Ivan Nekrychyi, Wargaming Mobile

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March 12, 2019

Ivan Nekrychyi, Wargaming Mobile

Building Real Time Game Analytics for Mobile

(White Nights Conference Berlin 2019)
The official conference website — http://wnconf.com

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wnconf

March 12, 2019
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Transcript

  1. BUILDING REAL TIME GAME ANALYTICS FOR MOBILE

  2. SLIDE About Myself HELLO! IVAN NEKRYCHYI Director of BI, Wargaming

    Mobile Currently: Aeria Games Gamigo Group Financial consulting & Business evaluation Previously: 2
  3. About Wargaming MOBILE

  4. SLIDE About Wargaming Mobile 4

  5. SLIDE 5 About Wargaming Mobile - HELSINKI - - BERLIN

    - - MOSCOW - - CYPRUS - - COPENHAGEN - - MINSK - 5
  6. SLIDE 6 About Wargaming Mobile 380 PEOPLE IN WG MOBILE

  7. SLIDE 7 About Wargaming Mobile -3- PEOPLE IN WG MOBILE

    BI
  8. SLIDE 8 Mobile BI System Reliable and quick DWH Easy

    to use analytics Scalability Costs Control
  9. 9 Main Challenges

  10. SLIDE 10 Data Warehouse On Premises DWH Cloud

  11. SLIDE 11 On Premises DWH

  12. SLIDE 12 Cloud DWH 12

  13. SLIDE 13 Data Warehouse On Premises DWH Cloud - WINNER

    -
  14. SLIDE 14 Tracking OWN 3rd Party

  15. SLIDE 15 Tracking THERE IS NO SUCH THING AS TOO

    MUCH DATA.
  16. SLIDE 3rd Party OWN 16 Tracking

  17. SLIDE 17 Data Processing Batch Streaming

  18. SLIDE Data Processing But What It’s not How 18

  19. SLIDE 19 Reporting WHY DO I NEED REPORTING? I CAN

    JUST USE EXCEL
  20. SLIDE 20 Reporting Out of the box Self Controlled

  21. SLIDE 21 Reporting SELF CONTROLLED

  22. SLIDE 22 Real Time Analytics System

  23. SLIDE 23 Integration

  24. SLIDE 24 Integration "ONE SDK TO RULE THEM ALL"

  25. SLIDE SLICE & DICE USERS IN REAL TIME 25 Real

    Time Segmentation
  26. SLIDE 26 Conclusions COLLECT ALL THE DATA! MAKE YOUR DATA

    WORK FOR YOU FUTURE PROOF YOUR DATA
  27. 27 Thank You!