Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Unity に於ける Localization のおはなし
Search
Tetsuya Mori
PRO
May 30, 2014
Programming
0
82
Unity に於ける Localization のおはなし
Tetsuya Mori
PRO
May 30, 2014
Tweet
Share
More Decks by Tetsuya Mori
See All by Tetsuya Mori
ビルドシステムを C# 大統一したお話
monry
PRO
2
1.3k
C# 大統一理論推進委員会 会員のための Unity Package Manager プロジェクト構成案
monry
PRO
0
1.6k
はじめての C# 大統一理論
monry
PRO
0
760
unity1week でチーム開発を成功させる秘訣
monry
PRO
0
270
Unity で ARゲームを作った話
monry
PRO
1
850
Visual Programming Framework UniFlow のご紹介/Introducing UniFlow
monry
PRO
2
3k
UniFlow 完全に理解した / I can develop UniFlow a little.
monry
PRO
0
530
Democratized Unity Package Manager
monry
PRO
1
2.8k
使ってみよう! Unity RemoteSettings/Let's use Unity RemoteSettings
monry
PRO
1
1.1k
Other Decks in Programming
See All in Programming
実践Claude Code:20の失敗から学ぶAIペアプログラミング
takedatakashi
12
4.7k
Devvox Belgium - Agentic AI Patterns
kdubois
1
120
Six and a half ridiculous things to do with Quarkus
hollycummins
0
180
デミカツ切り抜きで面倒くさいことはPythonにやらせよう
aokswork3
0
250
NixOS + Kubernetesで構築する自宅サーバーのすべて
ichi_h3
0
1k
登壇は dynamic! な営みである / speech is dynamic
da1chi
0
340
フロントエンド開発のためのブラウザ組み込みAI入門
masashi
0
150
Foundation Modelsを実装日本語学習アプリを作ってみた!
hypebeans
0
120
Claude Agent SDK を使ってみよう
hyshu
0
1.1k
What Spring Developers Should Know About Jakarta EE
