This talk is sort of a "food for thought" talk. It takes the effects, AI currently has on software development, and looks at them from a different angle. When doing so, we realize that we are stuck with Von-Neumann architectures and 3rd Generation Languages as predominant paradigm for more than 70 years meanwhile. From a builder's perspective who want to make their dreams (idea) come true on a computer, this is cumbersome and much more complicated than they would like it to be.
AI making it much easier to bring ideas to life, (re-)raises questions we evaded for many years, like "Why are we still stuck with 3GL?", or "Are there better ways to teach computers our ideas than 3GL?", and "Are there better machines than a Von-Neumann machine?". This talk picks up these questions as well as follow-up questions that result from them, and explores them.
Of course, the voice track is missing. However, I hope that the slides are still of some use for you.