cat has been sold for $113,000 2. At peak the game had ~15,000 players and generated $1,5 million / day (yes, that’s a $100 ARPU) 3. Top-10 gaming projects have raised $350,000
actual games using blockchain as the main DB • Part 2 Tokenization – binding items to a blockchain token • E-sports • Crowdfunding • Loyalty programs • Etc.
requires money • No tutorials at all Poor user experience • Poor artworks • No gameplay whatsoever Very little “common gamedev knowledge” and “growth hacks” applied
just TenCent & NetEase, but also Baidu & Xiaomi • 10cent The game, called Let’s Hunt Monsters, combines blockchain technology, augmented reality (AR) and location-based services (LBS) to create a game that is essentially a crossover of Pokemon Go and Cryptokitties • Crytek has launched it’s own currency and platform (100 kills = 3 Crycash) • Ubisoft has a team dedicated to blockchain and an event in Lyon • 410 game projects on Blockchain Gamer
in finals and you sell THE knife that was used to score epic win. You sell it on the auction • Sword -> Beelzebub -> Sword the Beelzebub Slayer +3 –> trade • You introduce an achievement tokenized item, give it to player that have spent 1000 years in your game and make it tradable. They sell it, you get your cut.
like? • Is there any money? • Game Examples • Current state • Tokenization • Increase revenue • Improve user engagement • Build new Gameplay • Main Blockchain protocols