ivargrimstad
0
200
CSC305 Lecture 06
javiergs
PRO
0
250
Leading Effective Engineering Teams in the AI Era
addyosmani
7
450
Featured
See All Featured
Build The Right Thing And Hit Your Dates
maggiecrowley
37
2.9k
Writing Fast Ruby
sferik
629
62k
Faster Mobile Websites
deanohume
310
31k
"I'm Feeling Lucky" - Building Great Search Experiences for Today's Users (#IAC19)
danielanewman
230
22k
Distributed Sagas: A Protocol for Coordinating Microservices
caitiem20
333
22k
Why Our Code Smells
bkeepers
PRO
340
57k
The Language of Interfaces
destraynor
162
25k
Building a Scalable Design System with Sketch
lauravandoore
463
33k
Helping Users Find Their Own Way: Creating Modern Search Experiences
danielanewman
30
2.9k
A Tale of Four Properties
chriscoyier
161
23k
Speed Design
sergeychernyshev
32
1.2k
Balancing Empowerment & Direction
lara
5
690
Transcript
6OJUZʹԙ͚Δ -PDBMJ[BUJPOͷ͓ͳ͠ 'SJ 6OJUZษڧձWPM גࣜձࣾΩοζελʔ γεςϜσϕϩϓϝϯτνʔϜϦʔμʔ ɹ࠸
͜ΜΜʂ
(PPEFWFOJOH
(VUFO"CFOE
#POTPJS
㑁্ʂ
#POBOWFTQFSPO
ͱɺ͍͏Θ͚Ͱ -PDBMJ[BUJPOͷ ͓ͳ͠Ͱ͢ɻ
ࣗݾհ
XIPBNJ w lɹ࠸zͱਃ͠·͢ɻ w BLBΜΓ͌5!NPOSZ'NPOSZ w ࡀˁ0ܕఱṝ࠲طࠗ w झຯʮ͓ञʯͱʮ߹এʯͰ͢ɻ
XIPBNJ w େֶΛ ࣗओతʹ ଔۀޙɺϕϯνϟʔΛసʑɻ w 8FCͷϑϩϯτΤϯυɺαʔόαΠυ͕ಘҙɻ w Α͏͘6OJUZྺʹͳΓ·ͨ͠ɻ w
"84ͱΩϟοΩϟϑϑ͢Δͷ͖Ͱ͢ɻ w ࠷ۙࣾΠϯϑϥΒ͞Εʜͬͯ·͢ɻ
KPCT w lגࣜձࣾΩοζελʔzͬͯձࣾͰಇ͍ͯ·͢ɻ w ະबֶࣇʙখֶੜͷ͓ࢠ͞·Λ͓࣋ͪͷ ϑΝϛϦʔΛλʔήοτʹͨ͠ɺҭڭҭʹ ؔΘΔΞϓϦɾαʔϏεΛల։͓ͯ͠Γ·͢ɻ w ͓ӄ༷Ͱ&E5FDIͳҭʹԙ͍ͯ /PنͰల։͓ͯ͠Γ·͢ʂ
