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Practical Demystification of CRDTs (LambdaDays 2016)

Dmitry Ivanov
February 20, 2016

Practical Demystification of CRDTs (LambdaDays 2016)

Prepared & presented together with Nami Nasserazad (https://twitter.com/namiazad) and Didier Liauw.

Abstract:

In a connected world, synchronising mutable information between different devices with different clock precision can be a difficult problem. A piece of data may have many out-of-sync replicas but all of those should eventually be in a consistent state. For example, TomTom users, having personal navigation devices, smartphones, MyDrive website accounts, expect their navigation information be synchronised properly even in the occasional absence of network connection.

Conflict-free Replicated Data Types (CRDTs) provide robust data structures to achieve proper synchronisation in an unreliable network of devices. They enable the conflict resolution being done locally at the data type level while guaranteeing the eventual consistency between replicas.

In this talk, in addition to an introduction to CRDT, our main focus will be on a special type of CRDT-set called OUR-set (Observed, Updated, Removed) which we created to extend known CRDT-sets with update functionality. We will explain the advantages of this data structure to solve many synchronisation problems as well as its limitations. We also show how a basic implementation of OUR-set CRDT in Scala and its counterpart in Java looks like and enumerate a set of subtle considerations which should be taken into account.

Dmitry Ivanov

February 20, 2016
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  1. Prac%cal Demys%fica%on
    of
    CRDTs
    Nami Nasserazad (@namiazad, nami.me)
    Dmitry Ivanov (@idajan8s)
    Didier Liauw
    17-18 February 2016, Kraków
    1

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  2. Disclaimer
    We are NOT:
    • Distributed systems experts.
    • Hardcore academia guys.
    Just curious engineers hacking on real
    world problems.
    2

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  3. Who we are?
    "Fool" stack developers hacking on:
    • Backend services
    • Mobile || SDKs
    • Infrastructure && AWS && DevOps
    3

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  4. NavCloud
    4

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  5. Server Development Stack
    5

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  6. Client Libraries
    6

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  7. NavCloud Nature
    • Unstable connec,ons
    • Limited bandwidth
    • Seamless edit/view in offline mode
    • Concurrent changes with poten7al
    conflicts
    • No guarantee on updates order
    • No data loss
    • Data convergence to expected value
    7

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  8. How to Deal with this Nature?
    8

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  9. Bad programmers worry about the
    code. Good programmers worry
    about data structures
    — Linus Torvalds
    9

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  10. CRDT
    10

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  11. CRDT
    DT: Data Type
    CRDT is a data type with its own algebra
    11

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  12. CRDT
    R: Replicated
    CRDT is a family of data structures which
    has been designed to be distributed
    12

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  13. CRDT
    C: Conflict Free
    Resolving conflicts is done automa2cally
    13

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  14. How?
    14

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  15. Merge
    15

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  16. What is Merge?
    • A binary opera-on on two CRDTs
    • Commuta've: x • y = y • x
    • Associa've: ( x • y ) • z = x • ( y • z )
    • Idempotent: x • x = x
    16

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  17. How Does it Help?
    In Distributed Systems:
    • Order is not guaranteed:
    • No Problem: Merge is Commuta-ve and Associa-ve
    • Events can be delivered more than once:
    • No problem: Merge is Idempotent
    17

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  18. What Does it Bring in Prac1ce?
    • Local updates
    • Local merge of receiving data
    • All local merges converge
    18

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  19. Examples
    19

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  20. G-Counter
    20

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  21. G-Counter
    Merge: Max of corresponding elements: A:6 B:3 C:9
    TotalValue: Sum of all elements: 6 + 3 + 9 = 18
    21

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  22. Max Func)on
    • A binary opera-on on two CRDTs
    • Commuta've: x max y = y max x
    • Associa've: ( x max y ) max z = x max ( y max z )
    • Idempotent: x max x = x
    22

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  23. G-Set
    23

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  24. G-Set
    Merge: Union of sets: { x, y, z, a, b, c }
    Total Value: The same as the merge result
    24

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  25. Union Func)on
    • A binary opera-on on two CRDTs
    • Commuta've: x ∪ y = y ∪ x
    • Associa've: ( x ∪ y ) ∪ z = x ∪ ( y ∪ z )
    • Idempotent: x ∪ x = x
    25

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  26. CRDT in NavCloud
    26

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  27. Favourite Loca-ons
    Synchronisa-on
    27

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  28. Naive Approach?
    28

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  29. Last Write Wins
    29

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  30. Problems
    • Unstable connec-ons
    • Actual update -me < Sent -me
    • Network latency
    • Sent -me < Received -me
    • Unreliable clocks
    30

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  31. Stale update may win!
    31

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  32. So What?
    32

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  33. CRDT
    33

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  34. NavCloud Nature vs CRDT
    • Unstable connec,ons ✔
    • Limited bandwidth ✔
    • Seamless edit/view in offline mode ✔
    • Concurrent changes with poten7al
    conflicts ✔
    • No guarantee on updates order ✔
    • No data loss ✔
    • Data convergence to expected value ✔
    34

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  35. Same Data Model Everywhere
    • Server
    • Clients
    • Data store
    35

