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Grasshopper 算法建模學習 第三章(中)
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crazylion
June 25, 2012
Design
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Grasshopper 算法建模學習 第三章(中)
講解了本章的兩個範例
crazylion
June 25, 2012
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Transcript
@dp
3-‐1 ɧԉҖᖭႡ P.s ʕߵ˖وᇍԷʫ࢙ʔΝfϤᇍԷʕ˖وٙЪج༰މልᕏf
3-‐1 ɧԉҖᖭႡ – ᜌ፨ ܔͭॉ৬ Աනҏࣅ̈ᓃЗ
ஹഐllc 1 2 3 1 2 3
3.1 ܔͭᓃॉ৬
3.1.2 ࣅ̈ୋɓଡ଼ᓃ ৰə௰ܝɓБ
3.1.3 ࣅ̈ୋɚଡ଼
Cull Nth Ъٙ͜฿ׂ ԟν؈ٜટࣅદୋ1Б(cullNҪNணϓ1) ?
Cull Nth Ъٙ͜฿ׂ PẗԸٙɓၪॉ৬fה˸݊ӊnࡈࣅદdΪϤn=0 ڌ ͪɓࡈேʔࣅદdn=1 ڌͪӊɓࡈேࣅદf
3.1.4 ࣅ̈ୋɧଡ଼
3.1.4.1cࣅ̈ୋɧଡ଼ cהϞٙᓃ
3.1.4.2cࣅ̈ୋɧଡ଼ Зnࡈ
3.1.4.3 ࣅ̈ୋɧଡ଼ ࣅદ௰ܝɓБ
3.1.5 – ҁϓ ՇՇஹᇞ
3.2 ᔊఊٙᇞྡҖ
3.2.1 ପ͛ɪ̒ྡҖ
3.2.1.1 ପ̬͛રᓃ৬ΐ YൿீཀsliderԸછՓ
3.2.1.2 ࣅ̈ୋɓરცࠅᓃЗ ண֛cull pathern މtrue/false
3.2.1.3 ࣅ̈Չ˼રცࠅᓃЗ
3.2.1.4 ஹᇞ ٜટஹᇞkNo, No, No !!!
PLine ഗʚɓଡ଼৬ΐdplineึਗ਼Չஹϓpolylinef ፩ɝ ፩̈ V: ፩ɝ৬ΐ P1: ഐ؈ஹᇞ C
: ݊щ܆ௐεᗙҖ
Weave ࣬ኽනҏᅵόഐΥՇࡈ፩ɝf ᇍԷ ፩ɝ ፩̈ P:
ഐΥٙනҏᅵό W: ഐ؈৬ΐ 0 :ୋɓࡈ৬ΐ 1: ୋɚࡈ৬ΐ ፩ɝ ፩̈ P: 0,1,0,1 W:[A,1,B,2,C,3,D,4] 0 :[A,B,C,D] 1: [1,2,3,4]
3.2.1.4 ஹᇞ ீཀweaveҷᜊනҏdΎԸஹᇞ
3.2.1.5 ஹᇞ ਗ਼y፩ɝf(x) = x*-‐1 dՉ˼ልႡɓ΅fу̙ҁϓ࿁၈ٙ ྡҖf
3.2.1.6 ҷᜊՉ˼ਞᅰ