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D&B Talks
May 13, 2013
Design
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Design for mobile
Présentation de Luc Chaissac au second D&B Talk.
http://dbtalks.org/
D&B Talks
May 13, 2013
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Transcript
DESIGN FOR MOBILE D&B Talks #2
Luc Chaissac 24 • DA • lucchaissac.com • @lucchaissac
Pourquoi le mobile ?
de smartphones en France proximamobile.fr 19M © Bluroon
d’utilisation quotidienne thinkwithgoogle.com 57%
recherchent quotidiennement thinkwithgoogle.com 49%
Contexte
Microtasking
Local
Je m’ennuie
Mobile vs Desktop
1024x768 320x480
1024x768 320x480
Focus
Flickr Desktop
Flickr Mobile
Kayak Desktop
Kayak Mobile
Responsive
Responsive
Responsive
Responsive
I Don't Want Your Fucking App idontwantyourfuckingapp.tumblr.com
“In iPhone apps, the main function should be immediately apparent.
Minimize the number of controls from which users have to choose.” Apple’s iPhone Interface Guidelines
Google Maps
Google Maps
Google Maps
Google Maps
Google Maps
Google Maps
Mailbox
Mailbox
Mailbox
Keep it simple
Ergonomique
© @maxvoltar
None
None
None
44px 44px 44px
44px 44px 44px
Workflow
Wireframe
None
Ratchet maker.github.com/ratchet
UXPin uxpin.com
Brief giveabrief.com
Densités teehanlax.com/blog/density-converter
Density Converter bit.ly/denconverter
Slicy
Slicy
Liveview itunes.apple.com/fr/app/liveview/id301069270?mt=8
None
macrabbit.com/slicy
Frontify frontify.com
Frontify frontify.com
Native vs Web
• Store • Fonctionnalités de l’OS • Expérience utilisateur Native
• Multi-plateforme • Mise à jour • Coût de dev
Web
• Keep it simple • Contexte • Finger-friendly design •
Conditions réelles
DPK
DPK
Next ?
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