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Patterns generate relationships between people and things

cole007
September 20, 2012

Patterns generate relationships between people and things

Talk given at the second Milton Keynes Geek Knight, Sep 20, 2012

Write-up on the blog at http://cole007.net/blog/123/milton-keynes-geek-night

cole007

September 20, 2012
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Transcript

  1. Patterns enerate relationships
    between people and thin s
    @cole007

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  2. 20 minutes

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  3. 2012

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  4. 3800 BC

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  5. Neolithic pottery

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  6. “What do these patterns mean?”
    “What are these patterns of?”
    “What are these patterns for?”

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  7. Questions not to ask of decoration

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  8. “What are these decorations of?”
    “What are these decorations for?”

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  9. ?

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  10. ? ?
    ? ?
    ?
    ?
    Questions that emphasise the visual …

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  11. ? ?
    ? ?
    ?
    ?
    … emphasise the product

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  12. “the carvin s are not pointin outwards - mutely
    tryin to say somethin - they are an essential
    element of the material and the social principle
    on which they occur”
    Maurice Bloch

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  13. What is Craftsmanship?

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  14. #1 The Craftsman is a conduit
    + +

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  15. #2 Craftin is transformative

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  16. #3 Craftin is social

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  17. #4 Craftin binds

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  18. “Patterns enerate relationships between
    people and thin s”
    Alfred Gell

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  19. Web Desi n

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  20. Web Desi n
    1997

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  22. Borrowed Tools

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  23. Borrowed Processes

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  24. Desi n first

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  25. Desi n first

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  27. 2012

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  28. New Technolo ies

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  29. New Devices

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  30. Same process

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  33. Our processes are broken

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  34. Cult of the Aesthetic

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  35. What can Web Desi n learn from
    Craftsmanship?

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  36. The Desi ner is a conduit
    + +

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  37. “Pure visual desi ners need to learn new
    skills. Photoshop and Fireworks are like
    brin in a knife to a unfi ht.”
    Andy Clarke

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  38. Desi n is transformative

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  39. Desi n is social

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  40. Desi n is bindin

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  41. Thanks!
    Font: Bariol Icons: Symbolicons Line

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