This talk covers the use of physics and similar real world effects in your applications to make them, well more physical. Despite Apple's push towards ugly design, your users still like their apps to work the way the real world works and I think deep down inside Apple knows this. There is a slew of great APIs which are rarely used to make your App a lot more real feeling. This session talks about these APIs and other options you have from both a design and developer perspective.
*User love is not guaranteed.
demo code available at: https://github.com/McJones/DevWorld2015Flick