Offline First (Web) Apps - Coldfront 2015

59eaaab5857051dedce6db7ebcaed94c?s=47 Alex Feyerke
September 03, 2015

Offline First (Web) Apps - Coldfront 2015

A couple of years ago, mobile devices became A Thing™, and it took us all a couple more years to realise what the design implications were. From this, we got responsive webdesign. It took a whole lot longer to grasp the structural implications: all of our (web)apps and sites have been potentially distributed systems for quite a while now, running on devices with varying degrees of connectivity.

However, we've mostly been building them with a pre-2007 desktop understanding of the internet. This has led to widespread frustration, a lot of wasted time, and many stupid error messages. This is a talk both about how that happened and why it's time to change. About what it actually means to design, structure and build an offline-first app. About the benefits, opportunities and challenges of the approach, and how it can make your apps faster, more fun, and more robust.

59eaaab5857051dedce6db7ebcaed94c?s=128

Alex Feyerke

September 03, 2015
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