Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Continuous_Delivery_With_Unity_Command_line_arg...
Search
Takayuki_Sei
October 10, 2018
Technology
69
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Continuous_Delivery_With_Unity_Command_line_arguments.pdf
Takayuki_Sei
October 10, 2018
More Decks by Takayuki_Sei
See All by Takayuki_Sei
LMPを用いたアプリの翻訳フロー改善
daybysay
0
260
edirrevro_tfel-ot-thgiR
daybysay
1
1.1k
Other Decks in Technology
See All in Technology
「最後に責任を取るのはチーム」— 人間のPRレビューを最小化してアップデートしたメンタルモデル
jnishime_dresscode
0
970
DatabricksにおけるMCPソリューション
taka_aki
1
300
「早く出す」より「事業に効く」 ── 顧客の業務サイクルから逆算するAI時代の二重ループ開発と「変化の設計者」 / devsumi2026
rakus_dev
1
490
「AIに依存している」と 「AIを使いこなしている」の違い
k8yasuma
0
120
SRE本の知られざる名シーン / The Hidden Gems of Google SRE Book
nari_ex
2
430
人とエージェントが高め合う協業設計
kintotechdev
0
250
最適な自走を最小限の支援で — M&Aで拡大する組織で少人数SREが挑んだ1年 / SRE NEXT 2026
genda
0
1.6k
プロダクト開発組織の現在地(Ver.2026/07) / product-organization
kaonavi
0
130
Webアプリ認証の全体像 / The Big Picture of Web App Authentication
kitano_yuichi
0
330
SRE Next 2026 何でも屋からの脱却
bto
0
1.1k
AI時代のPlaywright活用(システムテストを自動化する ー 実行エンジンにPla ywrightを選んだ理由)
ynisqa1988
1
790
世界、断片、モデル。そして理解
ardbeg1958
1
140
Featured
See All Featured
How to train your dragon (web standard)
notwaldorf
97
6.7k
Templates, Plugins, & Blocks: Oh My! Creating the theme that thinks of everything
marktimemedia
31
2.8k
Refactoring Trust on Your Teams (GOTO; Chicago 2020)
rmw
35
3.7k
Breaking role norms: Why Content Design is so much more than writing copy - Taylor Woolridge
uxyall
0
350
Docker and Python
trallard
47
4k
Test your architecture with Archunit
thirion
1
2.3k
Documentation Writing (for coders)
carmenintech
77
5.4k
Keith and Marios Guide to Fast Websites
keithpitt
413
23k
Designing Dashboards & Data Visualisations in Web Apps
destraynor
231
55k
New Earth Scene 8
popppiees
3
2.4k
WENDY [Excerpt]
tessaabrams
11
38k
Crafting Experiences
bethany
1
220
Transcript
Continuous Delivery With Unity Command line arguments potatotips #55
Takayuki Sei @daybysay Wright Flyer Live Entertainment, Inc.
None
None
UnityΛͬͯΞϓϦ։ൃΛ͠ ͍ͯͨ͋Δɾɾ
্࢘ʮಈ࡞Λ֬ೝ͍ͨ͠ͷͰɺ ΞϓϦͷ࠷৽൛Λ ڞ༗͍ͯͩ͘͠͞ʯ
ࢲʮ͍ʂʯ
্࢘ʮHockeyAppܦ༝ Ͱ͓ئ͍͠·͢ʯ
ࢲʮྃղ͠·ͨ͠ʂʯ
ࢲʮUnityͰϏϧυ։࢝ʂʯ
None
3ޙɾɾɾ
ࢲʮϏϧυग़དྷͨʂʯ
ࢲʮ࣍XcodeͰ Ϗϧυͩʂʯ
Xcode Project ͷΞʔΧΠϒ (1~2
ࢲʮHockeyAppʹΞοϓ ϩʔυ͢Δͧʂʯ
Ξοϓϩʔυதɾɾ
ࢲʮઃఆΛؒҧ͑ͯ ͠·ͬͨɾɾʯ
ࢲʮUnity͔Β Ϗϧυͩ͠͠ɾɾʯ
None
ࢲʮʯ
ࢲʮϏϧυͱͷࣗಈԽ ͢Δͧɾɾʂʯ
UnityͰͷϏϧυɾͷࣗಈԽ
Ϗϧυ(Unity to iOS) • Unity Player -> Xcode .proj ͷు͖ग़͠
• Xcode .proj ͷઃఆมߋ • ipaͷΞʔΧΠϒ • ipaͷΞοϓϩʔυ
Ϗϧυ(Unity to iOS) • Unity Player -> Xcode .proj ͷు͖ग़͠
• Xcode .proj ͷઃఆมߋ • ipaͷΞʔΧΠϒ • ipaͷΞοϓϩʔυ
ϏϧυࣗಈԽ • CIαʔϏε • Cloud Build • ࣗࣾཧ • ϏϧυϚγϯ
+ Jenkins
ϏϧυࣗಈԽ • CIαʔϏε • Cloud Build • ࣗࣾཧ • ϏϧυϚγϯ
+ Jenkins
ߏ
None
ࣾ node (OSX) Slave Master GCP (Kubernates)
Unity Player -> Xcode .proj ͷు͖ग़͠
Command line arguments
Unity Command Line Arguments UnityͷػೳΛCLI͔Β͏खஈ ίϚϯυͷॴ /path/to/Unity.app/Contents/MacOS/Unity
Unity Command Line Arguments
Unity Command Line Arguments
Unity Command Line Arguments
-executeMethod
-executeMethod Ϗϧυ։࢝લʢUnityىಈ࣌ʣʹॲཧΛڬΊΔ ίϚϯυϥΠϯҾΛड͚औΕΔ ࣮ϑΝΠϧ Editor/ ҎԼʹஔ͘ඞཁ͕͋Δ
-executeMethod
Xcode .proj ͷઃఆมߋ
None
None
[PostProccessBuild]
[PostProccessBuild] PlayerͷϏϧυྃޙʢՌग़ྗޙʣʹॲཧΛ ڬΊΔ ࣮ϑΝΠϧ Editor/ ҎԼʹஔ͘ඞཁ͕͋Δ UnityEditor APIΛͬͨࣄޙॲཧʹΑ͘ΘΕΔ
[PostProccessBuild]
·ͱΊ
·ͱΊ • UnityͷϏϧυࣗಈԽ • Command line argumentsΛͬͯCLI͔Β࣮ߦ • -executeMethodͰϏϧυલͷॲཧ •
PostProccessBuildͰ.projͷઃఆมߋ
UnityͷϏϧυΛࣗಈԽͯ͠ ετϨεͷແ͍UnityϥΠϑΛʂ
Wright Flyer Live Entertainment, Inc.Ͱ iOS/Android ΤϯδχΞืूͯ͠·͢ʂ