transformations and projection models If the cameraโs coordinate system is different from the worldโs, convert from world to camera coordinates. โข Substitute ๐๐ = R๐๐ค ๐ญ๐๐ค ] เดฅ ๐๐ค to the projection model on the previous page ๐ณ = 1 ๐๐ Kโฒ R๐๐ค ๐ญ๐๐ค ] เดฅ ๐๐ค ๐ข ๐ฃ = 1 ๐๐ ๐๐ข 0 ๐๐ข 0 ๐๐ฃ ๐๐ฃ ๐๐๐ค 11 ๐๐๐ค 12 ๐๐๐ค 13 ๐ก๐๐ค 1 ๐๐๐ค 21 ๐๐๐ค 22 ๐๐๐ค 23 ๐ก๐๐ค 2 ๐๐๐ค 31 ๐๐๐ค 32 ๐๐๐ค 33 ๐ก๐๐ค 3 ๐๐ค ๐๐ค ๐๐ค 1 ๐๐ = ๐๐ , ๐๐ , ๐๐ T ๏ผ3D points in camera coordinate system ๐๐ค = ๐๐ค , ๐๐ค , ๐๐ค T ๏ผ3D points in world coordinate system R๐๐ค , ๐ญ๐๐ค ๏ผRotation matrix, Translation vector เดฅ ๐๐ค = ๐๐ค , ๐๐ค , ๐๐ค , 1 T ๏ผHomogeneous coordinates of ๐๐ค , ใฏใผใซใ R , Relationship between camera and image coordinate systems Relationship between world and camera coordinate systems World coordinate system Camera coordinate system R๐ค๐ , ๐ญ๐ค๐ R๐๐ค , ๐ญ๐๐ค 7