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  36. CRDT Set Implementa/ons
    Let's do our homework :)
    36

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  37. 2-Phase-Set
    Stores addi+ons and removals.
    • G-Set for added elements
    • G-Set for removed elements aka Tombstones
    37

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  38. 2-Phase-Set
    38

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  39. 2-Phase-Set
    Merge: [ Add { "cat", "dog", "ape" }; Rem { "ape" } ]
    Lookup: { "dog", "ape" }
    39

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  40. 2-Phase-Set
    Lookup
    def lookup: Set[E] = addSet.diff(removeSet).lookup
    Merge
    def merge(anotherSet: TwoPSet[E]): TwoPSet[E] =
    new TwoPSet( union(addset, anotherSet.addSet ),
    union(removeSet, anotherSet.removeSet ))
    40

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  41. 2-Phase-Set
    Doesn't work for us:
    • Removed element can't be added again
    • Immutable elements: no updates possible
    41

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  42. LWW-Element-Set
    Stores addi+ons and removals, with !mestamps.
    • G-Set for added elements
    • G-Set for removed elements aka Tombstones
    • Each element has a 3mestamp
    • Supports re-adding removed element using a higher 3mestamp
    42

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  43. LWW-Element-Set
    43

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  44. LWW-Element-Set
    Merge
    Add { (1, "cat"), (5, "cat"), (1, "dog"), (1, "ape") }
    Rem { (1, "cat"), (3, "cat") }
    44

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  45. LWW-Element-Set
    Merge
    Add { (1, "cat"), (5, "cat"), (1, "dog"), (1, "ape") }
    Rem { (1, "cat"), (3, "cat") }
    Lookup
    { "cat", "dog", "ape" }
    45

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  46. LWW-Element-Set
    Lookup
    def lookup: Set[E] = addSet.lookup.filter { addElem =>
    !removeSet.exists { removeElem =>
    removeElem.value == addElem.value && removeElem.timestamp > addElem.timestamp
    }
    }.map(_.value)
    Merge
    def merge(LWWSet anotherSet): LWWSet =
    new LWWSet( union(addset, anotherSet.addSet ),
    union(removeSet, anotherSet.removeSet ))
    46

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  47. LWW-Element-Set
    Doesn't work for us:
    • Immutable elements: no updates possible.
    47

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  48. OR-Set
    OR - Observed / Removed
    Stores addi+ons and removals, with tags.
    • G-Set for added elements
    • G-Set for removed elements aka Tombstones
    • Unique tag is associated with each inser7on or dele7on
    • Supports re-adding removed elements
    48

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  49. OR-Set
    49

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  50. OR-Set
    Merge
    Add { (#a, "cat"), (#c, "cat"), (#b, "dog"), (#d, "ape") }
    Rem { (#a, "cat") }
    50

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  51. OR-Set
    Merge
    Add { (#a, "cat"), (#c, "cat"), (#b, "dog"), (#d, "ape") }
    Rem { (#a, "cat") }
    Lookup
    { "cat", "dog", "ape" }
    51

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  52. OR-Set
    Lookup
    E exists iff it has in AddSet a tag that is not in the RemoveSet.
    def lookup(): Set =
    addSet.filter { addElem =>
    !removeSet.exists { remElem =>
    addElem.value == remElem.value
    && remElem.tag.equals(addElem.tag) }
    }
    .map(_.value);
    52

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  53. OR-Set
    Merge
    def merge(anotherSet: ORSet[E]): ORSet[E] =
    new ORSet( union(addset, anotherSet.addSet ),
    union(removeSet, anotherSet.removeSet))
    53

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  54. OR-Set
    Doesn't work for us:
    • Immutable elements: no updates possible.
    54

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  55. OUR-Set
    Our take on Observed-Updated-Removed Set
    • Each element has a unique iden%fier
    • Element can be changed if iden4fier remains the same
    • Each element has a %mestamp
    • Timestamp is updated on each element muta4on
    Iden%ty (immutable unique id) vs Value (mutable)
    55

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  56. OUR-Set
    Contains a single underlying set of elements with metadata:
    • Each element has a unique id field (e.g. a UUID)
    • Each element has a "removed" boolean flag
    • Each element has a )mestamp
    • Set can only contain one element with a par'cular id
    56

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  57. OUR-Set
    57

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  58. OUR-Set
    Merge
    { (id1, 5, "*ger"), (id2, 2, "dog", removed), (id3, 1, "ape") }
    58

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  59. OUR-Set
    Merge:
    { (id1, 5, "*ger"), (id2, 2, "dog", removed), (id3, 1, "ape") }
    Lookup
    { "$ger", "ape" }
    59

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  60. OUR-Set
    Merge
    def merge(anotherSet: OURSet[E]]): OURSet[E] =
    OURSet[E]( elements ++ anotherSet.elements)
    .groupBy (_.id)
    .map (group => group._2.maxBy(_.timestamp))
    .toSet)
    Lookup
    def lookup(ourSet: OURSet[E]): Set[E] =
    ourSet.filter (!_.removed)
    .map (_.value)
    60

