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What Web Developers can Learn from Game Developers

What Web Developers can Learn from Game Developers

DJUGL presentation about queues (again!)

Armin Ronacher

June 26, 2013
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Transcript

  1. Hello, I'm Armin! I do Computers - with Python. Currently

    at Fireteam / Splash Damage. We do Internet for Pointy Shooty Games. c w
  2. Each Actor runs a “Thread” work -> suspend -> wait

    -> work -> suspend -> work -> …
  3. That's it. Now ask questions. And add me on twitter:

    @mitsuhiko Like my work? gittip.com/mitsuhiko Slides at lucumr.pocoo.org/talks ?