2. Traning Equipment Icon Tap it opens an information popup dialog (detail see next page). 3. Boost Potion Icon For unlocked boost portions: 1) Tap it to boost the score (animation needed) or 2) tap it open a popup dialogue to buy it (detail see next page). For locked boost portions: The icon is grayed out and is no accessilble. 4. Equipped Constumes By default, these three slots have no custume selected, only shows the silhouette. Tap either slot, 1) The slot will be highlighted; 2) the costume selection menu appears on the bottom, and 3) the comments from the mentor will be changed. 5. Costume Selection Menu Tap to try the costume on. If a costime is in use there will be an icon “in use”. This costume can be selected but the slot with that costume will then be empty. There will be also showing the costumes that can be purchased in the shop and locked costumes. (same as origianl version.) 6. Close Button Tap the button to close the custume selection menu, the slot won’t be highlighted anymore. TRAINING SETUP TRAININGS BALL 60 TRAMPOLINE PASS RATES 30 PUNCHING BAG 20 5 START NOW FIGHTING DEFLECTING LEAPING 4 1 TRAINING SETUP TRAININGS BALL 60 TRAMPOLINE PASS RATES 30 PUNCHING BAG 20 FIGHTING DEFLECTING LEAPING 4 1 <Location name> <Story here> I’ve set up a series of challegens that should equip you to pass this mission. Choose it wisely... <or here give them recommendations.> Training setup default screen Mentor Icon Mentor Icon 1. Mission Tips Tap it opens an information popup dialog that shows what crafting item the play could get after nish the mission (detail see next page). 7. Close Button Tap it and back to mission map. the costume selection menu appears. EQUIPPED COSTUMES EQUIPPED COSTUMES Tap it The comments are changed. 1 2 3 4 5 6 7 8. Start Button After setup, tap the button to start trainings, and it costs 5 energy. A popup dialogue will be displayed if there is no enough energy (detail see next page). 8 0 Unlocked Unlocked 0