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Mastering Android Drawables

by Cyril Mottier

Published March 28, 2013 in Programming

Over the past few years, the quality of apps in the Google Play Store has increased substantially. Developers are taking Android UI seriously and producing beautiful apps made of tons of graphics resources (Bitmaps, 9-patches, shapes, etc.) every day. To avoid developers the pain of handling all types of resources, the Android framework provides the Drawable abstraction.

In this session we will deep dive into the android.graphics.drawable package and how the framework uses it internally to render scalable and responsive UIs. The Drawable notion is essential to the creation of UIs on Android but developers usually only scratch the surface of it. The class will help you to understand how framework-provided and custom Drawables can be used to make both your code cleaner and your app better, smoother and more polished.