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  61. Implementa)on
    NavCloud CRDT Model: Favorites
    61

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  62. CRDT Model: Favorites
    FavoriteState element:
    • ID (to uniquely iden.fy a favorite)
    • Timestamp (to indicate the last change .me)
    • Removed flag (to indicate if favorite has been removed)
    • Favorite data: ( Name, Loca2on, ... )
    62

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  63. Convergence in case of equal !mestamps
    Compare func-on checks all the fields in order of priority:
    • Timestamp
    • Removed flag (Add or Delete bias)
    • .. rest a6ributes ..
    63

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  64. Using CRDT everywhere
    • Use the same algorithm everywhere
    As simple as calling the merge func8on
    64

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  65. Using CRDT everywhere
    Client <-> Server <-> Database
    def update(fromClient: OURSet[FavoriteState]): OURSet[FavoriteState] = {
    val fromDatabase = database.fetch(...)
    val newSet = fromDatabase.merge(fromClient)
    database.push(newSet)
    newSet
    }
    65

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  66. Considera*ons & Limita*ons
    66

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  67. "What About Garbage?"
    • CRDTs tend to grow because of tombstones.
    • Deleted Favorite in the Set == Tombstone.
    • A poten?ally unbounded growth.
    67

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  68. Case
    MyDrive beta-test user with ~3000 deleted
    favorites and 5 non-deleted ones.
    => 1 Mb Favorites.json
    68

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  69. Prune deleted favorites
    But when?
    Requirement: all nodes holding a Favorites set should have seen a
    deleted element before it can be pruned.
    Otherwise deleted elements can be resurrected.
    69

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  70. Solu%on #1: Client-awareness & LastSyncTime
    Capturing a +me of the last sync between a client and the service.
    if (clients.forAll(_.lastSyncTimestamp > tombstone.timestamp)) {
    crdtSet.remove(tombstone)
    }
    70

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  71. Solu%on #2: Time-To-Live for tombstones
    Prune tombstones once TTL exceeded.
    if ((DateTime.now() - tombstone.timestamp) > TimeToLive) {
    crdtSet.drop(tombstone)
    }
    Requirement: all nodes holding a CRDT set should apply the same
    TTL rule independently.
    71

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  72. Solu%on #3: Send only diff upon any update.
    Client has a set of [ A, B, C ]; Server has a set of [ A, B'', C ].
    Client modifies and sends only updated favorites: [ A', B' ]
    Before: Server responds with a full merged set [ A', B'', C ].
    72

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  73. Solu%on #3: Send only diff upon any update.
    We introduced a scoped diff:
    Server responds with a diff set [ B'' ] as B' update from the client
    has lost to B'' on the server.
    A' element is skipped as it has won on the server.
    73

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  74. Trouble With Time
    74

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  75. There is no such thing as reliable (me.
    75

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  76. Tracking *me is actually
    tracking causality.
    — Jonas Bonér, "Life Beyond the Illusion of Present"
    Causality & Ordering events.
    76

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  77. Time can be just good enough.
    77

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  78. Ordering updates within a single node
    Timestamp field as a logical clock.
    Actual value is not important, but it should always grow
    monotonically.
    78

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  79. Ordering updates within a single node
    "+1 Strategy":
    Long resolveNewTimestamp(ElementState state) {
    return Math.max( retrieveTimestamp(),
    state.lastModified() + 1 );
    }
    79

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  80. Ordering updates from different nodes
    If GPS clock is available -> use it (mainly PND case).
    Prefer the server &me to a client's local 0me.
    80

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  81. Edge case
    Mul$ple Clients modify the same element
    (concurrently || without a reliable clock).
    81

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  82. One "merge" to rule them all
    82

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  83. Clients & Server MUST have same 'merge'
    behaviour.
    ==
    Given the same input, their 'merge' func/ons
    emit the same results.
    83

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  84. Divergence may lead to endless synchronisa0on loops!
    84

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  85. "So what?" :)
    • Academia is not as scary as might seem to pragma1c devs.
    • Look for the best && simplest solu1ons.
    • Understand their limita/ons.
    • Analyze and monitor real usage.
    • Never se?le: constantly search how to tune & improve.
    85

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  86. "Show me the code"
    Scala samples
    h+ps:/
    /github.com/ajan7s/scala-crdt
    Java samples
    h+ps:/
    /github.com/ajan8s/java-crdt
    86

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  87. Homework for the curious minds (Part 1)
    • CRDTs for fun and eventual profit, - Noel Welsh, 2013.
    • Readings in conflict-free replicated data types, - Christopher
    Meiklejohn, 2015.
    • A comprehensive study of Convergent and CommutaJve
    Replicated Data Types, - Marc Shapiro, Nuno Preguiça, Carlos
    Baquero, Marek Zawirski, 2011.
    87

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  88. Homework for the curious minds (Part 2)
    • Lasp: A language for distributed, coordina7on-free programming,
    - Meiklejohn & Van Roy, 2015.
    • Swarm.js+React — real-7me, offline-ready Holy Grail web apps, -
    Victor Grishchenko, 2014.
    88

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  89. Any ques)ons? :)
    89

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