to enable deeper, richer learning. Create parity of content in courses, regardless of section. ATCM 2302 – Assignment #3 Illusion of Space Create the illusion of three-dimensional space using three different devices to show depth—size, overlapping, vertical location, one-point perspective, two-point perspective, multi-point perspective, and aerial perspective. For example: size, overlapping, and linear perspective could be applied in the same composition. Create your design as either open or closed form using naturalistic, abstract, or nonobjective shapes, with clearly identifiable foreground, middle ground, and background areas. Use pencil and/or black sharpie on a sheet of 8.5x11” white cardstock paper to compose your final design. If using aerial perspective, you will need to employee hatching and cross hatching and/or shading to create the range of values needed. IDEATE First sketch at least six mini-compositions on one page of your sketchbook to experiment with different ideas. Take a photo or scan this page. DESIGN PROCESS Document the following stages of the design process: define, ideate, prototype, and feedback. Use correct design terminology when describing your design and explaining the methods and devices used in composing your design. You will submit a typewritten document of these stages (in Word or PDF format) to eLearning. RUBRIC 25% – Craftsmanship: Design is clear with no defects in workmanship and uses specified materials. 15% – Design process: All phases of the design process are completed. Design terminology is correctly used. 15% – Sketches: Six mini sketches (mini compositions) uploaded to eLearning. 15% – Depth Demonstrates exemplary understanding of illusion of depth. Three or more devices employed. The foreground, middle ground, and background are logical and clear. 15% – Open/closed form: Open or closed form encompasses the entire picture plane. 15% – Effort and originality: Demonstrates an exemplary understanding of depth, in a highly original and unique design. Because space in two- dimensional pieces can only be implied, the designer translates cues from a 3D experience to a two-dimensional plane. Consider What are the most common devices used to create an illusion of space in photography, video, or animation? What role does value contrast play in creating an illusion of space? When using one- or two- point perspective, what determines whether you will see the rooftops on buildings? Connect You will explore space, perspective, and 3D further in Computer Imaging. ATCM 2302 – Assignment #3 Illusion of Space Create the illusion of three-dimensional space using three different devices to show depth—size, overlapping, vertical location, one-point perspective, two-point perspective, multi-point perspective, and aerial perspective. For example: size, overlapping, and linear perspective could be applied in the same composition. Create your design as either open or closed form using naturalistic, abstract, or nonobjective shapes, with clearly identifiable foreground, middle ground, and background areas. Use pencil and/or black sharpie on a sheet of 8.5x11” white cardstock paper to compose your final design. If using aerial perspective, you will need to employee hatching and cross hatching and/or shading to create the range of values needed. IDEATE First sketch at least six mini-compositions on one page of your sketchbook to experiment with different ideas. Take a photo or scan this page. DESIGN PROCESS Document the following stages of the design process: define, ideate, prototype, and feedback. Use correct design terminology when describing your design and explaining the methods and devices used in composing your design. You will submit a typewritten document of these stages (in Word or PDF format) to eLearning. RUBRIC 25% – Craftsmanship: Design is clear with no defects in workmanship and uses specified materials. 15% – Design process: All phases of the design process are completed. Design terminology is correctly used. 15% – Sketches: Six mini sketches (mini compositions) uploaded to eLearning. 15% – Depth Demonstrates exemplary understanding of illusion of depth. Three or more devices employed. The foreground, middle ground, and background are logical and clear. 15% – Open/closed form: Open or closed form encompasses the entire picture plane. 