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AI系 B2B サービスの UI/UXデザイナー/エンジニアがハマるところ

AI系 B2B サービスの UI/UXデザイナー/エンジニアがハマるところ

TigerSpike さん主催のデザイナー忘年会での発表資料
https://tigerspike.connpass.com/event/105839/

Web UI と Physical UI のデザインでハマったポイントをご紹介

Motokazu Nishimura

November 22, 2018
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  1. https://mtkz.info @motokazu ੢ଜ ݩҰ νʔϑετʔϦʔΞʔΩςΫτ Chief Story Architect (UX designer

    / engineer) ΋ͱ͔ͣ ʹ͠ΉΒ σβΠϯࢥߟΛ͖͔͚ͬʹɺαʔϏεσβΠϯɺ UXσβΠϯʹ໨֮ΊݚमߨࢣΛߦ͏ͳͲσβΠϯʹ ؔ͢ΔܦݧΛੵΜͩUIσβΠϯ΋͢ΔΤϯδχΞ
  2. Story Architect ͷ͓࢓ࣄ Art Section Design Section Vision Concept Metaphor

    Prototype for design Concept (Hypothesis) Ϣʔβʔཧղ(ϖϧιφɺ؍࡯ɺStory as-is, ײ৘, Journey) ΞΠσΞ(ΞΠσΞ,big idea, Mood-board, Story of WOW) System Section Lean Canvas Prototyping & Validation z໰͍z zղܾࡦz z༗ػతͳ࢓૊Έͱͯ͠z Story Architecting Service Blueprint Development Section zܗʹ͢Δz Develop frontend / backend system
  3. ΤϯδχΞͱσβΠφʔ ΠϯϑϥʢVM , ίϯςφʣ ϓϥοτϑΥʔϜʢϛυϧ΢ΣΞʣ PaaS ΞϓϦέʔγϣϯαʔόʔαΠυ ΞϓϦέʔγϣϯΫϥΠΞϯταΠυ
 ʢUI logicʣ

    άϥϑΟοΫσβΠϯ, ελΠϦϯά ʢUI/UX visualʣ αʔϏεσβΠϯ ʙ2015೥͙Β͍ ࠷ۙ ˞೥ʹ͍ͭͯ͸ࢲͷܦݧͱΠϯλʔωοτ৘ใͰ͢ͷͰɺਖ਼֬Ͱ͸͋Γ·ͤΜɻ ࣍ʂ 2017೥ͷࢿྉ
  4. 2018/7 2018/11 C Mobile webվम Top ϖʔδ σβΠϯมߋ ৽ػೳσβΠϯมߋ طଘػೳ࡮৽

    ৽ػೳ σβΠϯ UIσβΠϯมߋ UIσβΠϯ௥Ճ νϡʔτϦΞϧ௥Ճ ৽֓೦௥Ճ ৽ػೳ௥Ճ ϞόΠϧUIσβΠϯมߋ slack UIσβΠϯ ϝʔϧσβΠϯ UIσβΠϯมߋ ৽ϓϩμΫτUI ConceptσβΠϯ
  5. AI࣌୅ʹ͓͍ͯ͸ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ

    σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ AI Կ͕ग़ͯ͘Δͷʁʂ ࢖͑Δܗʹͯ͠ʂ Engineering (backend) UI Design Engineering (frontend) ͜Ώͷ࡞ΕΔʁʁ ͍΍ɺɺσʔλݟͯΈͳ͍ͱ… Before ͜͜ͰૉఢϫʔυΛ ݟΕͨΒخ͍͠ʂ UX Design
  6. AI࣌୅ʹ͓͍ͯ͸ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ

    σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ σʔλ AI ԿͰͯ͘Δͷʁʂ After Engineering (backend) UI Design Engineering ͜ͷϫʔυݟΕͨΒخ͍͠ ͜Ώͷ࡞Εͦ͏ͩͳ ͪΐͬͱσʔλഈआ UX Design ͜Ε͕Ͱ͖Δʂ
  7. 2weeks 2weeks 2weeks Release Release ։ൃϓϩηεʢͬ͘͟Γʣwith UX design Engineering (backend)

    Design Business UI UXධՁ UX design UI UXධՁ UI UXධՁ Engineering (frontend) “UI / UX design / Engineering Ұ؏ͯ͠΍Δͱ࠷େݶͷՁ஋Λಧ͚ΒΕΔ͸ͣ” Ձ஋UP!!! Ձ஋UP!!! ཁ݅ ཁ݅ ཁ݅ ϑϨʔϜϫʔΫ!!
  8. UI / UX design / Engineering   ࠜͷ෦෼͕දʹग़͖ͯͯ͠·͏ʜ “UI

