanaka.bankAccounts.append(tanakaAccount) let amazonAccountID = someBank.issueAccount(password: "J7BJuGy8ks2T").id ktanaka.bankAccounts[0].transfer(1000, to: amazonAccountID) // ૹۚޭ maki.bankAccounts.append(ktanaka.bankAccounts[0]) maki.bankAccounts[0].transfer(100_000, to: amazonAccountID) // ૹۚޭ ktanaka.bankAccounts[0].changePassword(to: “5678") maki.bankAccounts[0].transfer(500_000, to: amazonAccountID) // ૹࣦۚഊʂ
struct Player { let name: String // ໊લɺมߋෆՄ var level
= 1 // ͦͷଞॾʑ init(name: String) { self.name = name } mutating func levelUp() { level += 1 } } var player = Player(name: "ྋ෩੨༿") { didSet { // ηʔϒσʔλ } } player.levelUp() // didSet ͕ݺΕͯϢʔβσʔλ͕ηʔϒ͞ΕΔ player = Player(name: "ࡩͶͶ") // ϩδοΫΤϥʔɿఆͰ͋Δ player.name ͕มΘͬͯ͠·͏
class Player { struct Status { var level = 1
// ͦͷଞॾʑ mutating func levelUp() { level += 1 } } let name: String // ໊લɺมߋෆՄ var status = Status() { didSet { // ηʔϒσʔλ } } init(name: String) { self.name = name } } let player = Player(name: "ྋ෩੨༿") player.status.levelUp() // status ͷ didSet ͕ݺΕͯϢʔβσʔλ͕ηʔϒ͞ΕΔ player = Player(name: "ࡩͶͶ") // ΤϥʔɿఆͰ͋Δ player ͕࠶ೖͰ͖ͳ͍ʢఆ௨Γಈ࡞ʣ
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