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The state of VR/AR/MR by Edward Caulfield

The state of VR/AR/MR by Edward Caulfield

Edward Caulfield is an AR Business Developer at SSVAR , the Swiss Society of Virtual and Augmented Reality (http://ssvar.ch/). You can follow him at: https://twitter.com/ARIntelligence

Azure Zurich User Group

February 13, 2018
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  1. “The State of VR / MR / AR“ February 13th,

    2018 - 18:15 - 18:30 Edward Caulfield, SSVAR SSVAR - Swiss Society of Virtual and Augmented Reality
  2. Market Trend • Everyone says the same thing, in a

    different way Credence Research
  3. VR – Catering to Consumers • Mostly Gaming and Creativity

    Apps • Then Training, Therapy, Travel
  4. VR Authoring Tools • Facebook • Unity • Unreal Engine

    • Lumberyard (Amazon) • Cryengine • …
  5. AR Authoring Tools • SDKs • ARKit, ARCore • Wikitude

    • Vuforia • Catchoom • …… • Content Management Systems • ZapWorks • AWE.Media • Thingworx • PixLive (Vidinoti) • TARTT (Takondi) • Layar • Wikitude • ……
  6. Where are we now? • VR -> Consumer • Still

    bulky • Still unattractive • AR -> Enterprise • Still too expensive • Still too few consumer applications • Still stuck on phone / pad • Object recognition under developed
  7. What about the future? • New ARKit • Vertical planes

    & Object Recognition • Standards & AR Cloud • Consumer AR glasses • How will VR/MR/AR impact criminal enterprise?