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PRESERVE

 PRESERVE

Creative Mornings Hamburg: PRESERVE
Preserving our common computing and interaction design history does not mean to shelf the stuff into a museum’s archive and forget about it. Nor does it mean to put it onto a pedestal and worship the software and hardware artifacts of pe-digital-historic times. Knowing about our design roots simply provides an (un)fair advantage to learn from mistakes and failed attempts of generations of designers that preceded us. Sometimes it even turns out, that the original systems are far superior over the current gear and platforms. Understanding the pure vision, even if ahead of times, is key for innovation now.

Did you know for instance that the roots of graphical user interfaces, hypertext, tablet computing, augmented reality, groupware are more than 50 years old? Understanding the motivation is even more stunning. As Douglas Engelbart remembered his goals in 1960 [interview 2000]:

“[The world is] getting more complex than ever at a more rapid rate that these problems we’re facing have to be dealt with collectively. […] So if I could contribute as much as possible, so how – generally speaking – mankind can get more capable in dealing with complex urgent problems collectively, then that would be a terrific professional goal.”

Are we making progress – as a species on our blue planet? Are we tackling the right design problems to stay here for the next couple of generations? Let’s face the issues and approach solutions to fix Spaceship Earth.

More info_ https://mprove.de/script/19/creativemornings/index.html

mprove

June 07, 2019
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  1. PRESERVE Matthias Müller-Prove // mprove.de // @mprove Creative Mornings, Hamburg

    7-Jun-2019 Earthrise by Apollo 8 , 24-Dec-1968 release v7
  2. PRESERVE Matthias Müller-Prove // mprove.de // @mprove Creative Mornings, Hamburg

    7-Jun-2019 Earthrise by Apollo 8 , 24-Dec-1968 release v7 This photo, taken in Dec 1968 by the crew of Apollo 8, changed the perspective on our planet forever.
  3. The »Mother of all Demos« by Douglas Engelbart, SRI/ARC https://www.youtube.com/user/engelbartinstitute/videos

    Fall Joint Computer Conference in San Francisco
 on Dec 9, 1968 public presentation of interactive computing as we are (partly) used to today and as we (should) know it
  4. The »Mother of all Demos« by Douglas Engelbart, SRI/ARC https://www.youtube.com/user/engelbartinstitute/videos

    Fall Joint Computer Conference in San Francisco
 on Dec 9, 1968 public presentation of interactive computing as we are (partly) used to today and as we (should) know it
  5. Bootstrapping the Human-Computer System in the 1960s http://mprove.de/diplom/text/2.1.3_nlsaugment.html The ARC

    of ARC Bill Praxton experimenting with the NLS Yoga Workstation at SRI/ARC, late 1960s
  6. Bootstrapping the Human-Computer System in the 1960s http://mprove.de/diplom/text/2.1.3_nlsaugment.html The ARC

    of ARC NLS/Augment is designed and used to support group discussions, late 1960s
  7. Bootstrapping the Human-Computer System in the 1960s http://mprove.de/diplom/text/2.1.3_nlsaugment.html The ARC

    of ARC NLS/Augment offers groupware functionality like video conferencing, shared editing, shared screens, late 1960s
  8. Bootstrapping the Human-Computer System in the 1960s http://mprove.de/diplom/text/2.1.3_nlsaugment.html The ARC

    of ARC Whit Diffey - The Rise of eCommerce John McCarthy, the inventor of Time Sharing – looking for new experiences
  9.  IUUQTQFSTPOBMQBHFTNBODIFTUFSBDVLTUBGGNEPEHFDZCFSHFPHSBQIZBUMBTIJTUPSJDBMIUNM
 IUUQTNFEJVNDPN!FSJO@HBMMBHIFSJOUFSOFUBSDIJWFOFUXPSLWJTVBMJ[BUJPOCDC internet archive visualized today global online access

    to tools, information and communication In December 1969 the ARPAnet had 4 nodes: U Los Angeles / Stanford Research Institute (Engelbart) / U Santa Barbara / Utah
  10. What’s wrong with the Web today is due to
 a

    lack of curiosity. And it’s very characteristic of a pop culture. Pop culture lives in the present; it doesn’t really live in the future or want to know about great ideas from the past. / Alan Kay 2007 https://mprove.de/visionreality/media/Kay-CIOinsight2007.html Alan Kay at Xerox PARC: Concept Dynabook IN A Personal Dynamic Medium for Creative Though, 1972 Also famous for the quote: 
 The best way to predict the future is to invent it.
  11. BREXIT - The Uncivil War, BBC Channel 4, 2018 A

    fictitious meeting between Zack Massingham (AggregateIQ)
 and Dominic Cummings (Leave EU campaing)
  12. BREXIT - The Uncivil War, BBC Channel 4, 2018 A

    fictitious meeting between Zack Massingham (AggregateIQ)
 and Dominic Cummings (Leave EU campaing)
  13. BREXIT - The Uncivil War, BBC Channel 4, 2018 A

    fictitious meeting between Zack Massingham (AggregateIQ)
 and Dominic Cummings (Leave EU campaing)
  14. BREXIT - The Uncivil War, BBC Channel 4, 2018 A

    fictitious meeting between Zack Massingham (AggregateIQ)
 and Dominic Cummings (Leave EU campaing)
  15. We are facing even more urgent & wicked global problems,

    e.g. spam, e-commerce, a-social networks data security, personal surveillance, information rights political e-campaigns >> (AggregateIQ and Cambridge Analytica) / Ed Snowden photo: CC Wikimedia Commons Eliza does /via https://sms.hypotheses.org/8941
  16. I don’t know who discovered water. But I am sure

    it wasn’t a fish. » / Marshall McLuhan photo CCBY Matthias Hiltner - www.traveling-shapy.de
  17. The world is so damn complex.[…] If mankind can get

    more capable in dealing with complex urgent problems collectively, that would be a perfect professional goal.
 / Doug Engelbart remembering 1960 (in 2000)
  18. Ivan Sutherland once asked me why I am so keen

    and interested in old computing. My response: Understanding our cultural and technological roots and heritage teaches the progress and development of our culture. Things have never been as they seem today. This provides the motivation and responsibility for all of us to shape our present and future. Preserving our common computing and interaction design history does not mean to shelf the stuff into a museum’s archive and forget about it. Nor does it mean to put it onto a pedestal and worship the software and hardware artefacts of pe-digital-historic times. Knowing about our design roots simply provides an (un)fair advantage to learn from mistakes and failed attempts of generations of designers that preceded us. Are we making progress – as a species on our blue planet? Are we tackling the right design problems to stay here for the next couple of generations? Let’s face the issues and approach solutions to fix Spaceship Earth.
  19. love this planet love the people and deliver
 useful &

    delightful tools, platforms
 & experiences Matthias @mprove 
 https://mprove.de/script/19/creativemornings/