    / UX design / Engineering ΛҰ؏ͯ͠΍Ε͹Ձ஋Λߴ଎ʹಧ͚ΒΕΔ͸ͣ”
  9. 2weeks 2weeks 2weeks Release Release ։ൃϓϩηεʢͬ͘͟Γʣwith UX design Engineering (backend)

    Design Business UI UXධՁ?? UX design UI UXධՁ?? UI UXධՁ?? Engineering (frontend) ඈͼӽ͑ͪΌ͏ ମ͸̍ͭͩͬͨ େ֓ɺΤϯδχΞ͸ա৴ ࡞ΔͷʹເதͰߟ͑Δ༨஍ͳ͠ ཁ݅ ཁ݅ ཁ݅ “UI / UX design / Engineering Ұ؏ͯ͠΍Δͱ࠷େݶͷՁ஋Λಧ͚ΒΕΔ͸ͣ” ͦΜͳ୯७͡Όͳ͔ͬ ͨʂ ࣦഊ.1 ϑϨʔϜϫʔΫ!! ఆٛͯ͠Δ༨஍ͳ͠
  10. 2weeks 2weeks 2weeks Release Release ։ൃϓϩηεʢͬ͘͟Γʣwith UX design Engineering (backend)

    Design Business UI UXධՁ?? UX design UI UXධՁ?? UI UXධՁ?? Engineering (frontend) ඈͼӽ͑ͪΌ͏ ମ͸̍ͭͩͬͨ େ֓ɺΤϯδχΞ͸ա৴ ࡞ΔͷʹເதͰߟ͑Δ༨஍ͳ͠ ཁ݅ ཁ݅ ཁ݅ “UI / UX design / Engineering Ұ؏ͯ͠΍Δͱ࠷େݶͷՁ஋Λಧ͚ΒΕΔ͸ͣ” ϑϨʔϜϫʔΫ!! ධՁํ๏ఆٛ ա৴͠ͳ͍ 6*ʹ ॏΈΛ ೖޱ ͔ͬ͠Γ
  11. 2weeks 2weeks 2weeks Release Release ։ൃϓϩηεʢͬ͘͟Γʣ Engineering (backend) Design Business

    UI UXධՁ UX design UXධՁ UXධՁ Engineering (frontend) “UI / UX design / Engineering ΛҰ؏ͯ͠΍ΔͱՁ஋Λߴ଎ʹಧ͚ΒΕΔ” ཁ݅ ཁ݅ ཁ݅ UI UI UXධՁ ج४ UXධՁ ج४ UXධՁ ج४ ϑΣʔζ ͱ εςʔΫϗϧμʔʹ߹ΘͤͯࢥߟνΣϯδ
  12. ϑΣʔζͱεςʔΫϗϧμʔʹ߹ΘͤͯࢥߟνΣϯδ UI / UX design / Engineering “UI / UX

    design / Engineering ΛҰ؏ͯ͠΍Ε͹Ձ஋Λߴ଎ʹಧ͚ΒΕΔ͸ͣ”
  13. ৴པײ ର࿩ײ ੒௕͍ͯ͠Δײ ؼଐײ AIΒ͠͞ ͳͥɺͦΕ͕ఏࣔΕ͍ͯΔͷ͔Λཪ෇͚Λ͚ͭͯࣔ͢͜ͱ "৴པ" ͸ਓ͕༩͑ΒΕΔ࠷΋Ձ஋ͷ͋Δ΋ͷ͔΋͠Εͳ͍ɻ AI͸ͦͷ৴པΛ ༩͑Δ͜ͱ͕Մೳ͔ʁ

    Կ͔ૢ࡞ɾࢦ͍ࣔͯ͠Δײ͕࢒Δ͜ͱͰɺؔΘ͍ͬͯΔͱ͍͏ ҙ͕ࣝੜ·ΕΔ Ͳ͏ղऍ͞Ε͍ͯΔ͔Λࣔ͢͜ͱ͕ɺԿ͔Λཧղͯ͘͠Ε͍ͯΔɻ ͱ͍͏ײ֮ʹͳΔ ૬ख͕ҭ͍ͬͯΔͱࢥ͑ͳ͚Ε͹ର࿩͢Δ͜ͱ΋͍ͨ͠ͱࢥ͑ͳ͍ ࣗݾؼଐײɻ 200msͷϨεϙϯεΛ࡞ΔɺAI͸ݡ͍ͱࢥ͍ͬͯΔͷͩΖ͏ɻ ͱͨ͠Βɺͦͷ200msΛຒΊΔ΋ͷ͕ඞཁͩɻ ࢹ֮తʹ଴ͨ͞Εͳ͍Α͏ʹɻ