15% – Effort and originality: Demonstrates an exemplary understanding of depth, in a highly original and unique design. Because space in two- dimensional pieces can only be implied, the designer translates cues from a 3D experience to a two-dimensional plane. Consider What are the most common devices used to create an illusion of space in photography, video, or animation? What role does value contrast play in creating an illusion of space? When using one- or two- point perspective, what determines whether you will see the rooftops on buildings? Connect You will explore space, perspective, and 3D further in Computer Imaging. ATCM 2302 – Assignment #3 Illusion of Space Create the illusion of three-dimensional space using three different devices to show depth—size, overlapping, vertical location, one-point perspective, two-point perspective, multi-point perspective, and aerial perspective. For example: size, overlapping, and linear perspective could be applied in the same composition. Create your design as either open or closed form using naturalistic, abstract, or nonobjective shapes, with clearly identifiable foreground, middle ground, and background areas. Use pencil and/or black sharpie on a sheet of 8.5x11” white cardstock paper to compose your final design. If using aerial perspective, you will need to employee hatching and cross hatching and/or shading to create the range of values needed. IDEATE First sketch at least six mini-compositions on one page of your sketchbook to experiment with different ideas. Take a photo or scan this page. DESIGN PROCESS Document the following stages of the design process: define, ideate, prototype, and feedback. Use correct design terminology when describing your design and explaining the methods and devices used in composing your design. You will submit a typewritten document of these stages (in Word or PDF format) to eLearning. RUBRIC 25% – Craftsmanship: Design is clear with no defects in workmanship and uses specified materials. 15% – Design process: All phases of the design process are completed. Design terminology is correctly used. 15% – Sketches: Six mini sketches (mini compositions) uploaded to eLearning. 15% – Depth Demonstrates exemplary understanding of illusion of depth. Three or more devices employed. The foreground, middle ground, and background are logical and clear. 15% – Open/closed form: Open or closed form encompasses the entire picture plane. 15% – Effort and originality: Demonstrates an exemplary understanding of depth, in a highly original and unique design. Because space in two- dimensional pieces can only be implied, the designer translates cues from a 3D experience to a two-dimensional plane. Consider What are the most common devices used to create an illusion of space in photography, video, or animation? What role does value contrast play in creating an illusion of space? When using one- or two- point perspective, what determines whether you will see the rooftops on buildings? Connect You will explore space, perspective, and 3D further in Computer Imaging. ATCM 2302 – Assignment #3 Illusion of Space Create the illusion of three-dimensional space using three different devices to show depth—size, overlapping, vertical location, one-point perspective, two-point perspective, multi-point perspective, and aerial perspective. For example: size, overlapping, and linear perspective could be applied in the same composition. Create your design as either open or closed form using naturalistic, abstract, or nonobjective shapes, with clearly identifiable foreground, middle ground, and background areas. Use pencil and/or black sharpie on a sheet of 8.5x11” white cardstock paper to compose your final design. If using aerial perspective, you will need to employee hatching and cross hatching and/or shading to create the range of values needed. IDEATE First sketch at least six mini-compositions on one page of your sketchbook to experiment with different ideas. Take a photo or scan this page. DESIGN PROCESS Document the following stages of the design process: define, ideate, prototype, and feedback. Use correct design terminology when describing your design and explaining the methods and devices used in composing your design. You will submit a typewritten document of these stages (in Word or PDF format) to eLearning. RUBRIC 25% – Craftsmanship: Design is clear with no defects in workmanship and uses specified materials. 15% – Design process: All phases of the design process are completed. Design terminology is correctly used. 15% – Sketches: Six mini sketches (mini compositions) uploaded to eLearning. 15% – Depth Demonstrates exemplary understanding of illusion of depth. Three or more devices employed. The foreground, middle ground, and background are logical and clear. 15% – Open/closed form: Open or closed form encompasses the entire picture plane. 15% – Effort and originality: Demonstrates an exemplary understanding of depth, in a highly original and unique design. Because space in two- dimensional pieces can only be implied, the designer translates cues from a 3D experience to a two-dimensional plane. Consider What are the most common devices used to create an illusion of space in photography, video, or animation? What role does value contrast play in creating an illusion of space? When using one- or two- point perspective, what determines whether you will see the rooftops on buildings? Connect You will explore space, perspective, and 3D further in Computer Imaging.