Share
Design System Culture (Smashing Meets, 2022)
The culture around your design system is greatly impacted by the culture of your organization. In this presentation, Ben shares how this understanding can impact the way you approach creating a sustainable systematic design practice. He examines the various types of organizational cultures and considers how they work together (and how they don't).
The hardest work we have to do is the cultural work. This presentation will help you face that challenge head-on and shape your approach, making your work more sustainable and enjoyable.
Topics covered:
- What is organizational culture?
- How to establish culture
- How subcultures are impacted by overall org culture
- Primary types of design system subcultures
- How to adjust your approach for a sustainable system
Ben Callahan
Transcript
34 slides
-
a quick story… Last year, my company, Sparkbox, spent the
majority of the year consulting with a large fi nancial services company. They are a very competitive organization, with lots of ideas for new products. But they really were struggling to move as quickly as they wanted on those new ideas. So, they hired us to help them build a new product and along with that product, a design system. I think their hope was that we could then use the design system to increase the ef fi ciency of their internal teams as they rolled out more products in the future. So we jumped in alongside their teams and got to work. Now, I wish I could sit here and tell you about how amazing this engagement was. But I’ll be very honest, it was a real struggle. It was so dif fi cult, that, at the end of last year, we made the tough decision to walk away from this customer. And the reason that we did so was… -
Basic Underlying Assumptions Espoused Beliefs Artifacts Organizational Culture is made
up of three layers What you see What people say What people believe http://www.scheinocli.org/ -
Basic Underlying Assumptions Espoused Beliefs Artifacts Organizational Culture is made
up of three layers What you see What people say What people believe Experience http://www.scheinocli.org/ -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible -
There are four primary types of Organizational Culture in the
competing values framework Focused https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf Flexible External Internal -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible External Internal Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible External Internal Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Compete Market Culture “Do things fast” Create Adhocracy Culture “Do things fi rst” https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible External Internal Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Compete Market Culture “Do things fast” Create Adhocracy Culture “Do things fi rst” https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf “People fi rst” “Disrupt everything” “Beat the competition” “Avoid risk” -
Collaborate Clan Culture “Do things together” Control
Hierarchy Culture “Do things right” “I believe the scope of my work cannot be accomplished in any way other than to partner with teams who have caught the vision” Design system subcultures are most often Collaborative or Controlling -
Collaborate Clan Culture “Do things together” Control
Hierarchy Culture “Do things right” “I believe the scope of my work cannot be accomplished in any way other than to partner with teams who have caught the vision” “My product teams haven’t created consistency, so I’m here to make sure they do going forward” Design system subcultures are most often Collaborative or Controlling -
Collaborate Clan Culture “Do things together” Control
Hierarchy Culture “Do things right” The spectrum from collaborative to controlling helps us identify healthy and unhealthy behaviors Unhealthy Collaboration Unhealthy Control -
The spectrum from collaborative to controlling helps us identify healthy
and unhealthy behaviors Primarily based on subscriber needs Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Unhealthy Collaboration Unhealthy Control Primarily based on organization needs Tries to prioritize everyone’s needs (serves no-one well) Ignores input from subscribers (serves no-one well) Prioritization -
The spectrum from collaborative to controlling helps us identify healthy
and unhealthy behaviors Primarily driven by relationship Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Unhealthy Collaboration Unhealthy Control Primarily driven by incentive Unsustainable over-support through the adoption process Unsustainable non-support through the adoption process Adoption -
The spectrum from collaborative to controlling helps us identify healthy
and unhealthy behaviors Intentionally fl exible (extension of the system is encouraged) Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Unhealthy Collaboration Unhealthy Control Necessarily restrictive (extension of the system is discouraged) Extreme fl exibility (extension of the system is overused) Extreme restriction (extension of the system is forbidden) Extension -
The spectrum from collaborative to controlling helps us identify healthy
and unhealthy behaviors System primarily adapts to the work fl ows of the subscribers Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Unhealthy Collaboration Unhealthy Control Subscribers primarily adapt to the approach of the system Extreme accommodation for subscriber work fl ows (decision paralysis) Lack of accommodation for subscriber work fl ows (regular rework) Change Management -
Healthy and unhealthy cultural characteristics HEALTHY RANGE Collaborative Controlling Prioritization
Driven by subscriber needs Driven by organizations needs Tries to serve everyone perfectly, serving nobody well Ignores subscriber input, serving nobody well Change Management System adapts to the work fl ows of the subscribers Subscribers adapt to the approach of the system Extreme accommodation for subscriber work fl ows resulting in decision paralysis Lack of accommodation for subscriber work fl ows resulting in rework Extension Intentionally fl exible, extension is encouraged Necessarily restrictive, extension is discouraged Extension is overused Extension is forbidden Adoption Driven by relationship Driven by incentive Unsustainable over-support, burning out system team Unsustainable lack of support, frustrating subscriber teams -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible External Internal Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Compete Market Culture “Do things fast” Create Adhocracy Culture “Do things fi rst” https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible External Internal Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Compete Market Culture “Do things fast” Create Adhocracy Culture “Do things fi rst” https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible External Internal Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Compete Market Culture “Do things fast” Create Adhocracy Culture “Do things fi rst” https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible External Internal Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Compete Market Culture “Do things fast” Create Adhocracy Culture “Do things fi rst” https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible External Internal Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Compete Market Culture “Do things fast” Create Adhocracy Culture “Do things fi rst” https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf -
There are four primary types of Organizational Culture in the
competing values framework Focused Flexible External Internal Collaborate Clan Culture “Do things together” Control Hierarchy Culture “Do things right” Compete Market Culture “Do things fast” Create Adhocracy Culture “Do things fi rst” https://www.thercfgroup.com/ fi les/resources/an_introduction_to_the_competing_values_framework.pdf -
Can the design system subculture change the culture of
the organization? -
Basic Underlying Assumptions Espoused Beliefs Artifacts Organizational Culture is made
up of three layers What you see What people say What people believe Experience Create http://www.scheinocli.org/ -
People will make what they want to make. Your
job is to change