ࣾௐ͆
MTMBBQQT ͷ͑΄Μؗ ͳΓ͖Γ ͬ͜͝ϥϯυ ύζϧςΠϧζ ͓͔͠ͷ͘ʹΛ ͭ͘Δͷ͡Ό ͳΓ͖Γ ΞΠεΫϦʔϜ ͞Μͬ͜͝
ͳΓ͖Γ ϚϚͬ͜͝ ͓หΛͭ͘Ζ͏ʂ ͑͜΄Μ ͓͔͠ͷՈΛ ͭ͘Ζ͏ʂ ϋϯόʔΨʔ ͞Μͬ͜͝ ඈߦػΛ ΈཱͯΑ͏ʂ i18n i18n i18n i18n
લஔ͖
ڥ w 6OJUZG w 1MBUGPSNJ04 "OESPJE w %FWFMPQNFOU.BD 8JOEPXT w
%JNFOTJPO ओʹ % w -BOHVBHF$
-O JO (O w εϥΠυλΠτϧʹ-PDBMJ[BUJPO -O ͬͯ ॻ͍ͯ͋Δ͚Ͳʜɻ w ଟগ*OUFSOBUJPOBMJ[BUJPO
JO ʹ བྷΜͩ͠·͢ɻ w εϥΠυλΠτϧΛ(MPCBMJ[BUJPO (O ʹ ͠ͱ͚ྑ͔ͬͨʜ ŋТŋA
ରԠՄೳൣғ w ݄ݱࡏɺฐ͕ࣾରԠͨ͠ίτͷ͋Δ -OΞϝϦΧӳޠͷΈͱͳΓ·͢ɻ w ຊεϥΠυͷ༰͚ͩͰɺΠΪϦεӳޠ தࠃޠͷग़͚͠ ؆ମࣈൟମࣈ ͳͲ ͍͠Μ͡Όͳ͍͔ͱࢥͬͯ·͢ɻ
w ํ๏͋ͬͨΒ͓ͤʔ͍ͯͩ͆͘͞
ݴ͍༁ w ຊεϥΠυͰɺͪΐ͍ͪΐ͍ӳޠͬͯ·͢ɻ w ηογϣϯͷ༰ʹབྷΉ͔ΒɺͶɻ w ·͊ɺཁ͢Δʹ͚֨ͯΔ͚ͩͰ͕͢ɻ͑͑ɻ w ͕ɺ!NPOSZඇৗʹӳޠ͕ۤखͰͬ͢ʂ ŝžŕ
w ߴߍͷ࣌ৗʹஈ֊ධՁͰͰͨ͠ɻ ТA w ނʹɺจ๏͓͔͔ͬͨ͠Γ͢Δ͔Ͱ͕͢ɺ ͦͷล͝ѪܟͬͯίτͰʂʂʂ
-PDBMJ[BUJPOͷجຊ
8IBUTIPVME*EP w ςΩετͷ-O w ը૾ɾԻͳͲͷόΠφϦͷ-O w αʔόαΠυͷ-O w "QQ4UPSF (PPHMF1MBZͷ-O
ະ-Oڥ w ΞϓϦͷಛੑʹґଘ͢Δ͕ɺجຊతʹ ӳޠΛσϑΥϧτͱ͓ͯ͘͠ͱྑͦ͞͏ɻ w ͱݴ͑ɺӳޠ༁͢Βग़དྷ͍ͯͳ͍ஈ֊Ͱ ӳޠσϑΥ݁ߏඍົɻ ւ֎ͷετΞʹग़ͯ͠ͳ͍ͳΒɺ·ͩྑ͍͕ɻ w ཧɺӳޠͷ-O͕ྃͨ࣌͠Ͱ
σϑΥϧτݴޠΛมߋग़དྷΔΑ͏ͳΈΛ ༧Ί࡞͓ͬͯ͘ɻ
࣌ࠩ w Ϧςϯγϣϯࢪࡦͱͯ͠ɺ164)௨ "1/T($. ͕ཞ༻͞Ε͍ͯΔࡢࠓɻ w σϕϩούࢹͰศརͳػೳͳΜ͚ͩͲɺ தʹૹΖ͏ΜͳΒ ʮ௨͕β͍Ͱ͢ɻˑʯ ͬͯͳײ͡ʹஔ͖࢈͖ͰΞϯΠϯετʔϧ
͞ΕΔͷ͕ΦνͰ͢ɻ w ͪΌΜͱ࣌ࠩΛߟྀͨ͠ઃܭʹ͠·͠ΐ͏ɻ
ϦιʔεαΠζ w όΠφϦϑΝΠϧͷαΠζ͕ωοΫʹͳΔɻ w ΞϓϦΈࠐΈܕͰμϯϩʔυܕͰɻ w ݸਓతʹશݴޠͷσʔλΛಥͬࠐΉͷ ΦψψϝͰ͖ͳ͍ɻ w ৄ͘͠ޙड़ɻ
։ൃݕূ w ։ൃ࣌ݕূ࣌ʹɺݴޠΓସ͑Λ ʹґଘͤ͞ͳ͍Α͏ͳ࡞Γʹ͢Δͱϕλʔ w ֬ೝͷʹͷݴޠઃఆ࿔Δͷ ڧ㔸ͳਫ਼ਆྗΛඞཁͱ͠·͢ɻ w ΞϓϦͷػೳͱͯ͠ݴޠΓସ͕͑͋ΔͳΒ ͳ͍͚Ͳɻ
։ൃݕূ w ,JET4UBSͰ&EJUPS࣮ߦ࣌ %FWFMPQNFOU#VJME͍ͯ͠Δ߹ʹ λΠτϧը໘ʹ0O(6*ͳݴޠΓସ͑ ϘλϯΛग़ͯ͠·͢ɻ
