Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
The Psychology Behind Gamification
Search
TosinAji
October 24, 2013
Technology
1
230
The Psychology Behind Gamification
A presentation on how games work, and how gamification should catch up.
TosinAji
October 24, 2013
Tweet
Share
Other Decks in Technology
See All in Technology
仕様書駆動AI開発の実践: Issue→Skill→PRテンプレで 再現性を作る
knishioka
2
680
SREじゃなかった僕らがenablingを通じて「SRE実践者」になるまでのリアル / SRE Kaigi 2026
aeonpeople
6
2.5k
茨城の思い出を振り返る ~CDKのセキュリティを添えて~ / 20260201 Mitsutoshi Matsuo
shift_evolve
PRO
1
370
pool.ntp.orgに ⾃宅サーバーで 参加してみたら...
tanyorg
0
100
Kiro IDEのドキュメントを全部読んだので地味だけどちょっと嬉しい機能を紹介する
khmoryz
0
210
顧客の言葉を、そのまま信じない勇気
yamatai1212
1
360
Context Engineeringが企業で不可欠になる理由
hirosatogamo
PRO
3
640
Frontier Agents (Kiro autonomous agent / AWS Security Agent / AWS DevOps Agent) の紹介
msysh
3
180
Oracle Base Database Service 技術詳細
oracle4engineer
PRO
15
93k
会社紹介資料 / Sansan Company Profile
sansan33
PRO
15
400k
プロダクト成長を支える開発基盤とスケールに伴う課題
yuu26
4
1.4k
AI駆動開発を事業のコアに置く
tasukuonizawa
1
340
Featured
See All Featured
The Invisible Side of Design
smashingmag
302
51k
Exploring the Power of Turbo Streams & Action Cable | RailsConf2023
kevinliebholz
37
6.3k
GitHub's CSS Performance
jonrohan
1032
470k
Into the Great Unknown - MozCon
thekraken
40
2.3k
The Power of CSS Pseudo Elements
geoffreycrofte
80
6.2k
The Web Performance Landscape in 2024 [PerfNow 2024]
tammyeverts
12
1k
StorybookのUI Testing Handbookを読んだ
zakiyama
31
6.6k
Scaling GitHub
holman
464
140k
Game over? The fight for quality and originality in the time of robots
wayneb77
1
120
GraphQLとの向き合い方2022年版
quramy
50
14k
Getting science done with accelerated Python computing platforms
jacobtomlinson
2
120
We Have a Design System, Now What?
morganepeng
54
8k
Transcript
The Future of Fun The psychology behind Gamification By Tosin
Ajimobi @tosinajimobi #TheFutureofFun
About me Tosin AJimobi Front End Developer Lifelong Gamer
“Software Could be more fun”
“Using game mechanics in non game contexts to achieve
certain goals”
None
None
Game Start …
Stage Select Tutorial – What’s the point? Level 1 –
When to Gamify Level 2 – Feedback Level 3 – Simplification Level 4 – Engagement Level 5 – Community
TUTORIAL So why gamify?
“If Entertainment and Tech had a baby they’d name
it Games.” -‐ Me
Make this…
…Into this!
Level 1-1 When Should you Gamify?
None
Super serious apps Broken apps
None
BOSS BATTLE! - Content comes first - Gamification is an
enhancer - Has many practical uses
Level complete!
LEVEL 2-1 Give Good Feedback
None
None
None
None
Meaningful AcLonable/Encouraging Consistent
Level 2-2 Badges and Points as feedback
None
Badges should acknowledge achievement…
None
Points ≠ Badges
None
None
Level 2-3 Creative Rewards
None
None
None
None
None
BOSS BATTLE! - give Effective feedback - Badges and points
as rewards alone aren’t sustainable - Games are innovating with rewards We should be too
Level complete!
Level 3-1 Simplification is an art
None
None
BOSS BATTLE! - How can you simplify your app -
Make things Clearer - Teaching Users how to use your app
Level complete!
Level 4 Engagement
Level 4-1 Purpose
None
None
None
Level 4-2 Flow
Mihaly Csikszentmihalyi
None
Clear Goals
Immediate feedback
Challenge Vs Skill
Level 4-3 Novelty
Easter eggs
TYPE: 1980
Konami Code
None
None
None
Curiosity
BOSS BATTLE! - Add purpose with Narrative - Don’t underestimate
curiosity - Use fun and humor to connect with users
Level complete!
Level 5-1 Community
Support
Iterative Development
Community created content
None
None
BOSS BATTLE! - Your community will help you if they
like you - Respond to reviews, let people know you’re listening
Level complete!
You WIN! The Take Away
Credits websites www.thefuntheory.com/ (for piano staircase) h[p://extra-‐credits.net/
h[p://uxdesign.smashingmagazine.com/2013/02/15/designing-‐great-‐feedback-‐loops/ Books Flow: The Psychology of OpLmal Experience -‐ Mihaly Csikszentmihalyi Theory of Fun for Game Design -‐ Raph Koster
Thank You My name:Tosin Ajimobi Follow me: @tosinajimobi Tweet this
talk: #FutureOfFun