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What are you wearing? People, Prototypes, and P...

What are you wearing? People, Prototypes, and Privacy

San Diego MiniMaker Faire Meetup at the San Diego Central Library during Start Up Week. Wearable electronics.

Carol Willing

June 16, 2014
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Transcript

  1. People centered design –  Touch •  Gentle •  Soft – Sound

    •  Music •  Familiar voices – Vision •  falling •  disorienting
  2. Select your hardware for proof of concept first – Sensors – Brain

    – Communications Prototyping time has rapidly accelerated. It’s not unusual for a prototype to be created in several weeks. Longer to mass production.
  3. Sensors for movement and activity •  MEMS Accelerometers – position

    in1, 2, or 3 directions –  Analog Devices ADXL362 •  Gyro – rotation –  Invensense ITG-3xxxx •  Magnetometer –  Honeywell HMC5833L (3-axis digital compass IC) •  Pressure and Altitude – Measure small movements –  Freescale MPL31152 Source: O’Reilly Solid Conference 2014 – Moe Tanabian, Samsung
  4. Sensor Fusion •  Makes prototyping easier by bundling sensors in

    one IC or board •  Monitor movement as the individual sensors Example: Invensense MPU-9150, Sparkfun $35 Hillcrest Labs Freespace FSM-9 (state of the art) Source: O’Reilly Solid Conference 2014 – Moe Tanabian, Samsung
  5. Choice: Firmware or Operating System •  Do your need 3rd

    party developers? •  Do you need multiprocessing? •  If no, firmware should be fine (Arduino) •  If yes, OS like Android, Linux, QNX, TinyOS Source: O’Reilly Solid Conference 2014 – Moe Tanabian, Samsung
  6. Consider cases for use over a distance Going beyond just

    a single user in their immediate environment – Web or monitoring – Communicate with others in area – Android Wear
  7. After proof of concept, iterate as needed •  Hardware – Cost

    – Power – Real estate •  Software – Best practices – API – Web applications
  8. Be mindful when developing •  Camera – visual indicator on

    or off •  Data –  Ability to turn on or off data collection – user control, opt out – Level of trust •  “Big brother” employee interaction and activity monitoring •  Legal – HIPAA