-PDBMJ[BUJPOͷ࣮
ͷݴޠઃఆऔಘ w ͷઃఆݴޠΛर͏ʹ UnityEngine.Application.systemLanguage Λ͏ w αϙʔτ͍ͯ͠Δݴޠ enum UnityEngine.SystemLanguage ʹఆٛ͞Ε͍ͯΔ
จࣈྻͷ-O w ݴޠຖʹ༁ςʔϒϧΛఆٛ͠ɺ 5FYU"TTFU͔Կ͔ͰΞϓϦʹຒΊࠐΉ w μϯϩʔυܕʹͯ͠ྑ͍͚Ͳɺ ཧ͕େมͳͷͰΦεεϝͰ͖ͳ͍ɻ w ϙΠϯτ༁ςʔϒϧͷཧγεςϜɻ
จࣈྻͷ-O w ,JET4UBSͰʜ w ݴޠܕຖʹ5FYU"TTFUΛग़ྗɻ w &OHMJTITUSJOHUYU +BQBOFTFqPBUUYUతͳɻ w LFZผ్BTTFUϑΝΠϧͰอ࣋ͯ͠
5FYU"TTFUͱϦϨʔγϣϯͤ͞ΔΠϝʔδɻ
จࣈྻͷ-O w &EJUPS4DSJQUؤுΔ
όΠφϦͷ-O w ը૾ͳͲͷ֦ுࢠͷલʹKB@+1ͷΑ͏ʹ༩ w )PHFKB@+1QOH )PHFFO@64QOHతͳɻ w -OෆཁͳϑΝΠϧͷଘࡏߟྀ͠ɺ ϦιʔεϦετͰ-Oର͔Ͳ͏͔Λ ϑϥάཧ
w ɺϦιʔεϦετͷ࣮ؤுΔɻ
όΠφϦͷ-O w "UMBTͷಛఆ4QSJUFͷΈ-OՄೳʹɻ w టष͍͚Ͳɺ null == GetSprite(name) Ͱఆͯ͠ɺແ͍ͳΒ GetSprite(name
+ “.” + I18N.currentLocale) ͱ͔͔ͳʜʁ w ྫ/(6*ͷ߹ɻ/BUJWF͔ΒΜ͆
όΠφϦͷ-O w ϙΠϯτɺΞϓϦΈࠐΈͰ͋ͬͯ μϯϩʔυܕͰ͋ͬͯɺ༰ྔͷ ѹഭΛۃྗ͙ίτɻ w ͷݴޠઃఆʹରͯ͠ɺඞཁ࠷ݶͷ ϦιʔεͷΈΛอ࣋ͤ͞ΔΑ͏ͳΈΛ࡞Δɻ w ಛʹ"OESPJE/PO8J'Jͩͱ"1,αΠζ
্ݶ.#ͳͷͰɺ૬ؤுΔඞཁΞϦɻ
αʔόαΠυͷ-O w φͰϠϯάͰϞμϯͳϑϨʔϜϫʔΫͳΒ ඪ४ରԠͯ͠Δίτଟ͍Μ͡Όͳ͍͔ͳʁ w ઃܭ্ؾΛ͚Δίτͱͯ͠ɺ࣌ܥͷσʔλ 65$ͳ%BUF5JNFͰ͔࣋ͭ6OJY5JNFTUBNQͰ ͔࣋ͭͷԿΕ͔͕Φψψϝɻ w จࣈྻσʔλͷ-OHFUUFYU͏ͳΓ
ࣗલͰΉͳΓ͝ਵҙʹɻ w ͋ɺؒҧͬͯ4IJGU@+*4ͱ͔&6$+1ͱ͔/(ɻ
αʔόαΠυͷ-O w ༧ࢉͱͷ݉Ͷ߹͍͕େ͖͍͚ͲɺN#BB4͏ ͷखͬऔΓૣ͍͔ɻ w ࠷ݶͷൣғͰαϙʔτͯ͘͠ΕͯΔτί͕ ଟ͍ҹͳͷͰɺελʔτΞοϓ͚͔ͳʁ w ͜ͷลΤϯδχΞͷεΩϧʹґଘ͕ͪ͠ɻ w
ʜʜ ƅЧƅ ŜƄŞŜƄŞŲƄſŲƄſ
"QQ4UPSF (PPHMF1MBZ ͷ-O w ී௨ʹ-OରԠ͞Εͯ·͢Ͷɻ w ҙͱͯ͠ɺ%FGBVMU-BOHVBHFΛ &OHMJTIʹ͠ͳ͍ͱ৭ʑͱ໘Ͱ͢ɻ w ͠ॳظόʔδϣϯΛ+BQBOFTFʹͪ͠Όͬͨ
߹ͪ͜Βࢀরͷίτɻ εςϚ
%FNP
"OZ2VFTUJPOT
5IBOLZPVGPS ZPVSBUUFOUJPO