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Lead Dev London '23 - The Awful Agony of the Ap...

Lead Dev London '23 - The Awful Agony of the App Store

Have you ever found yourself tearing your hair out because some faceless bureaucracy wants you to jump through yet more incomprehensible hoops, and won’t explain why?

When we have control over the deployment and release of our own products, we can use several techniques to maximise the feedback loop, minimise risk and give us every opportunity to innovate and pivot. Continuous integration, Minimum Viable Product, automated testing, user research… these are all techniques we can use when experimenting with a new product. They allow us to prioritise user needs and maximise agility and flexibility.

But when building a brand new iOS app, developers are at the whim of the Apple app store… and this can prevent them from using many – or even any – of the aforementioned techniques.

This talk is a dramatic tale of ups and downs, tears and triumph, and the very sharp end of the sunk cost fallacy. Via the rollercoaster ride of a failed iOS app, Clare uses the experience to highlight several key components that contribute to successful software development… and offer understanding to those facing obstacles beyond their control.

Warning: Contains mild peril.

Clare Sudbery

June 22, 2023
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Transcript

  1. SUMMARY @ClareSudbery Testing Sunk cost fallacy User research Collaboration Continuous

    Delivery (CD) MMMSS Walking skeleton MVP (Min. Viable Product) Pivot / innovation
  2. Sudbery Software Engineering Ltd Does your team want help to

    improve their software delivery? Coaching, keynotes & workshops Events and info: tinyurl.com/csudbery Mastodon: mastodon.social/@ClareSudbery Twitter: @ClareSudbery LinkedIn: tinyurl.com/lin-csudbery Podcast: tinyurl.com/tech-better-pod